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Thread: campaign.

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  1. #1
    Player abbazabba's Avatar
    Join Date
    Nov 2011
    Posts
    25
    Character
    Abbazaba
    World
    Valefor
    Main Class
    NIN Lv 99

    campaign.

    I think that campaign needs to be changed so its easier to win the end zone. northlands, castle, la vule etc etc. the gear ( besides the cure earring) isn't that great anymore and so it would just be for completions sake to want to fight them. mabye it might get people out campaigning again to if it was a bit easier to win those zones.
    (6)

  2. #2
    Player RAIST's Avatar
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    Mar 2011
    Location
    Bastok
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    2,563
    eh.. the campaign battles themselves are pretty easy to do now....just not much of any incentive for people to keep doing them. The recent XP bump was a nice gester, but not enough to draw people in. Don't get me wrong, I love being able to run in and nab 17-20k on a fight solo, but that is just for people who want to solo xp. There really isn't much reason to do it otherwise--Union drops are kind of /meh now, so all you are getting is safe/easy xp. As a group activity, it's got nothing on newer content, and provides no reason for people to group up and take over areas.

    Kinda the same goes for Beseiged...it's fun to run around and whack stuff for a little distraction and nab 15k xp and possibly a few skillups if you still need some on a weaker skill (I do this a lot for WHM still), but if you have a big group in there it ends pretty quick. We ran Undead Swarm out of Dodge in like 30 minutes the other night. Loved every minute of it as a WHM/SAM spamming Hexa/Halo....but it's not something everyone is teaming up to do and then go raid MtZ or something. When it ends, everyone starts warping out almost immediately after the CS ends.

    They need a REAL incentive to draw people into Campaign again. One thing that has been lobbied heavily for is to let us skill up. Granted, for the most part you'd only get to about 70-72 caps via the DC tweak, maybe higher on the Bosses--but it would get you into a decent range to get skillups flowing better in Abyssea. Another thing they could do is maybe add some of the new spells to the Union spoils again (but with better chance to get them). That idea could kill two birds with one stone--maybe get some more people doing Campaign, and help fight the inflation on the new spells.
    (5)
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  3. #3
    Player Kriegsgott's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    260
    Character
    Kriegsgott
    World
    Leviathan
    Main Class
    MNK Lv 99
    actually Campaign is ok so far....
    the only main problem is SE does NOTHING! for people which really like to spam Campaign!

    3 years a long time and i asked for different stuff

    like to fix Xarcabard's S china dragon of course this was where we all had only lvl 75 but he sucks still
    Campaign only mobs link with NON campaign mobs
    more Campaign OP tiers
    easier to get Funding upgraded for no reason this dosn really happen
    More or probably unlimited Campaign OP's for Holding the Medal of Altana or doing some bonus stuff for it !
    and the main reason why i'm very pissed is
    wtf is wrong with Bastok?
    i joined many battles in sandy > bastok > windurst
    never saw a nation sucks a lot like Bastok!
    almost each Unit from Sandy has buff/self heal skills
    Bastok has a high get killed skill
    Windurst is almost the samy like sandy

    if you ar going for Northland Wins dont care about Bastok just try to get the Area for Sandy or Windy
    (4)

  4. #4
    Player Ryce's Avatar
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    Mar 2011
    Location
    Sandy
    Posts
    143
    Character
    Ryce
    World
    Odin
    Main Class
    PLD Lv 99
    The incentives are really missing, though the Shadow Lord gear is still sexy ^^.

    I wish they would either reduce the requirements for capturing zones (to scale it down to the number of active participants) or add in some new incentives to bring people back into it.

