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  1. #31
    Player Randwolf's Avatar
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    Quote Originally Posted by Rambus View Post
    Can someone answer this please? All the threads I seen it seems people that show anti relic/ mythic ingore this point.

    How does having a hard to get weapon/ lot of time getting a weapon effect you?
    I think a lot of the venom against relics is that a significant amount of the population had someone get their relic while riding on their backs. They had the currency needs of relic upgraders control the Dynamis zone entries. Yes, no one made them go. But, many went begrudgingly because it was a required event and they didn't want to sacrifice everything else they worked for in the shell by having to leave for not attending Dynamis. Also, by 75, most gear from Dynamis is useless, with a few exceptions. So, the allure of that as an incentive was minimal. Even more-so now.

    Anyway, while I don't think it makes people 'hate' relics, the association with those Dynamis runs as well as people running around acting like they did it on their own (evident in your quote), when it actually took a ton of people a lot of time helping upgraders get their weapons, makes them bitter about relics. It also doesn't help when the people who have partially completed their relics argue against the Dynamis changes because it will make it harder for them to complete it now, if they are using a shell to do so. It may not make logical sense but it explains the emotional side of the anti-relic feelings.
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  2. #32
    Player Rambus's Avatar
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    I am not sure what you mean by "by 75" dyna came out after the 75 cap.

    dyna was something to do, I would still do it if people wanted too becasue abyssea everything is luceroius.

    It was something to do so I really do not understand where some people come off in acting like they where slaves. Like I said before even if relics did not exist I bet peopel would do it to get gear. If that was the case though you would have people that would get the one thing they wanted and leave, that would leave the event unstable.

    people acted like that with any event though so i just dont know.
    I am not sure why people would feel they where slaves and abused.
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    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  3. #33
    Player Randwolf's Avatar
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    Quote Originally Posted by Rambus View Post
    I am not sure what you mean by "by 75" dyna came out after the 75 cap.

    dyna was something to do, I would still do it if people wanted too becasue abyssea everything is luceroius.

    It was something to do so I really do not understand where some people come off in acting like they where slaves. Like I said before even if relics did not exist I bet peopel would do it to get gear. If that was the case though you would have people that would get the one thing they wanted and leave, that would leave the event unstable.

    people acted like that with any event though so i just dont know.
    I am not sure why people would feel they where slaves and abused.
    You ignored points in my text:

    1) Most Dynamis gear is weak at 75 compared to other options, even before the cap increase
    2) Many people, I didn't say all, didn't like Dynamis but went because it was a required shell event (that will make you feel very unkindly to an event)
    3) Not only was it required, the currency need often dictated the zone, not which gear people wanted
    4) People who used their shell to get their relic but then act as though they solo'd it

    You question was "why do people hate relic." I gave you the reasons I saw. You can argue the points, but I still saw what I stated. Arguing the point is not going to change what I saw nor the reasons I gave as to why there is a venomous feeling by some towards relic weapons: Some people have negative feelings about how people got their relics and that spills on to the relics themselves.

    Forgot the 4th point you see in almost every thread by people who are complaining about the weapon that "they spent so much time getting," when we know many of those weapons were gotten by a ton of people spending a ton of time. I have not seen a relic owner say "my shell spent a ton of time helping me get this weapon." Not saying someone hasn't said it but I haven't seen it posted.
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    Last edited by Randwolf; 03-24-2011 at 08:29 AM. Reason: Forgot Point 4
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  4. #34
    Player Rambus's Avatar
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    Quote Originally Posted by Randwolf View Post
    You ignored points in my text:

    1) Most Dynamis gear is weak at 75 compared to other options, even before the cap increase
    2) Many people, I didn't say all, didn't like Dynamis but went because it was a required shell event (that will make you feel very unkindly to an event)
    3) Not only was it required, the currency need often dictated the zone, not which gear people wanted
    4) People who used their shell to get their relic but then act as though they solo'd it

    You question was "why do people hate relic." I gave you the reasons I saw. You can argue the points, but I still saw what I stated. Arguing the point is not going to change what I saw nor the reasons I gave as to why there is a venomous feeling by some towards relic weapons: Some people have negative feelings about how people got their relics and that spills on to the relics themselves.

    Forgot the 4th point you see in almost every thread by people who are complaining about the weapon that "they spent so much time getting," when we know many of those weapons were gotten by a ton of people spending a ton of time.
    your 1. that is what I was questioning, I did not understand what you ment since 75 was out before dyna was.
    To me that gear was always ment to be macros since most at release was subpar. back then though it was the only thing to do, was that, sky, or hnms.

    2. There is a lot of required events back in the days, I do not see people attacking people that have riddli because they camp a NM that pops everyday that had 30 min windows and you had to stand there ( maybe HQ only drop it I dont remember, I never cared becasue I never cared for the weapon)

    I am not auguring with you, I am just trying to understand because I never seen anyone talk to me like they were slaves in dyna ( till VERY recently because everyone is abyssea only)
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  5. #35
    Player Randwolf's Avatar
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    Quote Originally Posted by Rambus View Post
    2. There is a lot of required events back in the days, I do not see people attacking people that have riddli because they camp a NM that pops everyday that had 30 min windows and you had to stand there ( maybe HQ only drop it I dont remember, I never cared becasue I never cared for the weapon)
    Actually, funny you bring that up. I was in a HNM shell that fell apart primarily because of the Ridill. Well, the Ridill and Abyssea.

