Of course, I know why, because healing magic is just as efficient in there, while accuracy and attack of a melee is way too low.
Of course, this leads to melees not getting any abyssea party invites until level 75 (or if they're lucky, 70), and is also unable to make parties in the level range of 60-75 because no healers would be interested in joining their party when they can get an abyssea invite.
Now of course, there is level sync that will allow us to party at a level where mages are still not useful in abyssea, which will still let us get parties here and there. However, with all mages 60+ being in abyssea, the amount of LFPing healers per LFPing DD is now lower than ever, making it pretty hard to get a party started for those DDs that are trying to get those last 10 levels before entering abyssea.
Please do not reply with "lol you should just keywhore ur job". Keywhoring is extremely boring, and I cannot believe SE *really* wanted everyone to keywhore their jobs instead of trying to make normal parties.
Why are healers unbalanced in the way that they can contribute heavily to an alliance of players that are 30 levels above them, when DDs are left with not a chance to do anything useful at all, except pop chests, which any job, any level could do? I think this is unbalanced.

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