Support 100%. I love this idea.
Support 100%. I love this idea.
I think merc work is fine on XI, however this isn't merc work. Merc work is paying someone to do something specific, such as kill an nm.
This is selling really rare items you get from trove and that anyone can join and lot at the point of dropping, and it's really stupid game design. The main issue is it removes long term goals players have, which is counter productive because it's so easy.
Why should I work on getting an Ashera harness when I can just sit in town and wait for someone selling it, or why should I work on my own AMAN army?
Nobody in Trove should be allowed to lot if they are outside the BCNM, it's really really stupid as it is.
Either add a debuff that is applied when you open the final chest (that lets you lot) or add a system that does not allow you to invite anyone past that point (party is locked).
Having done some 400+ omen runs and only seen ashera harness 2x, granted yes not all runs were Gin runs only. The drop rate is so low that it could be YEARS to see a drop since you are time gated by 1 tag every 20 real hours. Playing the game is good and all but YEARS? plus you have to compete with the others that you go along with to win the lot.
Of course it does. I have a lot that I've built up over the course of 18 years. But that doesn't give me or you the right to dictate that everyone has the same values. I mean, people say the same thing about instant cake mixes.... that it's lazy to use an instant cake mix when you can just measure and mix the flour, sugar, eggs, etc and bake from scratch. Do it your way, but anybody else's way doesn't stop you from doing it your way.
Why would they even pad the tally by saying 400+ runs when they weren't even all against that NM.
I farmed my Ashera, and Dagon with friends/PUGs and saw three other bodies drop in less than 400 runs. It's rare, but it's unreasonable to assert the only alternative is to pay a merc for it in AMAN. Especially when the bodies have very limited use.
Also anyone, please don't mistake this for an "I did it so you have to." This is about the overall health of the community. I am happy to have gotten regal gauntlets and cuffs with my orbs or my LS mates. That still means going with them, being in party for 5 minutes, and being done. No reason players can't do the event instead of paying mercs to buy it.
Last edited by Sp1cyryan; 06-15-2022 at 11:19 PM.
It allows people to finish their goals too fast, there isn't anything wrong with Trove having these drops but being able to sit in town and wait for them to drop to 100% get it is dumb. All they need to do is lock the party once the chest has been opened.
>obtain 100 m gil
>sit in town
>wait for groups to spam trove till the item drops
>wait for them to shout
>join group
>obtain rarest item in game
Player
The reason Trove is ok, in my mind is it gives casual players that can't do the content an avenue to potentially get the item themselves. This is great.
The problem comes when hardcore players decide it is no longer worth doing the content because they can just buy it from a shout seller in a short amount of time, and this is exactly where we are now. This needs to be fixed ASAP (although honestly massive damage has already been done), lock the party upon opening the chest next patch. Do it developers.
The problem is, once you have all the BiS items (even if it's just some cosmetic wings for your back that you always wanted) you still want to play but you lose the will to play. All the carrots are gone and carrots are a foundational aspect of why mmorpg players keep playing.
Trove is decimating the long-term hardcore players will to play, they even added Shinryu drops to it lol
Lock the party upon opening the final chest, even if the only way you can do it is by adding invisible dummy trusts to the party players can't dismiss.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |