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  1. #21
    Player Damane's Avatar
    Join Date
    Mar 2011
    Posts
    715
    Character
    Damane
    World
    Phoenix
    Main Class
    DNC Lv 99
    Quote Originally Posted by predatory View Post
    Sam with polearm was viable well before colibris, and well after, there are plenty of mobs weak to piercing, and sam/drg is a tp machinem and if that weren't enough sam gets better polearm skills than it gets archery skills. SO sam/rng, sam/drg either way its a great combo. Giving sam a 119 bow but not a 119 polearm, seems kind of ridiculous to me considering sam has higher polearm skill than it does archery skill.
    I am all for versatility, alot of Jobs lost their versatility in the weapon range due to ilvl increase.

    SAM WAR had the benefit to swap between slashing and piercing dmg when needed. the bonus is gone mostly (ecxept for bow SAMs on WS), its an integral part of their job, if a mob is weak to piercing but resists 50% slashing (like giant birds!) you sure as hell bet I would rather change to a ilvl 119 polearm on my WAR (or use tomahawk). Just like monk has access to formless strikes for magical dmg and normal handtohand for blunt/raw physical dmg.
    (3)

  2. #22
    Player predatory's Avatar
    Join Date
    Jul 2013
    Posts
    280
    Character
    Predatory
    World
    Bahamut
    Main Class
    RNG Lv 99
    Quote Originally Posted by Damane View Post
    I am all for versatility, alot of Jobs lost their versatility in the weapon range due to ilvl increase.

    SAM WAR had the benefit to swap between slashing and piercing dmg when needed. the bonus is gone mostly (ecxept for bow SAMs on WS), its an integral part of their job, if a mob is weak to piercing but resists 50% slashing (like giant birds!) you sure as hell bet I would rather change to a ilvl 119 polearm on my WAR (or use tomahawk). Just like monk has access to formless strikes for magical dmg and normal handtohand for blunt/raw physical dmg.
    It's basically about what we can and can't do with our jobs, along comes adoulin and suddenly everyone is put into niches, suddenly only rng and sam can use bows, polearms are really only for drg, axe is basically for war and bst, it's like they just got lazy on us, and said here, you're this job you use this weapon and deal with it. They keep trying to push this game in the direction of WoW not realizing that those of us that play this are either sick of wow, never played wow, or just plain like this game for what it is, and it is the most versatile game out there. There are no restrictions to race and job, all jobs on one char etc. It just saddens me
    (4)

  3. #23
    Player Lithera's Avatar
    Join Date
    Mar 2011
    Posts
    733
    Character
    Lithera
    World
    Shiva
    Main Class
    BST Lv 1
    The sad thing is they started this weapons niche crap with the Magian trials. Oh, you're a job that can use these other weapons? Too bad, your job excels at this so you're only on this weapon.
    (1)

  4. #24
    Player Damane's Avatar
    Join Date
    Mar 2011
    Posts
    715
    Character
    Damane
    World
    Phoenix
    Main Class
    DNC Lv 99
    Quote Originally Posted by Lithera View Post
    The sad thing is they started this weapons niche crap with the Magian trials. Oh, you're a job that can use these other weapons? Too bad, your job excels at this so you're only on this weapon.
    while that is true for magians, there was allways an alternativ that could be crafted and used by many jobs.
    (0)

  5. #25
    Player Siviard's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    336
    Character
    Siviard
    World
    Shiva
    Main Class
    BST Lv 99
    To the OP: You lost all credibility when you said "Puppetmaster" and "Throwing"

    #JustSaying
    (0)

  6. #26
    Player predatory's Avatar
    Join Date
    Jul 2013
    Posts
    280
    Character
    Predatory
    World
    Bahamut
    Main Class
    RNG Lv 99
    Quote Originally Posted by Siviard View Post
    To the OP: You lost all credibility when you said "Puppetmaster" and "Throwing"

    #JustSaying
    #is this twitter?

    Read before you reply, it usually helps

    Oh and by the way, I'm not the one that gave Pup throwing skill, SE is, you should he complaining to them about pup getting throwing skills, not me,
    (3)
    Last edited by predatory; 05-21-2014 at 04:29 AM.

  7. #27
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Hello!

    We checked in with the battle and item teams and you’ll be happy to know that moving forward we plan on implementing weapons with high item levels that can be equipped by a larger array of jobs.
    (11)
    Devin "Camate" Casadey - Community Team

  8. #28
    Player predatory's Avatar
    Join Date
    Jul 2013
    Posts
    280
    Character
    Predatory
    World
    Bahamut
    Main Class
    RNG Lv 99
    Quote Originally Posted by Camate View Post
    Hello!

    We checked in with the battle and item teams and you’ll be happy to know that moving forward we plan on implementing weapons with high item levels that can be equipped by a larger array of jobs.
    Nice, this is going to make the game even better than it already is, keep up the good work SE dev team
    (0)

  9. #29
    Player Malthar's Avatar
    Join Date
    Mar 2011
    Posts
    674
    Character
    Malthar
    World
    Shiva
    Main Class
    BST Lv 99
    Quote Originally Posted by predatory View Post
    Here's a list of jobs with decent skills in a weapon type (skill level 368 unmerited), but there is no weapon they can use, it would be nice if tags for these jobs would be added to these type of weapons or weapons added they could use.

    Warrior- Scythe, Polearm, Club, Staff, marksmanship (crossbow)
    Monk- Club, Staff, (seriously no high level staff for mnks?)
    Thief- Archery, Marksmanship, (crossbow used to be a thf staple)
    Paladin- Club, Staff
    Dark Knight- Great Axe, Club, Marksmanship (crossbow)
    Ranger- Axe, Throwing
    Samurai- Sword, Polearm, Throwing
    Ninja- Great Katana, Marksmanship, Throwing, (really?)
    Dragoon- Staff
    Corsair- Sword, Throwing
    Puppet Master- Throwing
    Dancer- Throwing

    And I don't know what Geomancer and Rune Fencer are skilled in, but I'm sure you left weapons out for them as well. These are all jobs that have C- or better skills in the weapon type listed, but there is no item level 119 weapon of that type they can use

    Someone asked me to add Crossbows for drk and war I think to the list, it's not a B- or better skill, but, wth if you guys want weapons added to the list that your job has skills to use I'll make sure and update the list appropriately.
    Why don't I see bst axe, SCYTHE? Hmmm?
    (0)

  10. #30
    Player predatory's Avatar
    Join Date
    Jul 2013
    Posts
    280
    Character
    Predatory
    World
    Bahamut
    Main Class
    RNG Lv 99
    Quote Originally Posted by Malthar View Post
    Why don't I see bst axe, SCYTHE? Hmmm?
    Because bst gets a 119 axe and I overlooked scythe, I will put it on the list right now, that is what this thread is for
    (0)

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