Yeah, mistake there. The overlap is pretty miniscule, though: 0.07%.Originally Posted by Arcon
Edited above post with corrected values.
Actually, the more I think about it the more it makes sense. The nominal drop rate on the hides is something like 1%. If the chance of an additional drop was also 1%, seeing a second drop in the pool would be almost unheard of, never mind 3 at once. Given that the chance of the first item to drop is already low, giving the second drop at least a 10% chance isn't going to dramatically change the overall drop rate, but will at least make it not completely impossible to get multiple drops of an item.Originally Posted by Arcon
Granted.Originally Posted by Arcon
That's both correct and confusingly wrong. TH increases the drop rate of the first item. The chance at a second item is based on the drop rate of the first item (with possible lower cap), therefore TH must inherently increase the drop rate of the second item as well. It's just not necessary to extract them as independent elements of the calculation, though you can use the drop rate of the second item to confirm the first.Originally Posted by Arcon
Got tons of them in Abyssea La TheineOriginally Posted by Arcon
No. I can get that from the raw data log, though....Originally Posted by Arcon
Slot order:
dhalmel meat
dhalmel meat
giant femur
dhalmel hair
papaka grass
dhalmel hide
dhalmel hide
dhalmel hide
Confirmed all combinations. Femur is after meat and before hair; hair is after femur and before grass; grass is after hair and before hide.


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