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  1. #221
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    No, add Riftcinders and Heavy Metal Pouches instead
    (15)
    And the autumn of life has finally come
    with the promise of winter thaw.

  2. #222
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,274
    Quote Originally Posted by Camate View Post
    Greetings,

    I just wanted to let you know two things the development team is looking into for the future.

    First is for Ballista. The team realizes that it is becoming more difficult to acquire Ballista points and they are currently looking into adding Ballista points to the list of items you can purchase with Copper Vouchers. They would like to add this after the May version update.

    The second is in regards to the chat log message that appears when changing equipment. They are currently looking to add this to the chat filter so when you change a lot of equipment at one time your chat log won’t get spammed. They believe it should be possible and not take very long to accomplish if they add this text to the “System Level 3” category of the chat filter.
    that would be cool if you could get anything useful or at least cosmetically cool with ballista points...

    But I think the reason why they're doing this is because people want to open the diorama for 1v1s or whatever have you, but can't because they can't get any official ballista matches to start. Of course, this is a bandaid for a long-running problem of "ballista doesn't offer anything to anyone and nobody cares about 'for fun' content that offers no gains for their character, therefore nobody participates")

    This could be fixed a multitude of other ways but instead of fixing ballista and making it more rewarding/fun, let's just let people get ballista points without having to actually play it. -.-

    Honestly, I know you're just the messenger Camate, but can't we get some improvements for older content like this instead of just letting them rot and offering people ways around them? There are a lot of... colorful metaphors... that could describe the situation, but for the sake of these forums, I'll summarize it politely with: "Please, do something to fix the real problem."

    ---
    on a seperate topic...
    Quote Originally Posted by Damane View Post
    i think in general pet stats should have been reflected by gear the player equips instead of adidng pet:stats gear... may it be BST SMN PUP or DRG. but its too late to address somethign like that when there is allready an immense ammount of pet:stats gear out ¬.¬
    Well, they had a chance to fix this when they introduced item level and a bunch of new stats. They made a bunch of things dependent on ilvl, or at least things that are found on all / much of the gear with an item level. I had pushed many times for making avatar strength simply tied to your main weapon DMG rating (For weapons with an item level), or perhaps your average item level in general. But most people didn't seem to like this idea even though every other game does something like it and it makes plenty of sense...
    (3)
    Last edited by Alhanelem; 04-04-2014 at 12:34 PM.

  3. #223
    Player sweetidealism's Avatar
    Join Date
    Aug 2012
    Location
    Windurst
    Posts
    86
    Character
    Lumei
    World
    Odin
    Main Class
    RDM Lv 99
    I'll echo the above sentiments. If you give players an incentive to play Ballista, then there will be no need to use a voucher exchange system.

    Ballista was one of the most fun events in the game at the 75 cap. I don't know that it would be quite so strategic now that most people can KO others in an instant, but all the same I would love to see Ballista given new life.
    (0)

  4. #224
    Player Azeran's Avatar
    Join Date
    Sep 2013
    Posts
    1
    Character
    Azeran
    World
    Asura
    Main Class
    NIN Lv 99
    Mythic updates for gun and crossbow weapons: in the spirit of fair, which square has always preached, to be even, why can't gun and crossbow have the twice to thrice shot? I mean we don't benefit from double attack or triple attack, and there is very little in the way of double shot gear, on top of the weaponskills being horrible, so why does every other mythic benefit from 2 to 3 hits and we only get double damage?
    (0)

  5. #225
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,274
    Quote Originally Posted by sweetidealism View Post
    I'll echo the above sentiments. If you give players an incentive to play Ballista, then there will be no need to use a voucher exchange system.

    Ballista was one of the most fun events in the game at the 75 cap. I don't know that it would be quite so strategic now that most people can KO others in an instant, but all the same I would love to see Ballista given new life.
    I still found it pretty playable at lv99 pre-ilvl, but ilvl gear breaks things quite a bit. I would like a lv99 cap option that doesn't allow gear with an item level. But considering they're adding somethign to circumvent the need to even play official matches, I'm interpreting this as "we don't give a crap about it." Stuff like ballista and brenner and belligerency could have been a lot more successful with just a little bit more effort, it's a shame they couldn't put that in. They were almost there with belligerency, as you can get "rewards" from it, the problem is none of the rewards are visible gear nor are they any good, so there is no incentive for players to be gladiators (even though monipulators actually benefit from having their belligerency flag on)
    (2)

  6. #226
    Player Zarchery's Avatar
    Join Date
    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Olor View Post
    ...ballista points? Wot? Can you add meeble pheremone sacks to the purchaseables instead? Why would anyone want points that can only be used to participate in an event no one does?
    Instead? How difficult do you think it would actually be to add 2 things?
    (0)

  7. #227
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    I am sure the answer will be some bunk about how this is tied to mythic difficulty or something

    But why the dumb doors in halvung? I decided to try out zeni NMs for the first time tonight, used a login points item to get the KI so I could buy a Dextrose pop... and now I am in halvung wondering why I need to drag 3 other people out in order to open a door. Please allow solo opening of all doors in the game. This is just silly. I was having fun until this needless cockblock just showed up. What a bummer.

