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  1. #1
    Player Sasaraixx's Avatar
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    Mar 2011
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    Sasaraixx
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    Carbuncle
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    SMN Lv 99
    Quote Originally Posted by detlef View Post
    Disagree completely. Allow Abyssea, but also bring back double XP. This would give everybody more options.

    Also, since so much of the game currently revolves around XP, please raise the merit point limit above 30.
    Well, the dev post on the JP forum today just confirmed that you will not be able to obtain capacity points in Abyssea. There goes that dream then.

    I think it is a good move actually. I really have not played much at all the last few months, but this is the kind of thing that would get me to log in someone frequently. You can do it alone, at your own pace and *hopefully* enhance your favorite jobs by a noticeable degree.
    (3)

  2. #2
    Player detlef's Avatar
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    Philemon
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    Valefor
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    BRD Lv 99
    Quote Originally Posted by Sasaraixx View Post
    Well, the dev post on the JP forum today just confirmed that you will not be able to obtain capacity points in Abyssea. There goes that dream then.
    Oh well, so it is. We might see some serious congestion. I think overall it's a good move, but Job Points (along with Ark Angels and such) are putting such a huge emphasis on grinding XP that I'm not sure it's 100% a good thing.

    Quote Originally Posted by Feary View Post
    Double exp is not a replacement for abyseea exp. its not even comparable. double exp was nice for dynamis trials and killing in majarmi birds to cap exp. however that is one camp.
    I'm not going to bother arguing this point, but let's just say that despite what you say, Adoulin XP was very attractive and popular for some reason.
    (0)

  3. #3
    Player Lyandra's Avatar
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    Lyandra
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    Phoenix
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    Quote Originally Posted by Sasaraixx View Post
    Well, the dev post on the JP forum today just confirmed that you will not be able to obtain capacity points in Abyssea. There goes that dream then.
    I want to know where this information excluding Abyssea was obtained. The Japanese post for [Dev1188] is at: http://forum.square-enix.com/ffxi/th...-「ジョブポイント」について and I've ran it through both Google and Bing translators. There is no mention whatsoever regarding "Abyssesa" specifically; barring that there's no mention for anything related to "Cannot earn" or "Not able to" anything. The translated JP text mirrors the EN post besides weird grammar; in fact, comparing the two posts they're identical in layout and style, there's not a sentence missed anywhere.

    I would doubt S-E would exclude any zone from treatment to any bonus system, especially ones that had to be bought separately. I for one don't want to go back to old-style 2008 EXP parties, where any spot supported three max parties and people had to Flash/Lullaby/Stun claims as they spawned. Now as for going back to old-school style 6-man parties in general, then count me in, because that brings back the dynamics of party-play that the game was originally designed for!
    (3)

  4. #4
    Player Sasaraixx's Avatar
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    Quote Originally Posted by Lyandra View Post
    I want to know where this information excluding Abyssea was obtained. The Japanese post for [Dev1188] is at: http://forum.square-enix.com/ffxi/th...-「ジョブポイント」について and I've ran it through both Google and Bing translators. There is no mention whatsoever regarding "Abyssesa" specifically; barring that there's no mention for anything related to "Cannot earn" or "Not able to" anything. The translated JP text mirrors the EN post besides weird grammar; in fact, comparing the two posts they're identical in layout and style, there's not a sentence missed anywhere.
    That is because you are looking at the wrong post. You need to read Lomloon's response to the thread [dev1188] 「ジョブポイント」について started on March 6th, not the original post from March 5th. (For some reason I can't cut and paste the link.) The response is on the first page. The relevant text is:

    Quote Originally Posted by Lomloon View Post
    アビセアではキャパシティポイントは得られない仕様です。
    フィールドのモンスター、もしくは一部のコンテンツのモンスターを倒すことで
    キャパシティポイントは得られます。
    Edit: Actually I can copy the link. It just looks very strange
    http://forum.square-enix.com/ffxi/th...065#post497065
    (1)
    Last edited by Sasaraixx; 03-07-2014 at 07:21 PM.

  5. #5
    Player FaeQueenCory's Avatar
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    Jun 2013
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    Eliosha
    World
    Odin
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    SMN Lv 99
    Quote Originally Posted by Sasaraixx View Post
    アビセアではキャパシティポイントは得られない仕様です。
    フィールドのモンスター、もしくは一部のコンテンツのモンスターを倒すことで
    キャパシティポイントは得られます。
    0_0

    I swear... it's one step forward... and four steps back...
    "Run needs to be realized as a Tank equal to PLD! Quick, give it's RF2 -DT... BUT ONLY AT 2/3 THE AMOUNT PLDs GET! AND make it cost them their auto-refresh too!"

