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  1. #211
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Afrohatch View Post
    re-evaluate your playstyle before you jump the gun and scream for a job to be "fixed". Job fixing threads should be in the PLD and SCH forums, not the DRK.
    SCH isn't a broken job... it just had a huge buff to list a few of things it has now

    Best mp recovery (10 mp a tick from sublimation) + convert (/RDM only sub u should use)
    Insane mp Effiectency.
    And now it has a stratagem every 50secs~ which stack to 5.

    Anyway i play SCH as well it sux in abyssea(DMG wise it's still good but trigger wise BLM trumps it) but it so stupidly overpowered outside it easily makes up for it.
    (1)
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

  2. #212
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Jar View Post
    fuck souleater for 3 hits will take hate off you and make retaliation worthless.... and once enmity caps unless your fucking duo your not going to keep hate anyway.

    sure retaliation is broken when you have hate or when your fell cleaving but it wont top dread spikes when used right................... hell you think mobs with high tier magic and TP moves are not worth even stuning for the 2 sec delay? get real....
    Man can u stop making up BS

    DMG wise Retaliation vs DRK spamming dreadspikes.
    a) WAR can use Retaliation FULL TIME and doesn't have a DMG limit
    b) WAR can ukkos to cap hate (it's like 3k WS caped ahte without enmity gear) o and if thats not enough Provoke or Warcry(well blood rage) is there too)
    c) the TP gain ALONE trumps dreadspikes DMG. (1 ukko for 3k-4k > Dread spikes)

    And if we're taking about suriviabilty then it's the tp moves or magic that usally kills me not taking melee DMG so plz.
    (0)
    Last edited by Rezeak; 04-20-2011 at 02:30 AM.
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

  3. #213
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    Did anyone mention yet that when in Abyssea, Drain/Aspir 2's increasing HP/MP effects are blocked with cruor buffs on? Blocking the Extra HP/MP using those spells with Cruor Enhancements is pretty annoying to begin with and those could use some fixing. Same with Spells like Absorb-STR/DEX/VIT/AGI/INT/MND/CHR.

    I Don't feel like scrolling through tons of pages to find any response on it.
    (0)
    Last edited by Quetzacoatl; 04-20-2011 at 11:20 AM.

  4. #214
    Player
    Join Date
    Apr 2011
    Posts
    2
    Well, I definitely think DRK needs something, but find the stances thing odd... If they are going to work there can't be one for magic and one for melee... because as others have mentioned, everyone will use the melee one.

    DRK magic casting has to follow on from its meleeing in order to be useful. If I was doing two contrasting stances they would use something like http://wiki.ffxiclopedia.org/wiki/Quick_Magic

    Defensive Stance:
    (Greatly) Increased chance of parrying.
    (Greatly) Increased TP bonus to Tactical Parry.
    When you parry an enemy's attack, you briefly gain the effect of Quick Magic for your next spell. Since you're taking damage, you'll probably use this insta-cast to heal with a drain, or get dread spikes up, all without fear of interruption.

    Offensive Stance:
    Increased critical hit damage.
    Increased TP bonus from Occult Accumen.
    When you score a critical hit against the enemy, you briefly gain the effect of Quick Magic for your next spell. Since you gain increased TP bonus from Occult Accumen, you may want to fire off an elemental spell. Even if it's weak, it's free damage, extra TP and doesn't interfere with meleeing. Or you may want to insta cast an Absorb.

    Anyway, I feel as though massive cast times stopping meleeing are what make DRK's magic really unappealing, so a +Magic -Melee stance would never get used. Earlier on in the thread someone mentioned synergy between melee and magic, I think they need to flow logically from one another.

    Any thoughts?
    (0)

  5. #215
    Player Jar's Avatar
    Join Date
    Mar 2011
    Location
    caitsith derp
    Posts
    503
    Character
    Lugat
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Rezeak View Post
    Man can u stop making up BS

    DMG wise Retaliation vs DRK spamming dreadspikes.
    a) WAR can use Retaliation FULL TIME and doesn't have a DMG limit
    b) WAR can ukkos to cap hate (it's like 3k WS caped ahte without enmity gear) o and if thats not enough Provoke or Warcry(well blood rage) is there too)
    c) the TP gain ALONE trumps dreadspikes DMG. (1 ukko for 3k-4k > Dread spikes)

    And if we're taking about suriviabilty then it's the tp moves or magic that usally kills me not taking melee DMG so plz.
    http://kanican.livejournal.com/13235.html

    hates going to cap way fast than you argument over retaliation ends because the mob spins in a circle...

    yes scythe needs a boost the rest of you guys are fucking crazy tho.
    (0)

  6. #216
    Player vedder's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    128
    heya que, yea the absorb line an drain2 is a known issue but most of us have just plain out given up on them sadly cus theyre so underused just because they decay/cast time/and not stacking on cruor buffs. this was really a big wtf for me at SE, want us casting more but there really is no fn benefit in abyssea for it whatsoever none zero zilch, hell i get shit from my ls for using stun at times because of how u cant proc on stun

    i agree with chogo that if they do adopt "stances" they need to really intermingle casting an melle'ing(sp) more otherwise your damn right ima be in dd mode 99.9% time im a galka and our magic is shit an my mp is a representation of that

    DING got my caladbolg lv80 the other day an ls has 4-5 pops for ciren we gonna do this week woot!
    (0)

  7. #217
    Player deathgod's Avatar
    Join Date
    Mar 2011
    Posts
    18
    weapon skills
    make torcleaver crit ws. i think every other emp ws is crit other than torcleaver and quiteus.

    magic
    give drk ultima make it dark magic skill. so we can get the most out of it. aoe spell that deals massive dark dmg.

    ja
    new 2hr
    make bloodweapon trait with 30% proc rate
    (0)

  8. #218
    Player Kagato's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    303
    I edited the top 10 list to better reflect what we now have and what we still hope to get.

    Needless to say, or DD has recieved a very substancial buff. Now...it's time to work on Magic.
    (0)

  9. #219
    Player Dart's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Limlight
    World
    Carbuncle
    Main Class
    DRK Lv 99
    our melee phase may have a buff (its a nice start but still not enough), but our ws phase is still very lacking. Even when you compare our empy ws vs other empy ws its still lagging behind.

    That being said, I'm still pleased as it seems that SE actually reads this forum, but scythe weaponskills need a major boost.

    Also as kirschy said, this won't help my apoc out all that much either (I have access not to a ghorn bard mule but a well geared bard mule) still at least we get something that isn't tactical parry.

    @jar about war and retal.

    I can't speak for others, but in my ls fights don't last long enough for any job to cap hate against my ukon war (outside me getting smashed in the face by dragua lmao). War is king for a reason, drk can't compete.....yet. But i'm hopeful for more.
    (0)

  10. #220
    Player Dart's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Limlight
    World
    Carbuncle
    Main Class
    DRK Lv 99
    as for a magic buff, i'm worried that if we ask for it, thats all we'll get and not a ws buff which we need much much much much much more.
    (0)

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