    We had a long line of people who wanted a Ridill. Many people had high triple digit points. If I remember correctly, Ridill would cost you 350 points. Since it never dropped, and people didn't want to drop in standing for Ridill by spending points, the points just kept accumulating. Anyway, when Abyssea came out, a lot of people looked at the gear and the OAT weapons and said "Why are we still camping Ridill?" By this point, the shell was only seriously camping Fafnir from the Kings. People would only log in for it and then log back out. People in line for the Ridill, myself included (I was second in line), just got fed up with all the focus on a weapon that really wasn't that great anymore to the exclusion of activities (primarily Abyssea) that not only gave better gear but also allowed more people to get gear, as opposed to the rare Ridill drop and E-Body. Also, just as you stated, people began to get really tired of how the HNM window worked.

    Sorry, should bring the post back around. Most likely, with the advent of Abyssea, people would have still begrudgingly come to Fafnir if it meant they got Abyssea gear. And, I'm sure some of that same venom we see directed at relics would also be directed at Ridill by those who had to keep coming to Fafnir to maintain their Abyssea standing.
    (0)
    Last edited by Randwolf; 03-24-2011 at 08:50 AM.
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  6. #36
    Player Rambus's Avatar
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    Quote Originally Posted by Randwolf View Post
    Actually, funny you bring that up. I was in a HNM shell that fell apart primarily because of the Ridill. Well, the Ridill and Abyssea.

    We had a long line of people who wanted a Ridill. Many people had high triple digit points. If I remember correctly, Ridill would cost you 350 points. Since it never dropped, and people didn't want to drop in standing for Ridill by spending points, the points just kept accumulating. Anyway, when Abyssea came out, a lot of people looked at the gear and the OAT weapons and said "Why are we still camping Ridill?" By this point, the shell was only seriously camping Fafnir from the Kings. People would only log in for it and then log back out. People in line for the Ridill, myself included (I was second in line), just got fed up with all the focus on a weapon that really wasn't that great anymore to the exclusion of activities (primarily Abyssea) that not only gave better gear but also allowed more people to get gear, as opposed to the rare Ridill drop and E-Body. Also, just as you stated, people began to get really tired of how the HNM window worked.
    Ridill died with 2 H update, after that it was just an option for DRK zerg.

    people still wanted that when abyssea came out? lol -.-
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  7. #37
    Player Purpleeyes's Avatar
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    Quote Originally Posted by Rambus View Post
    Ridill died with 2 H update, after that it was just an option for DRK zerg.

    people still wanted that when abyssea came out? lol -.-
    Probably more as a trophy or a toy or something, rather than something to use full time.
    (0)

  8. #38
    Player Randwolf's Avatar
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    Quote Originally Posted by Rambus View Post
    Ridill died with 2 H update, after that it was just an option for DRK zerg.

    people still wanted that when abyssea came out? lol -.-
    I think some people were obsessed because of how long they had been waiting and just couldn't walk away. We had gone 2-3 months without one dropping to our LS. Also, because of S/E's statement about old gear being upgradeable, they were counting on Ridill being one of those pieces.
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  9. #39
    Player Rambus's Avatar
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    Quote Originally Posted by Randwolf View Post
    I think some people were obsessed because of how long they had been waiting and just couldn't walk away. We had gone 2-3 months without one dropping to our LS. Also, because of S/E's statement about old gear being upgradeable, they were counting on Ridill being one of those pieces.
    It might be, who knows.

    SE stated something about allowing bykko's pants being upgradable though syngery.

    I would like to see other weapons to be upgradable like V-fork but thats just me
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    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  10. #40
    Player Insaniac's Avatar
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    Insaniak
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    Lakshmi
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    These threads...

    #1 There is nothing wrong with a sense of entitlement if you are actually entitled to something. We earned a more difficult weapon to obtain when the game in general was just more difficult and EVERYONE, relic holder or not thought that those would always be the best weapons. None of us would have put in that work if we knew they would be trumped some day. The level cap sat at 75 for what.. 6 years? In what world would we expected to think there was any chance a better weapon would come out some day and it would be easier to get?

    #2 The % of ill gotten relics is hugely exaggerated. It takes one jealous guy to start a rumor about a guy with a relic to completely destroy his rep. I lost half my friends when I got my relic because of one prick who decided to start a rumor that I sold half my currency and finished my relic still having 30+ mil. I finished with 1.3mil. The average casual player can't comprehend how someone could obtain a relic legitimately thus they bridge the gap in their head with the only thing that helps them understand it. Gil buying, Bank stealing, LS abusing, fish botting, ect. ect. Yes there are people with relics who are jerks but there are just as many people per capita without relics who are jerks. Just like with non-relic players the jerks tend to be the ones who draw attention to themselves causing a negative stereotype. It's really messed up to wish bad things on the entire community of relic holders because of your dealings with less than 1% of them. Get to know more of us and you might feel a little compassion instead of contempt.
    (1)

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