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  1. #11
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    This is the first Installment. Probably add Salvage gear later.

    Secondly, I'm pretty sure they said this Armor was going to be upgradeable, but not beating Empyrean+2 Armor. That being said, I have a feeling some of the armor might become decent WS Gear. I don't think the Augments will be game-breaking enough to completely replace our current gear.
    (0)

  2. #12
    Player Kjara's Avatar
    Join Date
    Mar 2011
    Posts
    251
    Character
    Saruhiko
    World
    Bahamut
    Main Class
    SAM Lv 99
    As a synergist, I am happy about this update and can't wait for it to be on game. My craft was always useless and not required, but now I'll finally be able to help my friends upgrade their armor!
    And no I don't think SE had a bad idea, they are not trying to make AF3+2 obsolete. More like, they are trying to make happy all those people who have been doing endgame for the past years and that have been thrown off at how all their so hard work to attain that gear had been destroyed by new, relatively easy to get armor. I haven't been on endgame much, but I was bummed to retire some armor like byakko's haidate or askar zucchetto for... full perle. It made me look like 60% of the DDs around and I felt less individual. So yay for this update and I hope salvage/assault armor is soon added too! I'd love to see people into Assault again!^^
    (0)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    San d'Oria, Windurst, Bastok: Rank 10
    ZM:O CoP:O AU:O ACP:O
    Italian Dragoon FTW! <3 Azure 4Ever. (Roleplayer)

  3. #13
    Player Coephoros's Avatar
    Join Date
    Mar 2011
    Posts
    17
    Character
    Coephoros
    World
    Asura
    Main Class
    SCH Lv 99
    I'm disappointed that it is Synergy only. Other craftskills are languishing into obscurity, at this point.
    (0)

  4. #14
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Jalonis View Post
    Do you feel that your AF1 should be upgradable to be competitive with your Emp. Armor? What makes sky gear so different, the amount of time people spent there?
    Have you seen the stats on most of the AF1 gear out there?

    Take WAR for example.....just take it, please.

    SMN also. Only legs and horn were "ok" for those levels. Feet only when you upgraded it to AF1+1.

    Anyone wearing SMN body and gloves should be shot for humanity's sake.
    (1)

  5. #15
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    In any other game this would be a stupid question.

    But this is flip-fangle-floppidy-floo SE we are talking about, and we are playing FFXI the game that makes no sense.

    Good thing you asked to be honest.

    I had to use Flander's speak, so they wouldn't get upset, cry, and delete my post again. :|
    (0)

  6. #16
    Player Randwolf's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    429
    Character
    Randwolf
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by Jalonis View Post
    Anyone else feel that old gear should stay old and obsolete?
    Quote Originally Posted by Jalonis View Post
    Do you feel that your AF1 should be upgradable to be competitive with your Emp. Armor? What makes sky gear so different, the amount of time people spent there?
    Nope. Sky gear and abjurations are very different than AF. Guessing you haven't played that long. I have old gear and new gear. S/E said it is continuing the practice of situational gear. So, suck it up. You may now need to do old content if you want certain gear with certain stats.

    p.s. - You're just as bad as the old players who whine about all the new gear.
    (0)
    All Jobs 99
    GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
    Playing Since NA PS2 Release

  7. #17
    Player Swords's Avatar
    Join Date
    Mar 2011
    Posts
    354
    Quote Originally Posted by Novax View Post
    Seems pretty weird to me, make a ton of new gear which is better then say hey let's get them to use their old ass 75 gear.
    Also not impressed with the no salvage upgrades.
    At the same time it seems pretty weird to have gear thats so much harder to obtain but fails in comparison of new gear. Some of us old school players have had stuff like Zenith, Crimson, ect. for years and right now they're just taking up inventory unless they tossed them.
    (0)

  8. #18
    Player Swords's Avatar
    Join Date
    Mar 2011
    Posts
    354
    Quote Originally Posted by Coephoros View Post
    I'm disappointed that it is Synergy only. Other craftskills are languishing into obscurity, at this point.
    I think it has alot to do with the way Synergy works, you can't trade R/EX gear and synergy prevents people from just getting the craft mats from you and logging.
    (1)

  9. #19
    Player Coephoros's Avatar
    Join Date
    Mar 2011
    Posts
    17
    Character
    Coephoros
    World
    Asura
    Main Class
    SCH Lv 99
    Quote Originally Posted by Swords View Post
    I think it has alot to do with the way Synergy works, you can't trade R/EX gear and synergy prevents people from just getting the craft mats from you and logging.
    Mechanically, the same interface one would use for Synergy could be applied towards other craft skills.
    (0)

  10. #20
    Player Unaisis's Avatar
    Join Date
    Mar 2011
    Location
    under your pillow
    Posts
    121
    Character
    Unaisis
    World
    Fenrir
    Main Class
    THF Lv 99
    i wonder if we'll see some "Synth failed, Byakko's Haidate were lost" O.o.... tbh i have no idea how synergy works
    (0)

    http://www.youtube.com/user/koga41

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