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  1. #311
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Camate View Post
    Greetings,



    Speaking specifically for Swirling Broth, the development team is currently looking into making it slightly easier to obtain the Verboshroom by making this a drop item from the Funguar monsters that are found in Sih Gates and Cirdas Caverns.
    Too bad that's an undercapped pet... what about the availability of ingredients for pets that can actually go up to 119? I mean ibuki goes for like 300k a stack on my server
    (0)

  2. #312
    Player
    Join Date
    Dec 2013
    Posts
    1,098
    Quote Originally Posted by dasva View Post
    Too bad that's an undercapped pet... what about the availability of ingredients for pets that can actually go up to 119? I mean ibuki goes for like 300k a stack on my server
    Quote Originally Posted by Camate View Post
    In addition to the new food items that are coming in the May version update that will boost stats for both master and pet, we are planning to make further adjustments for beastmaster moving forward. One of these adjustments will take place in the June version update and we will be adding an HQ version of Swirling Broth. With this adjustment, even if you do not have equipment with Beast Affinity, you will be able to achieve a pet level of 119 with Droopy Dortwin.
    Provieded this takes the same recipe, saying that isn't quite accurate.
    (0)

  3. #313
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    True but unless they make it super common the HQs still wont be that common
    (0)

  4. #314
    Player
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    Dec 2013
    Posts
    1,098
    Oh I know, I'm just saying the pet itself isn't necessarily a non-capping pet due to that fact, so the fact we can get more materials more quickly/easily should help aid in that supply all the same. Still, we've more issues than what this will fix of course especially when it comes to pet selection.
    (1)

  5. #315
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Especially since all it really does is introduce another pet that will most likely be fairly costly/rare which based on how strong it already is unless they bump it's stats and move lists some too along with it's higher level will be inferior to the boar and the bird. But yes our pet selection is horribad. Should really just do away with the whole cap thing for jugs. We already have a limiter in the form of ilvl weapon and relic gloves. And they clearly aren't capable of putting out enough pets with enough of a level range fast enough to give a half way decent selection. Heck even the good current 119 capable ones will be undercapped when they raise ilvl
    (1)

  6. #316
    Player Railer's Avatar
    Join Date
    Apr 2014
    Posts
    79
    Character
    Drgonz
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    So anyone try out the food yet or find out what it is called?
    (0)

  7. #317
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    BG says this:

    Shiramochi: aka Acc Pet Food
    Player
    Accuracy: 883->953
    Attack: 935->935

    Pet
    Accuracy: 843->951
    Attack: 925 ->925

    Kusamochi: aka Att Pet Food
    Player
    Accuracy: 883->883
    Attack 935->1007

    Pet
    Accuracy 843->843
    Attack: 925->1038

    recipes:
    Shiramochi
    Cooking Rank Adept:
    Fire Crystal
    1x Sticky Rice
    1x Cornstarch
    1x Distilled Water

    Kusamochi
    Cooking Rank Adept
    Fire Crystal
    1x Sticky Rice
    1x Mugwort
    1x Cornstarch
    1x Distilled Water
    (1)
    Last edited by Olor; 05-15-2014 at 08:36 AM.
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  8. #318
    Player
    Join Date
    Nov 2011
    Posts
    21
    On Difficult Ark Angel Valoredge automaton still got about 50% accuracy. This is with Divinator, pet:accuracy set and Shiromochi. While it is a start. This still is NOT enough to qualify us for any higher than difficult. We won with trouble but i had to rely on Canibal blade as weaponskill. We won with bst,pupx2,smnx2. Summoners are the main source of damage. Puppetmasters are needed because of te Strobe attachment. Without that Summoners get hate by just summoning. The Beastmaster is there so the puppetmasters have time to resummon automatons. If accuracy was higher on automatons and pets the fight would go alot faster and the need for the summoners would be less.

    Biggest defect on automatons at this moment is their fragility. Bst pets and Automatons have very shitty defence and get hit like any other non ochain player. Bst pets can hold this out with their high hp, but us puppetmasters got almost no chance. The HP of the Automatons NEEDS to be ALOT higher or give us the same innate damage resistance as summoner pets. We get hit like every other player, but we dont have a white mage to cure our pets. This really needs to be adressed. Even with armor plate I and II we still get rocked.
    (3)

  9. #319
    Player Railer's Avatar
    Join Date
    Apr 2014
    Posts
    79
    Character
    Drgonz
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    Yea the food isn't going to cut it, I may come back to the game in June if there major adjustments to Beastmaster. Until then I guess I will just keep my 20$.
    (1)

  10. #320
    Player
    Join Date
    Nov 2013
    Posts
    400
    As expected, lol.

    Food is not the sole answer for players (Whom are stronger than pets), hence it was premature to believe that some extra acc would solve anything; our problems are much deeper than one stat. Even if the food granted pretty decent hit-rate, bst jugs in particular do crap damage, so then what? Would it have been a start? No. A start means that pets are still an unfinished product thus need more adjustments, aka we would still be ineffective until the process is complete. We just need a update which address all of our issues; not just one stat.
    (2)

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