    I KNOW! Trial of the Magians! /sarcasm
    (5)

  5. #5
    Player Concerned4FFxi's Avatar
    Join Date
    May 2011
    Location
    borg
    Posts
    605
    Character
    Amaday
    World
    Bismarck
    Main Class
    WHM Lv 99
    I'd do more campaign for shadowlord gear access if they added skill ups to campaign mobs and just had zero skill ups on fixed structures.
    (4)
    Quote Originally Posted by Kincard
    The reason I keep coming back to XI as opposed to other MMOs is because of the content's lastability. While it is true that many pieces are outdated with each patch, to this day there are many old pieces of gear that are still near top-tier if not the top-tier. It encourages you to explore the whole breadth of content rather than asking you to bumrush and bypass all the old content just so you can grind the newer content. This is a model used by other MMOs such as WoW, and while I don't have anything against people that enjoy this model, if I wanted to play an MMO with that model there are many, many games vast superior to XI in terms of mechanics and especially customer service that offer such a model.

  6. #6
    Player Ziyyigo-Tipyigo's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    1,305
    Character
    Ziyyigotipyigo
    World
    Sylph
    Main Class
    PUP Lv 1
    Speaking of Fortifications, having the reward from hitting them nerfed makes defending far more advantageous than attacking for players. I wouldn't be surprised if that alone was what is keeping the Northlands stagnant.
    (4)

  7. #7
    Player FrankReynolds's Avatar
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    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Concerned4FFxi View Post
    I'd do more campaign for shadowlord gear access if they added skill ups to campaign mobs and just had zero skill ups on fixed structures.
    This. Allow skill ups in campaign. Maybe add auto-re-raise like WOE too, but on a 5-10 minute timer to stop the abuse.
    (5)

  8. #8
    Player Tohihroyu's Avatar
    Join Date
    Mar 2011
    Location
    North Altepa island
    Posts
    256
    Character
    Tohihroyu
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by FrankReynolds View Post
    This. Allow skill ups in campaign. Maybe add auto-re-raise like WOE too, but on a 5-10 minute timer to stop the abuse.
    Yes Auto Reraise in CB would be great...no need to have to sub whm or sch...or waiting for ages to get a raise...only to get a raise long after its ended & the spoils already lotted & distributed (I know I know "lololo who dose union anymore?!" )
    (4)

  9. #9
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by FrankReynolds View Post
    This. Allow skill ups in campaign. Maybe add auto-re-raise like WOE too, but on a 5-10 minute timer to stop the abuse.
    This!! Skill ups in campaign at greater rate when your country is owning the zone. And double rate when you are attacking beastmen zones. Auto reraise is a must have, a 60 seconds timer would be great.
    (4)

  10. #10
    Player Concerned4FFxi's Avatar
    Join Date
    May 2011
    Location
    borg
    Posts
    605
    Character
    Amaday
    World
    Bismarck
    Main Class
    WHM Lv 99
    you can alreeady get a rr scroll from the outpost npc, please not more auto-rr, but if the issue is people not getting xp/allied notes because they are ko'd after campaign then give everyone the raise effect at the end of campaign that needs it, and give 25% less allied notes and xp to those players still ko'd at the end.

    Because seriously, how hard is it to bring a rr scroll/earring and purchase an additional one from the npc, it's a temp item after all so you can hold both scolls. In fact, I buy one for 30 notes, use it, buy another, and I carry the one from the conquest points in my satchel. That's so easy, even a caveman can do it. If they can't do that, then they should please go do WOE.

    With the added raise effect at the end of campaign, this I feel rewards the prepared players, and also gives less fortunite people who can't get a raise but still fought rewards and the players standing more rewards than the ko'd people whose rr effect wore/whatever and needed the auto raise effect at the end of battle.
    (6)
    Last edited by Concerned4FFxi; 12-09-2011 at 02:20 PM.
    Quote Originally Posted by Kincard
    The reason I keep coming back to XI as opposed to other MMOs is because of the content's lastability. While it is true that many pieces are outdated with each patch, to this day there are many old pieces of gear that are still near top-tier if not the top-tier. It encourages you to explore the whole breadth of content rather than asking you to bumrush and bypass all the old content just so you can grind the newer content. This is a model used by other MMOs such as WoW, and while I don't have anything against people that enjoy this model, if I wanted to play an MMO with that model there are many, many games vast superior to XI in terms of mechanics and especially customer service that offer such a model.

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