Quote Originally Posted by Natenn View Post
Anewie is better at explaining it then i am lol, ill admit part of me likes the feeling of being able to claim almost every pop but i never did. We got a good 85+% of SW/DI claims cause the monet we made off them made us all $. Alot of ppl in my LS had or were close to relics because of this. Things like kings i camped when they were popular i know its bs watching ghe same group bot every HQ and brag when you know they duck skill wise. But when we claimed it was worth watching them get so mad over it just for the laughs. SW/DI was fun bc ppl were so mad we claimed they would just make fools of themselfs providing more lols. And these ppl showed up with out powder boots or jobs that could hold SW/DI long enough for their tank to get there. Not to mention the 3 A.M. Tiamats. By someones logic why should anyone care what i wanna do with my time? We all know world spawns will be camped to a point unless its a 3-5 day pop over several zones.
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I understand the rest of your post I just wanna comment on this one thing.

If 21-24hr/3-5day HNMs were introduced and had the best gear, We'd be FORCED to care about what you do with your time, because if anyone ever wanted to get gear for their job they'd be forced to camp those NMs. and a lot of us would be forced to bot or join a botting shell if we ever wanted to claim/kill. and some of us care about our characters enough to not Cheat/bot. :|

Also about the World spawns, Its true it will be camped no matter what, Which is the exact reason we don't want them back :|. With VNM/ZNM/Abyssean type systems, you didn't have to wait 21-24hrs, Forcing you to return the next day and the next day, Eventually working your entire play-schedule around the same 4-5 Different HNM windows.

I think a lot of people did leave because the game felt "Too much like a job" to them. Logging on, Going to multiple Scheduled HNM camps to have a chance to claim, and finishing the day when the windows were over. it felt like a chore to get the armor. I do not imply everyone felt this way, But its was as much a problem to them as not having them is for you. its a double-edged sword. Make some happy and make some sad.

So its really hard to find a fair balance. I would prefer a ZNM/VNM type system where You can pop an NM when you feel like going to fight it. Even if it required a long build up like getting to PW, just being able to fight it without having ToD would be nice.

but I think you at least understand that too