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  1. #1161
    Player Helldemon's Avatar
    Join Date
    Mar 2011
    Posts
    133
    Character
    Helldemon
    World
    Siren
    Main Class
    DRG Lv 99
    Quote Originally Posted by Fae View Post
    Lets say you avoid the whole thing and just run up and melee something. Then you have to deal with yet another long standing mechanic Chasing down monsters as a melee to engage them even if you are technically in range. Monsters stand still and roam but nothing is more frustrating than running up to a monster, and it starts roaming and you have to chase it down for like 10 seconds or more until it stops moving to hit it. You can literally be following it almost right on top of it, but for some reason until it stops roaming and moving, no melee hits will go off at all. What is more frustrating even still, is that if you use pets to just assault or attack, they do not have this problem, they can auto attack roaming targets 100% of the time with no problem so why can't melee?
    Doubt this is something that can be fixed, this is just server lag. Mobs actually start moving about 2 seconds before it shows up on your screen so if you need to hit them while moving you have to run ahead of them and hope they stay in a straight line. Obviously pet's don't have this issue because they are part of the game.
    (0)

  2. #1162
    Player Rydal's Avatar
    Join Date
    Dec 2015
    Posts
    112
    Character
    Rydal
    World
    Ragnarok
    Main Class
    RDM Lv 99
    QoL changes:

    1. Please give us a storage slip for Unity gear, Skirmish/Alluvion Skirmish gear, Delve gear, Vagary gear, Incursion gear, and High Tier Battle gear. The Adoulin content can share a slip, unity gets its own and HTB get's its own. Please please please do this.

    2. Make Voiddust send Voidstones to the NPC instead of to your KI inventory if we chose the NPC option. At the moment, if we use up all our voidstones, we have to wait for them to refill to use the NPC stock or use Voiddust (which currently only gives us on-hand stones with a limit) which voids (no pun intended) the purpose of the VW update a few months ago.

    3. Make the Job master trial entry use JOB POINTS, not Merit points. What a ridiculous decision. Merits are used for so many different things, and Job points, right now, have one use so once you master a job, they are useless. Master Trials were an opportunity to make use of those points but for some strange reason, someone decided that we should get merits. HUH?!
    (0)

  3. #1163
    Player Rooj's Avatar
    Join Date
    Jun 2012
    Posts
    128
    Quote Originally Posted by Svens View Post
    Maybe you should play to the fullest potential of your job instead of dragging down others.
    Please explain, sweetie. You're not making any sense.
    (1)

  4. #1164
    Player Svens's Avatar
    Join Date
    Mar 2011
    Posts
    38
    Character
    Svens
    World
    Fenrir
    Main Class
    BLU Lv 99
    <stpt> <stal> exist, along with rearranging the party list to prioritize healing those who will get hit with damage/debuffs, which didn't exist when I played healer. Tell me, how do you expect to heal in high level situations when the bosses are capable of removing weapons and shields, removing lockstyle forcibly?
    (0)

  5. #1165
    Player Cesil's Avatar
    Join Date
    Mar 2011
    Posts
    135
    Hmm still no word on server merges or any qol updates?
    (0)

  6. #1166
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    1,080
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by Cesil View Post
    Hmm still no word on server merges
    Pretty sure the word on that is "no".
    (0)

  7. #1167
    Player Rooj's Avatar
    Join Date
    Jun 2012
    Posts
    128
    Quote Originally Posted by Svens View Post
    <stpt> <stal> exist, along with rearranging the party list to prioritize healing those who will get hit with damage/debuffs, which didn't exist when I played healer. Tell me, how do you expect to heal in high level situations when the bosses are capable of removing weapons and shields, removing lockstyle forcibly?
    I've never heard of STPT (unless you mean STNPC) but STAL still suffers from blinking so I'm still not getting your point for the rude filth you typed prior.
    (0)

  8. #1168
    Player aydaa's Avatar
    Join Date
    Feb 2015
    Posts
    19
    Character
    Aydaa
    World
    Bismarck
    Main Class
    SMN Lv 99

    Hello

    Been playing ffxi since 2009. I fell in love with Mnk/Nin/War/Loved playing them jobs alot in Ls events. I am in an endgame ls that only kills mobs in mage forms cant stand it at all..Please SE bring back mobs that can be fought in mnk.nin.war form..Also Job points are hard to get when you work have to take care of things in home i only have a certin time to play 4 days a week..make it easer to get job points plz
    (4)

  9. #1169
    Player Cesil's Avatar
    Join Date
    Mar 2011
    Posts
    135
    Quote Originally Posted by aydaa View Post
    Been playing ffxi since 2009. I fell in love with Mnk/Nin/War/Loved playing them jobs alot in Ls events. I am in an endgame ls that only kills mobs in mage forms cant stand it at all..Please SE bring back mobs that can be fought in mnk.nin.war form..Also Job points are hard to get when you work have to take care of things in home i only have a certin time to play 4 days a week..make it easer to get job points plz
    Yeah...I would love it if the mobs were more melee friendly.

    Quote Originally Posted by Catmato View Post
    Pretty sure the word on that is "no".
    Boo. Did they straight up say no? lol I guess their silence on it is in a way a no as well >.<
    (0)

  10. 06-29-2016 05:46 AM

  11. #1170
    Player Diavolo's Avatar
    Join Date
    Mar 2011
    Posts
    321
    Quote Originally Posted by Cesil View Post
    Hmm still no word on server merges or any qol updates?
    File this one under the long list of issues addressed several years too late, if ever.

    According to Matsui direct from Freshly Picked Vana'diel #17:

    Q: Are there plans to merge servers due to the declining player base?
    A: At least until the completion of “Rhapsodies of Vana’diel” in November 2015, there are no plans for merging unless something major comes up. After completion, we do have some plans in the event that players are giving feedback about not being able to form parties and more players voicing their requests for server merges. As far as how we’ll merge, we’ll be looking into how to handle this such as merging two Worlds into one World, or transferring players from one World to a World of their choosing.

    Such a small percentage of players take the time to come here to the forums, unfortunately. I did my part to direct those unhappy with the pitifully low population numbers to make their voices heard, but they chose to stay silent, so I wound up making the move from Cerberus to Asura with a couple of close friends not too long ago and wish I had done it sooner.
    (0)

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