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  1. #1
    Player Soranika's Avatar
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    Aug 2011
    Location
    Windurst
    Posts
    452

    Re-balancing Avatars?

    Might have been brought up before but I wonder what are the chances of avatar's getting re-balanced. There's a lot of talk in the forums about wanting elemental spirits being reworked, but I see that there's a significant problem with the fact that SMN's only two options after capping is Garuda for Predator Claws and/or Shiva for Heavenly Strike for just about literally everything.

    SE said they would rather us choose our avatars based on elemental properties but unless I've been mistaken, physical blood pacts have no element attached to them and most of the magic abilities avatars are barely worth using, like the new blood pact rage abilities that Carby, Fenrir and Diabolos gotten. Seriously who uses those? Merit blood pacts have some use but overall are about as situational as using Odin and Alexander.

    And speaking of them, Maybe a boost to Astral Flow pacts? There shouldn't be a reason why we're at level 90 and still barely doing 1.5k with AF Blood pacts. No one uses Astral Flow any more like they use to to zero out perp cost because it's perp cost post level 75 is non-existent now with just a HQ elemental staff and Avatar's Favor so it's about time to be reworked.

    If not a full re balance, at least give them more of a benefit on corresponding days/weather that actually make them worth it. (Increase proc rate for bonuses) If you haven't noticed, not every summoner have access to Nirvana so through us a bone.
    (2)
    Main Job: SMN95 <Hvergelmir 85 obtained 9/10/11>
    Side Jobs: WHM95 DNC95
    Gimp Jobs: SCH95 NIN95
    Quote Originally Posted by Kimikryo View Post
    If waiting 15 minutes is such an issue to you, I hope you never get stuck in public transport or in an elevator. You probably will go insane.

  2. #2
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    If you are inside abyssea, it all depends on the atmas you are using (physical = Predator Claws, magical = whatever element atmas you are using).

    If you are outside of abyssea, it all depends on what you are killing.

    Most SMNs are noobs in the fact that they think that Predator Claws is the endall BP this game needs, and never look at what the other BPs can offer. Yeah, it does outstanding damage and is on an avatar that can heal herself, but it is not the only or the most powerful BP we have. Any merited BP with 300% TP (or bonused up to 300% TP) can always outdo PC on all but magical resistant mobs.
    (0)

  3. #3
    Player Vortex's Avatar
    Join Date
    Mar 2011
    Posts
    287
    Character
    Mystina
    World
    Cerberus
    Main Class
    RNG Lv 99
    I already suggested this in a post recently about adding boosts and stats increases to avatars on there special day and weaken them on there opposing day, i think it would work

    But as KORPG said almost every SMN i meet has no clue how the job works and just full times garuda and PC when i am sitting there doing constant 4-5k+ with another avatar....(shiva) unfortunatly SMN seems to attract the biggest noobs so you would have to fix the player base SMN mentality before advanced features like these are put in. currently i dont even think i KNOW any other good smns..it's really sad..
    (0)

  4. #4
    Player Zemarin's Avatar
    Join Date
    Aug 2011
    Posts
    90
    Character
    Milianna
    World
    Siren
    Main Class
    BLM Lv 96
    in my head Avatars would go like this....

    4 seconds to summon an Shiva (not 7)...
    Shiva comes out, Her HP would be based off my MP... 2000 my mp = 2000 Shiva HP.
    Her physical Damage Would be Directly Proportionate to my Summoning skill perhaps on a scale of 1:1.5 (I dunno how they determine damage now but i do know 70 dmg per swing aint cutting it)
    SHiva would always have En-blizzard and Ice Spikes on which damage unresisted does up to 5% my summoning skill.

    Upon Using Avatar's Favor Perpetual cost drops, Shiva's Enblizzard and Ice Spikes is granted to Party members within 20' along with an INT and magic attack Damage boost.
    (2)

  5. #5
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Soranika View Post
    SE said they would rather us choose our avatars based on elemental properties but unless I've been mistaken, physical blood pacts have no element attached to them and most of the magic abilities avatars are barely worth using, like the new blood pact rage abilities that Carby, Fenrir and Diabolos gotten. Seriously who uses those? Merit blood pacts have some use but overall are about as situational as using Odin and Alexander.
    See Ifrit's Flaming Crush

    And the other great ability that other BPs have is their varying damage types. Predator Claws isn't the best physical BP against pots, because the blunt-type BPs get a multiplier.

