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  1. #11
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by Tsukino_Kaji View Post
    I always take hate on RNG sadly. Lv40 ammo too.
    Which I don't doubt. Especially if fighting piercing weak mobs.

    Guess I'd like to see that distanced enmity thing SE yanked just before a recent patch, too.
    (0)

  2. #12
    Player TearValerin's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    152
    Character
    Schatzie
    World
    Shiva
    Main Class
    WAR Lv 99
    This is a skewed test to make RNG damage look bad, if anything you should compare it to Jishnu's Radiance (which on a good rng deals similar if not way more than Hi on spikes.) You can't compare apples to oranges and expect the oranges to be considered the inferior fruit on the taste test.

    Hi has larger FTP, an offhand hit+chance to triple/double attack proc, and higher WSC mods. Heavy Shot is just a plain awful comparison.
    (0)

  3. #13
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    I still think the formuals are a bit bad for range attacks -.-

    that is reflected when your buffed to god like ( abyssea)

    outside abyssea the difference is not as bad, I remember people complaining about the different tp return maths for range and melee too
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  4. #14
    Player RAIST's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    2,563
    I agree, better WS examples could have been used...but I too think their calcs are out of whack too. I don't main RNG (stopped at 51) and never unlocked COR, but I have used SAM/RNG a lot for specific events, and even though I know it's subbed and low weapon rank and all on SAM--it still feels kinda "meh". I know, no large sample of damage parsed and all...just feels like it's not really worth it to use a bow unless it's a target specifically weak to it's attacks anymore.
    (0)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  5. #15
    Player wish12oz's Avatar
    Join Date
    Mar 2011
    Location
    @marnie
    Posts
    1,254
    Your wall of text is not required, the only real problem with ranged attacks is that they occur so slowly. Ranged attacks do not benefit from haste/march, and thats what makes ranger so awful. If they corrected that, it would be good and maybe overpowered slightly.
    (0)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  6. #16
    Player Sureal's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    195
    Character
    Surealistic
    World
    Bahamut
    Main Class
    NIN Lv 99
    apparently no one remembers the great rng nerf of 2004 lol

    good luck with this
    (0)
    In a world of milk and honey, there is no cake

  7. #17
    Player HFX7686's Avatar
    Join Date
    Mar 2011
    Posts
    344
    Character
    Meare
    World
    Bahamut
    Main Class
    RDM Lv 90
    I remember the Ranger nerf (I think it was 2006, not 2004 though).

    I never see RNGs anymore.

    I'd really like to see RNGs around again.
    (0)

  8. #18
    Player noodles355's Avatar
    Join Date
    Mar 2011
    Posts
    883
    Quote Originally Posted by TearValerin View Post
    This is a skewed test to make RNG damage look bad, if anything you should compare it to Jishnu's Radiance (which on a good rng deals similar if not way more than Hi on spikes.) You can't compare apples to oranges and expect the oranges to be considered the inferior fruit on the taste test.

    Hi has larger FTP, an offhand hit+chance to triple/double attack proc, and higher WSC mods. Heavy Shot is just a plain awful comparison.
    The fact that it can x3 and x2 proc is another point in the weakness of ranged attacks, not only do melee get haste (the single biggest factor to damage in the game) it also gets the affects of triple/double attack as a damage possibility on it's WSs, whereas rng and cor get no benefit of double and triple shot on their WS, and also have no easilly accessible mage spell for
    (0)

  9. #19
    Player Andylynn's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    242
    Character
    Aisubeki
    World
    Shiva
    Main Class
    WHM Lv 99
    Quote Originally Posted by noodles355 View Post
    The fact that it can x3 and x2 proc is another point in the weakness of ranged attacks, not only do melee get haste (the single biggest factor to damage in the game) it also gets the affects of triple/double attack as a damage possibility on it's WSs, whereas rng and cor get no benefit of double and triple shot on their WS, and also have no easilly accessible mage spell for
    RNG doesnt really need it though, it can pretty much get a pseudo 3 hit with atmas, it gets some of the hottest damage with brew too w/ wildfire. what more does it need.
    (0)

  10. #20
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Problems with the Ranger job aside, I don't think that ranged attack need much of an adjustment.

    Ranged Attack's advantage over normal melee attack has always been its reduced level correction. Unfortunately, this isn't much of an advantage for a lot of things (like Abyssea, merit parties, etc). With content that focuses on situations with low level difference (and high availability of Accuracy food for melee), we don't end up with a lot of situations where Ranger is desired like they used to be for Kirin fights.

    If anything, add a cRatio modifier to the 1.5-3.0 equation of around 20%. Otherwise, leave it alone and add content with dLevel of 20 again so ranged attack's advantage means something. Also, stop making monsters ranged attack resistant.
    (0)

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