Well at least all of this was interesting for me to read and a nice way to burn 10 minutes.
As far as TH Testing goes, I'll try to make an effort to mass-farm some popular enemies and take down their drop rates... i think Dynamis might be a good place to start.
when i do Dynamis, I'll record all of my Drops rates as BST/DNC (Dipper Yuly, Assuming TH2) Vs when i go THF Main. Dynamis seems like the perfect spot to test this with how many drops are there (Relic, Relic weapons, Currency, Synth Mats).
I'll posti t in the TH Testing thread when i get enough data.
Yuly actually has TH3 supposedly. I guess someone procced to TH4 with bounty shot after Yuly planted TH.
↓ Trolling sapling ↓
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we need ability to compliment the assassin in thfs like backstab, side step, short range teleport or something of that nature
I believe their "idea" was to have you warp to the back of the mob and SA instantly. But that idea wouldn't work well in FFXI...
I honestly wish they would add a job trait similar to Assassin, but it allowed you to use SA from any side of the mob as long as you don't currently have the mob's attention. I'm sure others have suggested this before.
A trait that increases the flanking range of when Sneak Attack lands would be tremendously helpful when we're trying to land spike damage, even in larger parties where enmity bounces. It'd be a godsend, honestly.
Either that, or lowering the recast timer and getting rid of the restrictions for Hide+SA, since stacking both makes it so that SA lands from any direction at that point.
Leapfrog Jutsu.
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