    Chaotic Strike and Geocrush add a stun effect, Mountain Buster adds bind, Megalith Throw adds slow, Thunderspark adds paralyze and is the only AOE rage that we have. Moonlit Charge Blinds, and Cresent Fang paralyzes enemy.

    Lastly, Diabolos is the only avatar that has a BP ward that can actually deal damage too and with it adding a fairly potent gravity (unless the mob is immune) it's a great addition to soloing if you're going to have to recast your avatar, or need to siphon.

    People only use Heavenly Strike or Predator Claws, because they're uninformed. Actually, all of the info is there for them to see, they're just too lazy to look.
    (0)

  6. #6
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    I think a big problem is that SE for some reason decided that carby, fenrir and diabolos should have weaker nukes, while only carby and fenrir has lower perp and only fenrir has higher melee damage. Diabolos overall is just left too weak to be used except for the pre 2006 content where monsters have no dark resistance.
    (0)

  7. #7
    Player Soranika's Avatar
    Join Date
    Aug 2011
    Location
    Windurst
    Posts
    452
    I'm well aware of the blood pacts what cause status effects and which avatars and abilities are useful against what type of monster family. My main issue comes from the disproportionate power. If I'm fighting a monster that's weak to light, is it to much to ask for Holy Mist to do more than 800 damage with 300% TP?

    Night Terror does more damage to a sleeping mob sure but when unless you have the patience to do that to maximize damage when you're soloing, there's a fatal risk involved if you're uncoordinated with BLM or other people in a party that sleeps. But Night terror is no powerful than a 1/5 merited blood pact. Not only that, people tend to not be kind to the quirks of the roles SMN fill so we're hardly ask to utilize some some admittedly interesting tactics.
    (0)
    Main Job: SMN95 <Hvergelmir 85 obtained 9/10/11>
    Side Jobs: WHM95 DNC95
    Gimp Jobs: SCH95 NIN95
    Quote Originally Posted by Kimikryo View Post
    If waiting 15 minutes is such an issue to you, I hope you never get stuck in public transport or in an elevator. You probably will go insane.

  8. #8
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    In my opinion Night Terror should be upgraded to act AOE on all nearby slept targets. That would make it a great pact for use combined with sleepga. Of course no slept mobs would mean single target as usual.
    (0)

  9. #9
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Malamasala View Post
    In my opinion Night Terror should be upgraded to act AOE on all nearby slept targets. That would make it a great pact for use combined with sleepga. Of course no slept mobs would mean single target as usual.
    Yeah, just what every BLM really wants, a SMN to pop out Night Terror, Diabolos dies, BLM dies soon afterwards because sleep timer was down or resisted (Sleepga I isn't all that reliable compared to Sleepga II).
    (0)

  10. #10
    Player Zemarin's Avatar
    Join Date
    Aug 2011
    Posts
    90
    Character
    Milianna
    World
    Siren
    Main Class
    BLM Lv 96
    LMAO

    OK summoner attracts noobs, cuz SE broke a lot of things in game (Astral burns/abyssleech). They can't imagine when bp's were all in one bar, I also see ALOT of smn lvl 90 without Fenrir, and stuff.... It's weird. And then when I bust out odin they are like OMGAWDIMSOJEALOUSE... its like... watudonthaveit?

    but anyways~
    I wish Night Terror was AoE too, it would be a good alpha strike and Diabolos has his own sleep. currently I swear Diabolos is useless, I would use LEVIATHAN for grav over him just cause he still gets tp when he use tail whip. I think the last time I used it was to fall asleep in abyssea and pretend like i was still there. Nighterror being AoE would probably make me want to use him, besides that I'm kinda getting tired of Thunderspark... I wonder why we dont have more AoE damage blood pacts.
    (0)

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