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  1. #41
    Player Seriha's Avatar
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    Mar 2011
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    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    Thing is, the level ranges in the WotG zones greatly vary. Likr in Saru(S) you'll have level 11ish mobs near Windurst, while closer to Giddeus you'd find level 60+ Yagudo with things like Ochu and such somewhere in between. So sure, maybe you could have a "Level 10 Campaign" satellite in each of the past stater zones, but then you'd need a 20 in the next set, a 30 in another, and so on. The events I mentioned already have that distinction, and on top of that, they're triggered by the players. Depending on how similar this would be to the rest of Campaign, you could be looking at situations where the lowbies will be waiting around for a satellite post to be active to go about their way. Heavy congestion could, in turn, make these less rewarding for everyone.
    (1)

  2. #42
    Player Zyeriis's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria - Phoenix
    Posts
    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90
    Hmm, well, like I said, 30 would be the absolute minimum, and even then, they'd get destroyed by the mobs should they get attacked. These satellite battles would be tuned to 40~55. You know, the pain in the ass levels. Was true pre-abyssea, still true post-abyssea (unless you get leeched through them).

    Anyway, I don't see why both couldn't be get upgrades. 10-40ish updates for garrison/expeditionary force and 40-55~ updates for campaign. 40ish battles taking place in gusta/ronfaure/saruta, then getting progessively harder in other places (no lower level battles in cities/strongholds including garliage/eldieme/crawler's).

    As for congestion, that generally has to deal with upping the rate of campaign in general to be sparkable at any time.
    (0)

  3. #43
    Player Seriha's Avatar
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    Mar 2011
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    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    Problem is, if you start removing zones from the pool for level 60+ players to pander to those lower, you are forcing them into a smaller pool that could translate to fewer overall battles that end more quickly if Campaign is active. Now, this might not be an issue if cumulative changes are built around this dynamic, but the further we deviate from the event in its current state, perhaps the less likely you'd see any change at all. Things like multiplying EXP/AN rewards, putting more loot in Union pools, or adding things you can buy with AN are the easier tweaks.
    (0)

  4. #44
    Player Zyeriis's Avatar
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    Mar 2011
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    San D'Oria - Phoenix
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    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90
    ? I thought I said that the primary battle would still be the main tower defense point. That's where the bulk/stronger mobs will be. Never said anything about removing current towers for 60+, regardless of zone. The idea is other, albeit less-important, strategic points on the map in those areas, where weaker beastmen will attack. It is an addition only, nothing in it's current state would be lost.
    (0)

  5. #45
    Player Zyeriis's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria - Phoenix
    Posts
    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90
    Added information about what was just discussed to Part 4 of the Edits/Additions to the list.
    http://forum.square-enix.com/ffxi/th...6561#post76561

    For those interested.
    (0)

  6. #46
    Player Zyeriis's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria - Phoenix
    Posts
    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90
    Anyone else have some ideas? Alternative solutions are welcome. You do not have to read the entire thing. That is why I bolded individual points. If you wish to focus on a specific point (like exp), feel free. I'll mull over any suggestions that haven't been said already (yes, this is a bump, I want a dev/mod/rep to comment on this/get this qualified as a "hot topic").
    (0)

  7. #47
    Community Rep Camate's Avatar
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    Mar 2011
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    1,712
    While specific adjustments to Campaign weren’t listed on the 2011 FINAL FANTASY XI Roadmap, rest assured that we will continue to make changes and adjustments to the system going forward.
    (7)
    Devin "Camate" Casadey - Community Team

  8. #48
    Player Zyeriis's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria - Phoenix
    Posts
    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90

    I was expecting a more definitive response.

    There wasn't any real info there, especially not regarding any of the ideas thought of in the thread.

    /disappointed

    Edit: The response also does not specify that even if it wasn't in the road map, whether it is planned to happen anytime soon. Which only leaves me wondering: when?

    If it's too long down the road, that's extremely disappointing.
    (2)
    Last edited by Zyeriis; 04-21-2011 at 08:04 AM.

  9. #49
    Player ShadowHeart's Avatar
    Join Date
    Mar 2011
    Posts
    379
    Character
    Woolie
    World
    Cerberus
    Main Class
    WHM Lv 30
    MORE INFORMATION SE lol

    always so vague and with holding.... we know u don't like to share too much info before hand but those days should be in the past by now come to the present and be more informative on posts like this and others :s

    a lot of us hate the lack of clarity or information.
    (2)

  10. #50
    Player
    Join Date
    Apr 2011
    Location
    Metal Gear
    Posts
    8
    Who cares? We don't need spoon fed updates daily people. Stop asking for too much too fast.
    (4)

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