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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    6

    broken dreamlands dynamis!

    honestly now it was actually nice going in with my group and doing everything from JA to WS staggers nice and evenly (working on 3 relics at a time) it was going amazing the day before u guys broke dreamlands we actually scored a white proc with AOE ws but now that u guys just flat out gimped the *** out of dreamlands for WS its very much slower.


    honestly SE redo this Garbage fix u guys implemented cause it broke the dream worlds not fix em to be honest
    (0)
    Last edited by Qeepel; 11-08-2011 at 11:52 PM. Reason: Profanity.

  2. #2
    Player Ihnako's Avatar
    Join Date
    Apr 2011
    Posts
    310
    Character
    Ihnako
    World
    Odin
    Main Class
    PUP Lv 99
    Why? They just fixed a bug. And by the way - cleaving your way through Dynamis isn't right cause there there is no AoE jobability and the AoE spells didn't worked that good as AoE weapons skills.
    So it is and was only logical that they fixed it before the system got exploited any further.

    And comparing our last runs
    - pre patch (exploiting the AoE bug), 4 people ~300 coins (75 coins/player)
    - after patch, 3 people ~180 coins (60 coins/player)
    So it doesn't make a big difference, you just have to adept.
    (2)

  3. #3
    Player Soranika's Avatar
    Join Date
    Aug 2011
    Location
    Windurst
    Posts
    452
    Broken? My my~ Ever done dynamis before the changes?
    All SE did was made mad easy currency farming into moderately easy coin farming.
    (3)
    Main Job: SMN95 <Hvergelmir 85 obtained 9/10/11>
    Side Jobs: WHM95 DNC95
    Gimp Jobs: SCH95 NIN95
    Quote Originally Posted by Kimikryo View Post
    If waiting 15 minutes is such an issue to you, I hope you never get stuck in public transport or in an elevator. You probably will go insane.

  4. #4
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Crolion View Post
    BAWWWWW
    Fixed that for you
    (3)

  5. #5
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    because an ochain pld gathering 80 mobs at once spamming aeolian edge wasnt broken at all
    (0)

  6. #6
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Nynja View Post
    because an ochain pld gathering 80 mobs at once spamming aeolian edge wasnt broken at all
    Well PLD needs to be useful for somthing *rimshot*
    (4)

  7. #7
    Player Taruguru's Avatar
    Join Date
    Aug 2011
    Posts
    7
    Character
    Taruguru
    World
    Bismarck
    Main Class
    BLU Lv 95
    If something is broken in the new dynamis, it's the magic proc... I can try to proc a mob for 10 min without luck. So yeah, WS AoE was fun, now it's gone, moving on.
    (0)

  8. #8
    Player Toothedmeat's Avatar
    Join Date
    Mar 2011
    Posts
    9
    Character
    Toothedmeat
    World
    Bismarck
    Main Class
    WAR Lv 99
    First off the new Dynamis is super addictive and awesome! I try to go everyday so I can finish my relic and I am about done which is about time because I am starting to feel like a slave to Dynamis. But thank you SE in making it such a fun waste of time!

    If what I post doesn’t belong in this tread feel free to move it. Everything seems to be everywhere here.

    I agree that the system is broken, but not in the way posted above. I think it is broken in a couple of other ways:

    1. The city zones are broken because of the design, it's designed for parties to go in and whip some a$$ with lots of different mobs in lots of different area's which is nice for those team oriented runs, but blah who want's to grind like that all the time like the old days for 15 – 20 currencies when you can get better results. On an average run with JA proc's one can make 130+ if the dreamland zones are moderately empty (10-15 peeps) with horrible gear. When I go with my group for fun on Wednesdays we make 300+ and then have to divide that by nearly 8 people, which equals low numbers. So honestly what would you rather do 130+ daily or next to nothing?

    2. Not enough camps/mobs in zones. Again I am a solo player, I don't duo box or trio box or quad box so it frustrates the hell out of me when I go into a zone with zomg one person in it (thinking it'll be a great run) and right after I entered everyone and their brother who also saw that the zone had one person in it entered nearly at the same time and now my dreams of a great run turn into a wasted two hours because the trio boxer's are coming and snagging all the mobs right up (You know who you are you greedy &#&%). Sure I can get a couple at first, but then when the repops come the duo/trio/quad boxers get the majority. Oh sure there are other camps, but who wants to fight Urganites!

    3. Time and time limits - So you get two hours one time a day in dynamis. Plenty of time in my opinion, but, what's the window of opportunity? During the work day when people are working or at school? No, it's when everyone is home with a pizza or a beer or both in front of them. Let's all go together! Packed zones, lot's of blacklists, frustrations, and shouting matches! So really with 24 hour access most people in their lives have small time frames to go in.

    Suggestions to consider:
    1. Make the Zilart mobs proc by anything like the Tarus’s in Tavnazia or have them cluster together in types of mobs like the three JA camps in Xarcabard (referred to as 3 – 6 – and Outpost camps).
    2. Make the city TE’s easier to get, spread the mobs out a bit more with a smaller chance of agro
    3. Why not offer White proc’s in cities too!
    4. Make it so if you log out or DC in Dynamis your time doesn’t count down. If the zone gets packed, no problem log out and try again later.
    5. Dream Zones – make the mobs repop faster, the more that die the faster they pop. This may prevent the trio boxers from just annihilating all while the solo’rs sit off to the sidelines and want to smash they’re $1000 computer in or get pissed off when someone cuts them off in traffic (side effects). Yes, this may have an adverse effect if bigger groups go in, but most solo’rs do not go in when the zones are packed.

    In closing nothing is perfect and I understand that you don’t want to discourage trio boxers. If someone were to ask me if I wanted $45 or $15 I’d probably say $45. Just if you could keep us in mind. I’ll still do my runs; I’m nearly done with this hog wash! And of coarse, I'm just a player and I'm sure you have already thought of all this stuff and have your reasons and logic for why things are they way they are.
    (0)

  9. #9
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    Quote Originally Posted by Toothedmeat View Post
    because the trio boxer's are coming and snagging all the mobs right up (You know who you are you greedy &#&%).
    Trio boxers are "greedy &#&%"? Maybe you should look at the bsts who have their pet fight 1 mob, and they fight another. Sure they constantly go yellow, but trying to acquire higher enmity than a pet whos done 40% dmg to it to make the mob go red isnt exactly easy without any real hate tools.
    (1)

  10. #10
    Player
    Join Date
    Mar 2011
    Posts
    280
    Quote Originally Posted by Nynja View Post
    Trio boxers are "greedy &#&%"? Maybe you should look at the bsts who have their pet fight 1 mob, and they fight another. Sure they constantly go yellow, but trying to acquire higher enmity than a pet whos done 40% dmg to it to make the mob go red isnt exactly easy without any real hate tools.
    So 1 guy playing 3 characters holding 3 or more monsters with no chance of losing them is less greedy than a BST fighting the one he pulled and the one that aggroed, and losing both when that trio comes over and provokes both out from under him? Yeah, that makes sense.

    By the way Nynja, can you explain why you keep stealing the ones I'm fighting even when there's plenty of unclaimed monsters around I'm not even fighting?
    (1)

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