    Also if I'm mistaken and I can get to Dextrose solo, I'd love to know about it, but from the looks of it I am locked out by a door that requires multiple people to open. Not worth dragging multiple people out to pop dextrose these days.
    (2)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  8. #228
    Player YosemiteYogorockBlondelle's Avatar
    Join Date
    Mar 2011
    Location
    Blondelle = Sandy, Windy\{S}, Bastok All Completed. YoGo: Basty+Sandy Rank: 10~Sandy {S}: UnComplete
    Posts
    608
    Character
    Yogorock
    World
    Leviathan
    Main Class
    RUN Lv 74

    Garrison Is pretty much an obsolete War Tactic's Gaming System?

    I was wondering about Garrison System?

    I wanted to know if there would be any high tier Garrisons would be implemented for 99 jobs and above but I was wondering if it would be possible to do this in the adoulin side of things or abdoulin area's but of course there are already skirmishes that are like the garrison system in Adoulin's outer area's. I would hope Garrison gets a refresh revival at some point with a magnificent magnitude of rewarding rewards and also like to see current Garrison places or outposts to have their level restrictions completely abolished perhaps as well. I would also like to see it be possible to do solo-man/solo-woman garrisons as well.

    I know there are quite a few players who wouldn't like this to happen simply because of possible chat log spam of stuff happening from people doing garrison while someone else is leveling a job, skilling, spawning nm's, farming crafted items near the outpost while a garrison event is taking place but couldn't the folks doing the garrison be invisible to those who aren't doing the garrison event in maybe a burning circle enter type of way?
    (0)
    (Yo-Sim-Mit-Tea is the correct pronunciation. It is how its spoken, folks.) Come over & visit awhile to many posted changes to the life of Vana'dial. You can find past posts found by a link, pops up with Char name highlighted, thanks!
    I'm Wishing to see the Greatness in all players suggesting changes to ffxi ahead, here's to the Future of FFXI, Cheers Mate!!.

  9. #229
    Player YosemiteYogorockBlondelle's Avatar
    Join Date
    Mar 2011
    Location
    Blondelle = Sandy, Windy\{S}, Bastok All Completed. YoGo: Basty+Sandy Rank: 10~Sandy {S}: UnComplete
    Posts
    608
    Character
    Yogorock
    World
    Leviathan
    Main Class
    RUN Lv 74

    The Doors Are Non-Solo-Adventuringable and Needs to Be Changed!!

    Quote Originally Posted by Olor View Post
    I am sure the answer will be some bunk about how this is tied to mythic difficulty or something

    But why the dumb doors in halvung? I decided to try out zeni NMs for the first time tonight, used a login points item to get the KI so I could buy a Dextrose pop... and now I am in halvung wondering why I need to drag 3 other people out in order to open a door. Please allow solo opening of all doors in the game. This is just silly. I was having fun until this needless cockblock just showed up. What a bummer.

    I want to see the doors being able to go solo as well. I know there is at least one rod pull down door in halvung that you can attempt to pull down on it but don't get anywhere but your character giving up on it with tuckered out hands to being one of them darn doors.
    Also if I'm mistaken and I can get to Dextrose solo, I'd love to know about it, but from the looks of it I am locked out by a door that requires multiple people to open. Not worth dragging multiple people out to pop dextrose these days.
    I totally Agree with you on changing the doors in halvung to be more solo based players then multiple characters who would just have to head back after you get that darn door open provided you manage to get anyone willing to even head clear out there just help you open a door. I know there is at least one door that has a giant rod pull down lever, if you attempt to have your character pull down on that lever then nothing happens except for your character stating that he or she has tuckered out their hands pulling down on it.
    (1)
    Last edited by YosemiteYogorockBlondelle; 04-07-2014 at 09:06 AM. Reason: Included an thought up not the norm title to my post!
    (Yo-Sim-Mit-Tea is the correct pronunciation. It is how its spoken, folks.) Come over & visit awhile to many posted changes to the life of Vana'dial. You can find past posts found by a link, pops up with Char name highlighted, thanks!
    I'm Wishing to see the Greatness in all players suggesting changes to ffxi ahead, here's to the Future of FFXI, Cheers Mate!!.

  10. #230
    Player Aarahs's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    123
    Character
    Aarahs
    World
    Quetzalcoatl
    Main Class
    DRG Lv 99
    I think it's about time the "Other" category on the auction house was broken down into some different sections. It's rather ballooned out.
    (3)
    Salaheem's Sentinels routinely monitors the content of messages sent and received via its linkshell for the purposes of ensuring compliance with its policies and procedures. Employees must never send or store messages or attachments that acknowledge the return of the Black Coffin, or defame the name of Naja Salaheem or the Empress. Messages of this nature sent in or out of the Aht Urhgan linkshell may be intercepted and stopped by highly trained Immortals. If you have received this message by mistake, please advise the sender immediately and destroy this message.

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