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  1. #11
    Player Tamoa's Avatar
    Join Date
    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by Cesil View Post
    Ninja's (The one's I played with) don't die. The ninja's I play with only die when it is a mass wipe...then the 2hr is kind of useless.
    So dying when it's a mass wipe doesn't count as dying? It only counts if the nin is the only one to die?

    And pardon me, but if it's a mass wipe, isn't just about EVERY 2hr useless? Maybe with the exception of rdm and blm 2hr, to finish off a mob that's @ 1-2% - assuming they aren't double weakened.


    Quote Originally Posted by Cesil View Post
    I agree it is useful (If they die a lot...) to be able to get rid of weakness. But if you don't die..then well, it is useless.
    No it's not useful if they die a lot in one battle. It's useful in those oh shit moments when the nin goes down.


    Quote Originally Posted by Yukichibi View Post
    There are a lot "not as useful" 2h hours, and @Tamoa, invincible is useless if you don't have the hate, i would prefer a 30 seconds stickonmedamnmob than invincible to all damage, it would be very useful for zerg, all DD could go all out for 30 seconds. (maybe that's why SE didn't implemented it yet XD).
    You're absolutely right. And why it's called Invincible I'll never understand - magic and ranged attack still does damage. Your idea doesn't sound half bad tbh, lol.
    (1)
    Last edited by Tamoa; 10-06-2011 at 08:38 AM.