Which, by the way, is a completely legitimate use for them.It takes hours to farm Dom Notes which you can also exchange for NPCable weapons and "cash in" with(same as sparks).
Why should ordinary players be inconvenienced just for the sake of inconveniencing RMT? Which, i might add, are barely a problem at all in the game anymore. If anything it inconveniences ordinary players more than it does RMT.Nobody is saying that locks intended as RMT countermeasures are effective at stopping ppl doing stuff like that, only that it causes inconvenience to to everyone - including RMT.
Also, your example of dominion notes is a poor one because dominion notes don't have the low cap that sparks do. The restarting of pages is also nothing like hitting the sparks cap. You're not limited to anywhere near the same degree in how many pages you can do or notes you can obtain.
I'm sorry. "Becuase RMT" is not a legitimate reason to hassle the playerbase. They can come up with ways of stopping RMT that don't involve arbitrary restrictions on what normal players can do. I also do not accept that RMT is the reason for the current sparks cap in the first place.
Instead of making worthless guestures, they should be spending their time coming up with real solutions. A guesture to the playerbase that they'd like to make life in Vanadiel more convenient would be a lot more appriciated. Your admission that they are little more than guestures is proof that they don't need to exist.The Countermeasures are a "gesture" more than anything.
If they find that vendoring items given by spark NPCs is an actual problem, then the solution is simple: Nerf the NPC sell values of the items in question. I maintain it is ridiculous to suggest that the sparks cap is intended as an RMT deterrent.
Oh, did I mention I get far more gil from opening abyssea teasure boxes than I could possibly get from selling items given by NPCs for sparks? Should we put an arbitrary rule that you must speak to an NPC for every 10 treasure boxes you open or you can't get any more? Maybe we should make it so you have to do a reset quest every 5 avatar fights you beat to prevent people from getting too much gil from those too.

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