I don't quite think they're indeed done with it yet, and will make more changes (hopefully soon).
We can only wait, see, and hope for the best.


I do agree the 5 days wait for an evaluation is too much. Perhaps lower that at the same time when they will lower the time for a new Assault tag (if that's how they still are going to change that).

I really don't know why it should not be possible to train our skills in Campaign. I remember doing so without them tags as a Red Mage, but then they took even that away.
Perhaps it should be only possible when the tags are in effect this time around!

They certainly should add more of those weapons, and other gear too, and I am actually expecting them to. It's just taking some time, as usual. >.>;


To add some thoughts, I would like to see the Campaign Operations be more doable, and add more reason to do so. I think I did each of those, that I could do alone, once at least. Even few of those that required at least 3 characters, but there was little to no reason to ever repeat those. So mostly I would just take Aegis Scream, or more recently, Smokescreen since the Beastman Confederate rule the world (this might change a little at least for a while now that people are doing it again, for the time being at least)...

There's probably no need to even mention the battlefield Operations (Fiat Lux and the older ones).


Another thing is the 'giving your opinion about stuff to them leaders', about how they should go about with their tactics and such. I don't know if this actually has any kind of an effect. I would assume it does, but it probably requires a lot of players to actually do it.
I wonder if the players had more control over where the Allied Forces would be sent... It would definitely be tricky to implement, but surely far from impossible.


Also what could use some attention is the issue whereas you run from battle-to-battle just to have it end as you get there. It's obviously going to happen when running to a battle that has been going for who-knows-how-long, but sometimes it happens with one that has merely begun. I guess it is due to the supplies and/or fortifications, which could probably be easier to re-stock by fewer players (most never bothered at all, I would guess).
More or less related to the things above.


Many NPCs at the areas could use re-positioning too.

For example, when you Retrace to a town, you will be at a certain spot, and if you want to get Sigil or other such stuff, you need to run quite far away (thinking of Bastok as an example here), and then you need to run right back to get to the other NPCs you will likely deal with next.

Some of them were done right, such as the item delivery NPCs, which are positioned right outside the residential areas, instead of in a faraway distant world uhm, place they are in the 'present' time.

On that particular topic, during a Campaign Battle, the Suppliers tend to run right into the middle of the monster hordes, next to the Fortification(s).
Why?
That's just beyond ridiculous. Not that I ever really needed those NPCs as they have little or nothing to offer to me, like ever!
The temporary items altogether could be more useful, like they are at Bastion for example.


Ack! I could go on forever on this topic, really.
I did enjoy doing it a lot, and I have good memories of it even though it was slow to level up that way. Should try out a lower level job there now and see how it fares.

Either way, I'll end here, before I go on... and on... and on... and