I don't know, Expanding their targets from 5 people to 17 would hurt it too, because 1 THF across 17 people and a 1 minute timer for 25% of the Enmity is not going to be a lot of enmity, definitely not "controlling the tides of battle" as SE wants.
Also i found the suggestions i made earlier.
Reduce Steal Timer down to 1 minute timer. Have it inflict Damage, Modded by DEX, Similar to Jumps, and grant TP.
Reduce Despoil to 1 minute, and remove its shared timer, Also give Despoil 100% Chance to inflict an Ailment, Regardless of rather or not an item was stolen: Also add sub-category for it similar to Quick Draw/Sambas/etc, to allow THF to more accurately control the ability, as follows:
*Despoil: Head - Induces head related Ailments. Silence/Amnesia/Blind/M.Acc Down/M.atk down
*Despoil: Body - Induces Body related Ailments. Paralysis/Slow/Attack Down/Defense down
*Depoils: Legs - Induces Leg related Ailments. Gravity/Evasion Down/Accuracy down
Mug*
Reduce mug to 2min~3min timer or less. Add "Aura Steal" to mug. Allow Mugging of Cruor.
Allow mug to deal damage, Modded by your DEX, and grant TP. Similar to jumps.
New Job abilities:
Set up
*Enfeebling Magic Cast on the enemy after this JA is activated will gain a Boost in potency.
*3min Recast
*1min duration (or until next hit lands)
*25% boost to enfeebling magic potency/duration
Treachery
*Your next hit will increase the amount of Damage the Enemy takes
*5min Recast
*1min Duration (Or until you land a hit)
*Lasts 1 minutes.
*Enemy takes 5~10% more damage.
exposure
*Your next hit will decrease the enemies critical hit evasion
*3min recast
*1min Duration (or until next hit is landed)
*Lasts 2 minutes
*Decreases Their Crit.Evasion by 15%
disperse
*Sheds 25% of your current Enmity.
*1min recast
*Useful to use with Collaborator. Allows THF to truly control Enmity.
Frame
*Grants 25% of your enmity to a party member
*1min recast
*Could share timer with Disperse?
*Can only be used on someone who has hate on current enemy (I.E you couldn't use it on someone who hasn't acted on the mob, thus MPKing them technically)
Decrease Collab to 30 seconds, allow use on alliance(?)
Reduce Accompl to 2min allow use on alliance
Split their timers
Job Traits:
Tricks of the Trade:
Increases Steal, Despoil, Mug, and Lock-picking Success rate. Increases Gil/Cruor obtained through Mug
Lv.15/35/55/75/95
*Each Tier increases Success rate by 3% (total 15%). Increases Gil/Cruor obtained by 2% Per level.
Cunning
Increases the Potency of Despoil Debuffs
Lv.80/95
*Each Teir increases potency and/or Duration of Debuffs by 5%.
Guile
Increases Damage dealt and TP Gained through use of Steal and Mug.
Lv.30/50/70/90
*Each Stage enhances damage dealt by 3%, and TP Gained by 2.
True Stealth
Allows use of Hide on Any Monster.
Lv.75
*Allows you to hide from any enemy, However True Sight/Sound enemies you will not shed hate, You can still activate the JA (And as such use SA from any direction) but no enmity loss will be granted.