I could have sworn i read they were "Considering" adding it but needed to keep in mind "Balance" and what not?
I could have sworn i read they were "Considering" adding it but needed to keep in mind "Balance" and what not?
Yeah, I don't understand why people keep discussing massacre elegy when it was already brought up by the devs in the BRD forum. Based on what they posted, it was pretty obvious that G horn was going to get access to it.
We have plans to. However, when considering the stats, we are planning to make it so this isn’t a song that can be used by just anyone.
Mainly just so it gets read, potentially, and not forgotten.
It wouldn't even have to go as far as your examples, really. I think a lot of people would be happy if the changes were stuff as simple as the bow and gun having -enmity added, "Additional Effect: Blind" being moved to Mandau, and Gungnir's additional effect changed to Evasion Down.
The club and staff actually have additional effects that kind of make sense at present, although the staff's additional effect is pretty situational. The club could just be changed to a more Tizona-like effect if other weapons were greatly enhanced.
For those of you who don't read bard forums, SE has stated that Massacre elegy WILL be added, I quote Camate, "We have plans to. However, when considering the stats, we are planning to make it so this isn’t a song that can be used by just anyone."
http://forum.square-enix.com/ffxi/th...-Job-Manifesto
Whether or not this will be Gjallarhorn only song is a topic of discussion, I for one would welcome it(albeit biased), since I do have Gjallarhorn.
And for those of you bards who don't have Gjallarhorn, I posted info about it in a dynamis post(linking rather than posting wall of text again). In my opinion ALL relics are obtainable by anyone now with dynamis adjustments(even though I DON'T really like them) as long as such person is willing to put in the time and effort.
http://forum.square-enix.com/ffxi/th...ustments/page6
If massacre elegy is only on ghorn I will have to get a ghorn for brd mule.
While most have been focusing on statistical improvements, I still feel like methods of acquisition need some tweaks. Both Relics and Mythics are still heavy gil and/or time investments, of which such sentiment fuels the desire for higher stats.
First of all dispose of the hidden +25% relic WS damage multiplier on lvl 90 relics. This was a ghetto way to try to fix relics and should be removed.
Make the following changes to Relic weapons:
Number of hits in relic WS now = number of hits in the animation of the WS (currently relic WS are 1 hit) Generally speaking the 1H relics have 4 hit animations and the 2H relics have 2 hit animations, but are much higher DMG weapons so it evens out.
All relics WS become TP=chance of critical hit with 50% base chance of a critical at 100% TP. Combined with the hit # change this would effectively mean that all 2H relic WS would be Ukko's Fury +1 and all 1H relic WS would be Victory Smite +1.
All relic WS have cRatio bonus like Y/G/K
Increase duration and potency of aftermath.
Increase double/triple damage proc rate from 5% to 20%
Optionally: review added effect on relic weapons and change the useless/detrimental ones like Poison to something useful.
Last edited by Atomic_Skull; 08-21-2011 at 06:15 PM.
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