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  1. #11
    Player Sekhmet's Avatar
    Join Date
    Sep 2011
    Location
    Windurst
    Posts
    31
    Character
    Sekhmet
    World
    Leviathan
    Main Class
    DRK Lv 99
    Great addition, now, make salvage soloable, and increase the pop rate for the aht Urghan kings, or at least give us an NPC we can check to see if they are up.
    (2)

  2. #12
    Player Twille's Avatar
    Join Date
    Mar 2011
    Posts
    290
    Character
    Twille
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Quote Originally Posted by Okipuit View Post
    Greetings, everyone!

    I have some good and much awaited news to share with you from Akihiko Matsui in regards to Assault.
    This is the best news I've heard in regards to FF11 in some time now. Thank you very much for this much needed change.
    (1)

  3. #13
    Player Vivivivi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    554
    Character
    Bananavivi
    World
    Asura
    Main Class
    BLM Lv 99
    Tags are reasonable, 3 person requirement is not, thanks for the update!
    (2)

  4. #14
    Player Daniel's Avatar
    Join Date
    Mar 2011
    Posts
    95
    Character
    Danial
    World
    Odin
    Main Class
    NIN Lv 99
    Quote Originally Posted by Zephrose View Post
    I believe removing the tag system would result in faster production of the mythic's which in turn means high congestion in the assault areas. Not to defend SE in this matter, but to give reason to why they might want to keep the tags in place.
    Salvage is the major point of congestion for mythic weapons, any change is assault tags should have little to no affect on this.
    (0)

  5. #15
    Player Zarchery's Avatar
    Join Date
    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Zephrose View Post
    I, for one, look forward to this change though. This means if I'm bored I can get my captain rank finally.
    That should make it considerably easier, though some of the non-combat oriented ones may still be difficult to solo. I can't imagine doing Lebros Supplies solo. I had a 3 man static and we still had to get 3 extra helpers for that one, and we only made it out with seconds to spare.
    (0)

  6. #16
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Without using Third Party Programs to change your speed, it would be impossible, that, or you would have to have the best movement speed possible in game and get lucky with what they give you every single time basically.
    (1)

  7. #17
    Player Kincard's Avatar
    Join Date
    May 2011
    Posts
    648
    Character
    Kincard
    World
    Leviathan
    Main Class
    NIN Lv 99
    People fixate on Lebros Supplies but there's at least that ring one that's almost impossible to do solo (you could get super lucky and find it randomly I guess, but I wouldn't bother myself, waste of time).
    (1)

  8. #18
    Player Draylo's Avatar
    Join Date
    Mar 2011
    Posts
    778
    That one is so frustrating, just did it recently.
    (1)

  9. #19
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Demon6324236 View Post
    So with the removal of the 3 man requirement, any plans to change the tag system at all, meaning direct changes or adding KIs to give a higher cap/lower recharge time like most events now days(Meeble Burrows, Coalitions, ect.)?
    Removing the tag system completely might be too much, but making them recharge a bit faster (12hrs instead of 24?) would be a nice compromise imho.
    (1)
    And the autumn of life has finally come
    with the promise of winter thaw.

  10. #20
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    I wouldn't expect them to remove tags, just curious if they are changing it, I know at one point there was talk about removing the cap, like Voidstone and such, and with more content with similar systems such as Abyssea, VW, Meebles, and Adoulin, it would be nice to see some changes to make it similar. A removal of the need to rerun the Assaults for a Mythic would be nice too but either change gets great results on that front.
    (0)

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