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  1. #71
    Player GlobalVariable's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Arisingchicken
    World
    Odin
    Main Class
    PLD Lv 60
    Quote Originally Posted by annewandering View Post
    Why wouldnt it be just as easy to put the NPC just outside the mog in Walls? Does Heavens Tower count as its own zone completely?
    Quote Originally Posted by Krisan View Post
    Yes.
    Haven't you ever noticed the zone loading before when you step on the teleporter?
    Also even if it weren't memory problems in walls, there would still be the matter of difficulties from putting a dynamis entrance and abyssea NPC so close.
    (0)

  2. #72
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    412
    Quote Originally Posted by Sagian View Post
    "... there were memory issues in Windurst Woods..."

    Lemme guess. It's a PS2 issue.
    That's exactly what it is, and everybody knows it.
    (0)

  3. #73
    Player GlobalVariable's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Arisingchicken
    World
    Odin
    Main Class
    PLD Lv 60
    Quote Originally Posted by Starcade View Post
    That's exactly what it is, and everybody knows it.
    Because the server checking bastion is all done on a ps2!

    SE why you running the game servers on ps2's man? ;.;
    (1)

  4. #74
    Player Zirael's Avatar
    Join Date
    Mar 2011
    Posts
    259
    Character
    Zirael
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Camate View Post
    In regards to comments about the placement of the Abyssea NPCs in Heaven’s Tower, Windurst, the development team is aware of what you are all pointing out. The development team tried placing them in each area of Windurst, however, there were memory issues in Windurst Woods, Windurst Waters, and Port Windurst which would not allow the ability to confirm Bastion conditions. Due to this, they placed the NPCs in Heaven’s Tower.

    As pointed out, there is a difference in convenience when compared to San d’Oria and Bastok, and though it might take some time, we will be looking for other methods to solve this issue.
    Make one of Mog House exits lead directly into Heaven's Tower. Problem: solved.
    (4)

  5. #75
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Romanova View Post
    Ps2 Limitations.
    Despite the fact that almost noone who played on a PS2 on release still plays on a PS2. I only knew 1 person who played on PS2, and it blew up, so he searched high and low and replaced his PS2 with another one... which blew up! Being unable to afford the 60GB PS3 (the only one that will play PS2 games) he had to settle for an 80GB one which was much cheaper. He spent 6 months waiting for ff14 release on PS3, and is now deciding to play ffxi on his laptop instead. Way to go PS2!!

    I think I'll start a new thread to see if there are ANY PS2 players left XD
    (0)

  6. #76
    Quote Originally Posted by Seriha View Post
    I'd think the Horst warp should have some kind of restriction to not totally antiquate the airships. I guess having Shinryu cleared then like 2500 cruor a pop should do it. Decent for emergencies, but not something you'd wanna rely on.
    removes EZ mode from the game, we can't have that!
    (0)

  7. #77
    Player Invader's Avatar
    Join Date
    Mar 2011
    Posts
    28
    Character
    Aodecant
    World
    Fenrir
    Main Class
    DRK Lv 99
    Quote Originally Posted by Babekeke View Post
    Despite the fact that almost noone who played on a PS2 on release still plays on a PS2. I only knew 1 person who played on PS2, and it blew up, so he searched high and low and replaced his PS2 with another one... which blew up! Being unable to afford the 60GB PS3 (the only one that will play PS2 games) he had to settle for an 80GB one which was much cheaper. He spent 6 months waiting for ff14 release on PS3, and is now deciding to play ffxi on his laptop instead. Way to go PS2!!

    I think I'll start a new thread to see if there are ANY PS2 players left XD
    The JPs still use a ton of PS2s
    (1)

  8. #78
    Player Romanova's Avatar
    Join Date
    May 2011
    Posts
    295
    Quote Originally Posted by Invader View Post
    The JPs still use a ton of PS2s
    Feel like a broken record here, but that's like 2006, and people just never realized that times have changed.

    Most of them have pcs now.
    (0)

  9. #79
    Player GlobalVariable's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Arisingchicken
    World
    Odin
    Main Class
    PLD Lv 60
    Must we keep going on being off topic about ps2s? Eesh.
    (0)

  10. #80
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,223
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    I'd think the Horst warp should have some kind of restriction to not totally antiquate the airships.
    If you want to ride the airships, that's your choice, but no one wants to wait to go anywhere. Teleporting shouldn't be restricted just because you want people to use the airships. They should improve the airships instead by reducing the flight time and the waiting time.
    (3)

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