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  1. #41
    Player Seis's Avatar
    Join Date
    Mar 2011
    Posts
    5
    Character
    Seiros
    World
    Valefor
    Main Class
    MNK Lv 99
    Quote Originally Posted by Naturebeckles View Post
    "People are using Abyssea to level because the old way SUCKED. "

    So... for those of you who love to level up quick, yeah... the old way sucked. But guess what? The "old way" produces BETTER PLAYERS. Yes, that's right. I said it. The old way produced better players. How can you learn a job by partying or soloing to 30 and then key whoring the rest of the way until you're finally able to hit something for skillups 70+? The new way may be awesome for leveling up fast, but that's all it's good for. For casual players or, for those of us who appreciate working hard to level so we can actually LEARN how to play our jobs along the way, the old way is still the best way to go. The old way is still available and still being used by people. So, at least SE left that option open for the smart people.
    Grinding crabs from 10-70 didn't magically create better players. Nor will I make the assertion that spending a month going from 60-70 magically made someone talented at their job, though I'd still have given it some credit back when we didn't have any abilities to learn in that level range.

    Frankly, I'd prefer people spend a month learning how to play their job at 90 with all of the abilities/subs the job has to offer, than spending that time only learning how to pass the days in an exp party.
    (0)

  2. #42
    Player Cream_Soda's Avatar
    Join Date
    Mar 2011
    Posts
    942
    Character
    Tigerwoods
    World
    Sylph
    Main Class
    MNK Lv 99
    Quote Originally Posted by Naturebeckles View Post
    "People are using Abyssea to level because the old way SUCKED. "

    So... for those of you who love to level up quick, yeah... the old way sucked. But guess what? The "old way" produces BETTER PLAYERS. Yes, that's right. I said it. The old way produced better players. How can you learn a job by partying or soloing to 30 and then key whoring the rest of the way until you're finally able to hit something for skillups 70+? The new way may be awesome for leveling up fast, but that's all it's good for. For casual players or, for those of us who appreciate working hard to level so we can actually LEARN how to play our jobs along the way, the old way is still the best way to go. The old way is still available and still being used by people. So, at least SE left that option open for the smart people.
    No, it in no way shape or form produced better players.

    I know people who have astral/abyssea burned a job and played it a week who were better at the job than people who have been playing it since day one.
    (0)

  3. #43
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    It's impossible for them to increase the level requirement because it would now mean the average casual player would take 1 year + to get to 75, which is completely unattractive due to the amount of level 90 already, and would compeletely destroy balance between pre and post 75. If anything I would suggest to ease the way you get exp in old zones from level 1 to 90. I know they doubled the exp recently but really it's not that much of a big change (6 month of playing 2-4 evenings a week to get a 75?). For instance put exp in treasure caskets, decuplate the fov final exp reward, increase sanction/signet bonus, allow to convert cp to exp, let the rank missions earn you a great exp bonus ( one level worth ?), decuplate campaign exp. Make it so the average guy that logs 2H can get like 50k in the evening, seems correct to me. They could also add quick ways to build exp at 30 in abyssea solo.
    (0)

  4. #44
    Player Yopop's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    81
    Character
    Yopop
    World
    Bahamut
    Main Class
    BST Lv 99
    You'll split up the replies into a couple categories

    The group that would be okay with it
    the group that couldn't handle leveling the old way because they think their awesome because they can kill things in Abyssea and that's about where their skill ends
    (0)
    Re-garu-darus,

    Yopop


    reserved for useless space filler

  5. #45
    Player Madmax's Avatar
    Join Date
    Mar 2011
    Posts
    6
    Character
    Horsebreath
    World
    Fenrir
    Main Class
    DNC Lv 90
    It's not broken so don't fix it. Key whoring is no different than Astral flow parties, except it costs a lot less to get a leech spot if you make your own abyssea party. If you know how Abyssea works and already have at least one job that you leveled all the way the "old" way, why not. I can say right now if I was a new player and new it would take a year to get one job to level 90 I wouldn't want to play the game at all. And with all the level 90 jobs I have now (7), there is no way I would do it all again. It took a long time to reach those levels and many days skilling up. Leave it alone.
    (0)

  6. #46
    Player Kuishen's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    132
    Quote Originally Posted by Yopop View Post
    You'll split up the replies into a couple categories

    The group that would be okay with it
    the group that couldn't handle leveling the old way because they think their awesome because they can kill things in Abyssea and that's about where their skill ends
    It's this kind of thinking that creates idiotic suggestions like this entire topic.

    Good players were always good regardless of how they leveled their jobs, bad players are always going to be bad players regardless of how they do things. While it is possible for a bad player to become a good player, it's unlikely because the very thing that makes them a bad player is lack of research and knowledge of game mechanics, which you need to become a good player.

    The leveling process has nothing to do with what separates a good and bad player.
    (0)

    90 RDM THF SAM NIN WAR BLU ~ Resident lolRDM of notKujataanymore
    90 Twashtar 85 Kannagi

  7. #47
    Player rog's Avatar
    Join Date
    Mar 2011
    Posts
    1,208
    Why are you guys saying a year to get to 75? It was faster in 2003. That is not even close to reasonable in 2011, not even for a brand new player.
    (0)

  8. #48
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    412
    Quote Originally Posted by Cream_Soda View Post
    No, it in no way shape or form produced better players.

    I know people who have astral/abyssea burned a job and played it a week who were better at the job than people who have been playing it since day one.
    Because they kiss your behind, right?

    First off, why Square-Enix allows Astral Burning (read: Zone Monopolization) is beyond any sense of my reading of the ToS.

    Second, the point is that we want people to actually *gasp -- and this might shock you* play the job before they get to level 90/95/99!!
    (0)

  9. #49
    Player HFX7686's Avatar
    Join Date
    Mar 2011
    Posts
    344
    Character
    Meare
    World
    Bahamut
    Main Class
    RDM Lv 90
    Quote Originally Posted by Kagato View Post
    ITT: Please don't take away our easy mode!

    I'm for a level requirement raise. Ever since EXP got doubled and FoV can be spammed, leveling my corsair from 1-50 only took 2 weeks of casual play, duoing with a friend for 3 hours every other day. It's not hard to speed-level without abyssea. People just want instant results I guess.

    Raise the level requirement while improving ways to give purpose to the rest of the game zones for exp gain. The exp increase and FoV has done wonders.

    And for those who are saying "People have a choice," understand that humans are greedy and lazy and will ALWAYS choose the path that gives the greatest reward for the least amount of work. The only way to keep temptation away is to place it out of reach, and I only chose not to because my friend is new and I wanted to level up with her outside of Abyssea. It was fast as well as fun.
    Why are you the person to decide that levelling in Abyssea is greedy? Who made you the moral and ethical watchperson of FF11?

    Let people play they want to play. If you want to level outside of Abyssea go for it. If someone wants to level inside of Abyssea from 30 up and you don't think they're a good player because of it, then don't do things with them.
    (0)

  10. #50
    Player GlobalVariable's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Arisingchicken
    World
    Odin
    Main Class
    PLD Lv 60
    Why not add some mobs appropriate for lv30 characters near the searing wards of abyssea zones?...Why was the entry requirement 30 with nothing a lv30 player can actually do in the 1st place?


    Really ought to just add exp chests to old zones randomly in place of those temp items. I usually get ethers when I'm a melee job and potions when I'm a mage (and out of mp) anyway..Wouldn't be missing much..
    (0)

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