    ....
    And here I was looking at this thread again cause I was wondering the rate of these meritsV2... 1/kill? 1/10thexp? Insanetrollnumber?
    But now... I learn... "trollololol it's EXACTLY like Merits... but you can't get them in Abyssea!! Sure was great how making them KIs Merit-based revived meritburn pts... Better kill them!"
    I swear... I honestly can't comprehend this... people blew up everything over how RoE doesn't work in Abyssea... so now they kinda do. (I've stopped needing/doing the timed ones... and rarely go into Abyssea anymore... except for merits... so I have no real clue, but I remember how the xp RoE worked in Abyssea recently.)
    Why would you after the response of "why you gotta gimp it like that" go back and do the exact same thing again?

    I mean... it was a matter of 3 days before the UPDATE ANNOUNCEMENT that we learned of this... I don't think anyone would have complained about this being delayed so that the abyssea bugs could be worked out... namely because there was no word on this before a few days ago.


    EDIT:
    Ok... so... I honestly don't comprehend why you peoples be fighting over the inclusion of Abyssea areas... It should be for one simple reason: FREEDOM OF CHOICE
    Also known as: Player Agency.
    It's 100% your choice to burn a job from 30-99 in abyssea.
    I don't do that. Even now where I have multiple jobs at 99 and geared.... I still refuse to set foot in abyssea before 75... and now I can't even argue that I do so to maintain my skills, what with so much overlap between jobs...
    There's a whole mess of goldstanding about "oh yeah, back to the 6man pt days of 2005!"... but it's not gonna do that. And you know it won't.
    Because Trust exists.
    JPs.... >_> Job Points... not Japanese people... Is going to be a solo thing... And that's gonna SUCK.
    I can't tell you how many times I've been leveling a job somewhere and someone shows up (or I'm the person who shows up) and there's someone doing the same page... and I say <<Team up?>>
    And if I get a response at all.... it's usually <<no>>
    This is what Trust has done for leveling... at least for 50-75, from my experience. (All my jobs are either 50, 99 or in the process of being 99'd)
    Making JPs not accumulate in Abyssea will just see a rise in soloselfishness... because that's just humans.

    Abyssea, currently, promotes full alliances for xp/merit burns because that's the most advantageous form for xp.
    Ironically due to the demand in abyburn pts for multiple lights to be capped makes it so that humans will work together....
    If Abyssea didn't have that limit, and you could pull out Trusts... do you honestly believe that there would be alliances?
    No.
    Adoulin has taught me that.
    Current 50-75 has taught me that.
    Humans will solo with Trusts over duoing with each other... because that's more advantageous. (2ppl pt vs 4ppl pt)

    Maybe making Trusts useable with other humans... maybe that will bring back this mythical 6ppl pt nostalgia goggled form of xp... (I remember Valkrum... it was no different than GoV burn or Abyssea burn)
    But in all honesty.... it won't.
    What I foresee happening... is 18man alliances killing birds/mandies/raptors/whatever wherever for these new merits...
    Because I know human nature.
    And that is what humans will do.
    (0)
    Last edited by FaeQueenCory; 03-08-2014 at 05:18 AM.

  6. #6
    Player Lyandra's Avatar
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    Lyandra
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    Phoenix
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    Quote Originally Posted by Sasaraixx View Post
    That is because you are looking at the wrong post.
    I was going to post my take on the Abyssea exclusion subjectivity, but Camate did confirm the sad news. Even if there was a penalty in the amount of Capacitance™ earned in Abyssea, it would have been nice to get at least some form of credit while farming mobs or killing NMs there.

    Quote Originally Posted by Camate View Post
    As capacity points can only be earned while on a job that is level 99 and through defeating monsters that are level 96 and above, capacity points cannot be earned while level synced.
    I like this limitation, given how Abyssea zones were designed around gradually increasing level caps, probably only "Heroes" zones would have counted towards earning points at best, if it were allowed of course. And it knocks some regular areas out, so at least people won't be crowding Zeruhn Mines or The Boyahda Tree like they have been in the past. (Experience points party behind the Moon Gate? Count me in!)

    Quote Originally Posted by Camate View Post
    As some have already mentioned, it will not be possible to earn capacity points in Abyssea. In the March version update it will not be possible to earn capacity points from Records of Eminence; however, we will be looking into addressing this in the future.
    As I mentioned above, I figured "award EXP" from RoE, GoV, FoV and such wouldn't (and shouldn't) apply towards capacity points, since the bonus EXP itself isn't actually earned from killing monsters. If they do address it, then hopefully only the Eminence trials from the Seekers zones will count, since they're completed by specifically killing capacity-qualifying monsters.
    (1)

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