Imo, one of the easiest ways to make the AI "better" would be to be able to enable/disable specific spells and abilities from a menu, sort of like how you do in star ocean/tales of games.
It might not be the solution that makes the NPC the smartest he/she can be, but to me, it seems like perhaps the most easy fix to implement for SE. And we all know the less work something is to implement, the more likely we are to get it.
Yeah - that's the idea of "Blue Magic select tool" for NPC's abilities / spells and weaponskills mentioned in this thread.![]()
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