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  1. #81
    Player rog's Avatar
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    Quote Originally Posted by Nephilipitou View Post
    Not adding places at all because PS2 players wouldn't be able to go there, is just wrong. Way more wrong. More people are effected, there's less of a reason for it, and everyone suffers rather than just some.
    Except there is no possible way they could add an area that wasn't compatible with the ps2. A new zone requires them to increment a variable which goes up to 65335. That's it. Nothing else.
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  2. #82
    Player Ilax's Avatar
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    Quote Originally Posted by rog View Post
    Except there is no possible way they could add an area that wasn't compatible with the ps2. A new zone requires them to increment a variable which goes up to 65335. That's it. Nothing else.
    Except if that new zone would support more 'translation word', would support more texture/geometry that go higher then the 32meg max that PS2 can offer, i doubt i need to tell you all the limitation that is related to a 32meg memory, because i know that won't change your opinion, as it been said if you would understand you won't keep going to defend PS2.
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  3. #83
    Player rog's Avatar
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    Quote Originally Posted by Ilax View Post
    Except if that new zone would support more 'translation word', would support more texture/geometry that go higher then the 32meg max that PS2 can offer, i doubt i need to tell you all the limitation that is related to a 32meg memory, because i know that won't change your opinion, as it been said if you would understand you won't keep going to defend PS2.
    You want auto translates that only work in a certain zone? wat

    They can easily just not have the ps2 load as many textures at once if needed. Not sure why that would be a problem.
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  4. #84
    Player Ilax's Avatar
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    Quote Originally Posted by rog View Post
    You want auto translates that only work in a certain zone? wat

    They can easily just not have the ps2 load as many textures at once if needed. Not sure why that would be a problem.
    True on that, i mean they could make everyone look the same, 1 armor/texture onry, everyone look the same on PS2, but again that is just buying some time till they reach another limit, that not really fixing the issue, and i doubt PS2 player would appreciate such of change too, but i guess could be a temp solution until PS2/PS3 reach 1%...
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  5. #85
    Player Soulrunner's Avatar
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    Soulrunner
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    Here's a solution, a final solution.

    SE: "We like to thank all our loyal players for their continued support of FFXI, We would like to announce that we are working on the next full Expansion to FFXI for the "Xbox 360, PC, and PS3" systems. We regrettably must announce that the next expansion will not support the PS2 system, although you may continue to play FFXI up to the most recent prior expansion, this system will be incompatible with further expansions. Thank you"

    That's all they have to do, make a full expansion and exclude ps2 from it, but offer the game with next expansion for ps3 as an alternative. Hell i'd buy it.
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  6. #86
    Player Ilax's Avatar
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    Exactly what i was saying with new zone for none-PS2 user, and i find this fair enough since 92% player base are not on PS2/PS3. I still think is less brutal then totally tell them that SE don't support them at all.

    Of course that will cost SE $$$ for development, but they don't have to redo a complete new game with 100 new zone, just 2~3 new zone as beta-release would be already a net progress. And if is not perfect day 1 (as it was the case of 14) who care? We still have our old zone without bug available to play. In the end i am sure that would increase player base of FFXI which is sadly maybe not anymore they prio with 14
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    Last edited by Ilax; 03-23-2011 at 02:44 AM.

  7. #87
    Player Randwolf's Avatar
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    Quote Originally Posted by Ilax View Post
    Exactly what i was saying with new zone for none-PS2 user, and i find this fair enough since 92% player base are not on PS2/PS3. I still think is less brutal then totally tell them that SE don't support them at all.

    Of course that will cost SE $$$ for development, but they don't have to redo a complete new game with 100 new zone, just 2~3 new zone as beta-release would be already a net progress. And if is not perfect day 1 (as it was the case of 14) who care? We still have our old zone without bug available to play. In the end i am sure that would increase player base of FFXI which is sadly maybe not anymore they prio with 14
    Kind of ridiculous to create new zones for non-PS2 when the basics are still gimped. You suddenly have 90 spaces in your sack when you enter the new zone? When you exit, where do those extra 10 items go? And, that's just one issue.
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    GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
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  8. #88
    Player Ilax's Avatar
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    Quote Originally Posted by Randwolf View Post
    Kind of ridiculous to create new zones for non-PS2 when the basics are still gimped. You suddenly have 90 spaces in your sack when you enter the new zone? When you exit, where do those extra 10 items go? And, that's just one issue.
    Who say they have to start with this? Just an environment with better graphic, new battle system, (who know, you can jump in the new zone!, There new crazy emote) You can have LS with more then 64 player, The zone is impossible HUGE with zillion monster without facing a BLACK OUT screen saying: Loading. New PVP system that allow you to change gear. Who the hell know what they can put in these zone that would obviously not affect when you zone back... As i say you can get new gear with same stats, they just look almost same when you zone in old content (just the color is different) but in new zone they look crazy.

    Also note that buy time for SE/DEV, they can work on a new world with free testing (kinda) i mean if people don't like they still have access to old content and will still pay they fee/month, and eventually PS2 will die and SE will have more option like increase SAC space and so on.
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  9. #89
    Player Randwolf's Avatar
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    Quote Originally Posted by Ilax View Post
    Who say they have to start with this? Just an environment with better graphic, new battle system, (who know, you can jump in the new zone!, There new crazy emote) You can have LS with more then 64 player, The zone is impossible HUGE with zillion monster without facing a BLACK OUT screen saying: Loading. New PVP system that allow you to change gear. Who the hell know what they can put in these zone that would obviously not affect when you zone back... As i say you can get new gear with same stats, they just look almost same when you zone in old content (just the color is different) but in new zone they look crazy.

    Also note that buy time for SE/DEV, they can work on a new world with free testing (kinda) i mean if people don't like they still have access to old content and will still pay they fee/month, and eventually PS2 will die and SE will have more option like increase SAC space and so on.
    I just see this as adding an extra layer of complexity to the programming because now everything that works in the new zone would have to be figured into how it behaves outside the zone. Just cut PS2 if you are going to cut it so you don't create a ton more issues every time something new is added. Or, keep supporting PS2 and figure it into all future content.
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    GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
    Playing Since NA PS2 Release

  10. #90
    Player Ilax's Avatar
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    Quote Originally Posted by Randwolf View Post
    I just see this as adding an extra layer of complexity to the programming because now everything that works in the new zone would have to be figured into how it behaves outside the zone. Just cut PS2 if you are going to cut it so you don't create a ton more issues every time something new is added. Or, keep supporting PS2 and figure it into all future content.
    That add nothing complex to coding >< I bet you anything DEV spend 90% of they time to figure how they going to fit next expansion on PS2. Make new engine take time of course, but no matter what they have to do it eventually, better start now then later... Or wait, do you think FFXI will die with PS2?, in that case FFXI is already dead and there really no point to any new player to start playing it, then only FF14 is left, but that also a bad news.
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