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  1. #1
    Player Raydeus's Avatar
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    Jun 2013
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    MogVault 101
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    Looking at threads like this it seems Japanese players would also like at the very least a client upgrade to DX9 or higher. Edit > Now, whether or not they would be willing to Kickstarter it is another issue altogether.

    And to repeat myself yet again, for a starting point this is what I would personally like to see in the Kickstarter:

    - Main goals :
    1) DX11 client with proper PC optimization and features (AA, AF, V-sync, longer drawing distances, better performance on modern hardware, better audio processing, snappier UI, etc.)

    2) HD textures for all items, characters, monsters and areas. There's no need for a model rework, it would take even longer and be more expensive for little gains. The HD textures alone would make all the difference.

    And if you doubt that would be more than enough just look at all the models they pretty much lifted straight out of XI and put in XIV just with higher resolution textures.

    - Additional goals :

    1) OpenGL/Mantle support

    2) HD Rework of environmental and gameplay FX (particle effects in abilities, spells, etc., water effects, weather effects, etc.)

    ---

    And that's about it. In my opinion the game doesn't really need much else from a Kickstarter like this.
    (2)
    Last edited by Raydeus; 06-16-2014 at 10:41 AM.

  2. #2
    Player Emdief's Avatar
    Join Date
    Mar 2011
    Posts
    16
    Character
    Emdief
    World
    Sylph
    Main Class
    SMN Lv 90
    Quote Originally Posted by Raydeus View Post
    Looking at threads like this it seems Japanese players would also like at the very least a client upgrade to DX9 or higher. Edit > Now, whether or not they would be willing to Kickstarter it is another issue altogether.

    And to repeat myself yet again, for a starting point this is what I would personally like to see in the Kickstarter:

    - Main goals :
    1) DX11 client with proper PC optimization and features (AA, AF, V-sync, longer drawing distances, better performance on modern hardware, better audio processing, snappier UI, etc.)

    2) HD textures for all items, characters, monsters and areas. There's no need for a model rework, it would take even longer and be more expensive for little gains. The HD textures alone would make all the difference.

    And if you doubt that would be more than enough just look at all the models they pretty much lifted straight out of XI and put in XIV just with higher resolution textures.

    - Additional goals :

    1) OpenGL/Mantle support

    2) HD Rework of environmental and gameplay FX (particle effects in abilities, spells, etc., water effects, weather effects, etc.)

    ---

    And that's about it. In my opinion the game doesn't really need much else from a Kickstarter like this.
    Agreed, HD Textures would do, no need to touch the models. Also, modders would probably benefit from the directx 11 support, and that could open for more support from the playerbase.
    I disagree with people saying that a big corporation should not use crowdfunding. The market is changing and has changed already. I see Double Fine looking for funds, Epic Games developing Unreal together with the players, someone like Chris Roberts rising more than 46 millions for Star Citizen, Capcom not caring about Mega Man and Inafune rising alone 12 millions or so from his fans, and so on.
    The old economic system still exists, but things are changing, and most of the times those big corporations are the ones that don't want to risk. That's where we should come in, and that's where all the new technologies can come to help.

    To be honest with you, before making this thread I didn't even know about the WoW remake of the visuals. I thought about this for two main reasons:
    1. I knew it happened already in the past, with a very old game made by Funcom called Anarchy Online. Fans were amazed and the game had a lot of new players because of this.
    2. I do love GTA 4. I play on a PC. That means mods, that means hq textures, that means community. Given the right support and care from the community, we can boost and change games as much as we want, that's why DX11 would help a lot.
    I don't really understand why some of you are so pessimistic and negative, it's SE and it's us. We're discussing together, it might bring something good.
    (2)

  3. #3
    Player Xantavia's Avatar
    Join Date
    Mar 2011
    Location
    Serpent General Wannabe
    Posts
    307
    Character
    Xantavia
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Emdief View Post
    2. I do love GTA 4. I play on a PC. That means mods, that means hq textures, that means community. Given the right support and care from the community, we can boost and change games as much as we want, that's why DX11 would help a lot.
    Don't know about GTA4, but remember, modding your game is against the official ToS. Officially, I don't think they would want to make it easier to happen.
    (0)