Quote Originally Posted by Malamasala View Post
- A spirit will re-apply shock, burn etc. even if the monster has it already, because it has -stats that shrink with time.
Spirits do seem to suffer some sort of abject terror at the possiblity of shock etc. wearing off, it can get pretty hilarious sometimes

Quote Originally Posted by Malamasala View Post
- Ifrit's 75 BP is the only BP that is elemental based and does LESS damage if the mob isn't taking double damage from fire.
I've never noticed Ifrit being weaker than the other 4 Avatars that trail behind Garuda with him, I'd say they all need a damage tweak so we can start picking an Avatar for DD based on perference.

Quote Originally Posted by Malamasala View Post
- Ramuh's Stun moves takes as long as the longest TP move from a monster, so they can never be used to stun TP moves. (Also includes Titan)
Blood Pacts all have this delay, it's what enables us to macro in both BP delay - and gear that enhances the actual Pact, I find myself able to stun enough mob TP moves to find this noot an issue(duo'ed Teekesselchen with a SMN friend and we pretty much managed to stun all the -agas)

Quote Originally Posted by Malamasala View Post
- Wards in general do not scale with level. (a very few do)
This is one of the more painful facts of SMN lol, heres hoping for an update soon.

Quote Originally Posted by Malamasala View Post
- Blood Pact timer down has a cap far worse than haste cap, which makes no sense for balance
This is the single biggest handicap to SMN agree 100% with you here, this needs a big fix(hopefully the new abilty is this fix)

Quote Originally Posted by Malamasala View Post
- Our armor selection is among the worst out of all classes.
At 75 our gear selection was attrocious, unless you had a busy shell that did events, but we've been getting a by far increased amount of easily accessible gear that benefits a SMN.

If you're refering to melee gear:

No offense, but of course it's limited we're mages. We're in the exact same boat as all the other backliners looking to melee, no better no worse. Count yourself lucky there are any melee armors for mages at all, and make do with whats available.