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  1. #1
    Quote Originally Posted by kingfury View Post
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    Very cool idea! In my 1st thoughts when I said, "tokens" (these accumulate to be used to purchase key items called "Medals" which offer redeemable items and benefits that enhance regimen performance) I definitely had in mind equipment and weapons of some sort, so this is just driving the concept home ^^/ If done right, I'm sure there would be tons of folks happy to sport their "Gym Gear" all around town and during PvP battles lol

    I would personally opt for both "enhanced skill ups based on which type of gear" and "still allowed to skill up other things while wearing the gear". The other skills just wouldn't increase as fast as the specific type of gear being worn is all.

    And yep, Tokens could potentially buy all kinds of wonderful temp items that could be used during regimens and other Gym activities ^^ The sky's the limit, and based on systems like Abyssea and FoV, temp items could make all the difference in the world in those critical moments!

    I'll definitely be adding some art to reflect this awesome idea ^^ and I'll of course add a link to your post to show where the inspiration came from Thanks for the great input friend /salute
    no worries man, you've done the heavy lifting on this stuff!

    as to the training gear tho', I think you missed part of what I was going towards. When you go into the gym, you use the gym's equipment for alot of stuff (either you just get it walking in, or you have a special locker just at the gym to hold your work-out gear so you don't have to hold yet another set of stuff in your regular storage for each job). Sort of like noone expects you to come to the gym and bring your own heavy bag if you get my meaning.

    If they decide to go with the more military training option, the "Obstacle"-i'm sorry-"Confidence Course" could be used, plus heavy bags, "rifle range" and the simulator are all viable. Yes, i know it's a pseudo-mideval game but we have helicopter ships and ships with (it looks like) steam engines, and even robots (Automatons anyone?), so specialized golems and the like are certainly not out of the question.

    Oh, don't know if you mentioned it, but any PvP needs to have some type of auto level sync. I think you addressed it already, but it's alot of posts to dig through to check.
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  2. #2
    Player kingfury's Avatar
    Join Date
    Mar 2011
    Location
    Allegiance: Ancient Galkan Empire
    Posts
    1,308
    Character
    Kingfury
    World
    Valefor
    Main Class
    WAR Lv 99
    Quote Originally Posted by Glamdring View Post
    no worries man, you've done the heavy lifting on this stuff!
    as to the training gear tho', I think you missed part of what I was going towards. When you go into the gym, you use the gym's equipment for alot of stuff (either you just get it walking in, or you have a special locker just at the gym to hold your work-out gear so you don't have to hold yet another set of stuff in your regular storage for each job). Sort of like noone expects you to come to the gym and bring your own heavy bag if you get my meaning.
    If they decide to go with the more military training option, the "Obstacle"-i'm sorry-"Confidence Course" could be used, plus heavy bags, "rifle range" and the simulator are all viable. Yes, i know it's a pseudo-mideval game but we have helicopter ships and ships with (it looks like) steam engines, and even robots (Automatons anyone?), so specialized golems and the like are certainly not out of the question.
    Oh, don't know if you mentioned it, but any PvP needs to have some type of auto level sync. I think you addressed it already, but it's alot of posts to dig through to check.
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    Nah, I think I follow you in regards to the Gym Gear ^^/ It would very much behoove Folks to suit up in such types of equipment should they be coming for Self Improvement regimens of any kind. And the concept of having a "Storage Npc" hold the sets is the icing on the cake! lol Players with multiple jobs that have to skill up everything from Melee, to Magic, to Ranged, to Blocking, and more would end up with like 4-5+ Gear Set receipt slips, but it would be a super great help to ease Player storage.

    Yeah it would be awesome to have all kinds of skill up mobs that follow suit with type of regimen choice selected. I've thought of how the RNG regimens would look, and it would be cool to see Cardians with nice Big Targets stuck to their chest lol... /points >>RNG regimen<<

    Nope, I never addressed the auto sync functionality... but I almost wouldn't want lvl sync involved in the PvP system I'm proposing, to be honest. It could very well prove to be an invaluable educating experience for Players to be able to set up matches that have lvl 90+ vs lvl 30s~. Even in the "Official" version option of >my proposed PvP system<, having 6k HP wouldn't really help a low lvl player survive that long against a high lvl Player. I would still opt for ultimate "choice" in regards to the PvP system, so people could build their own experiences whether balanced or not. You never know, being able to wipe 5 low lvl players in one swipe could be a blast lol ^^
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    Last edited by kingfury; 03-24-2011 at 01:11 PM.