Page 12 of 70 FirstFirst ... 2 10 11 12 13 14 22 62 ... LastLast
Results 111 to 120 of 695
  1. #111
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by Daemon View Post
    I've only done Hurkan once. Look what you are saying. How many even have 1 drop that you have? Personally I don't have any items from WR yet.
    You will not have as many opportunities to fight this NM in the future as you think. If you don't get the drops you want now, you will not be able to obtain them at all when the playerbase loses interest. You will have to set your sights on something else like new bayld gear or skirmish gear.
    (3)

  2. #112
    Player OmnysValefor's Avatar
    Join Date
    Oct 2012
    Posts
    1,186
    Quote Originally Posted by Daemon View Post
    I think the difference between you and me is that I'm use to spamming a boss a million times from games like Ragnarok to earn a rare at 0.1 drop rate and know if you really want something you don't hunt it regardless of the spawn condition 10-15 times and complain.
    ITT: People in FFXI don't know what killing things a bunch is like? Most of us are very familiar with it. The problem, in its entirety, is that you have to hope that the rest of the server cares about the task, and that the people who choose to come come on the right jobs. Seriously. 5 hour hurkan at 100% should be impossible, but if it can happen, this early. It's going to happen a lot more often as people get their rewards/stop caring.

    You could not have paid me to go to an Achuka/Tchakka before the update. Why? Because they were six hour fights and the rewards sucked.

    Although items like Defending Ring is nice, are you people seriously telling me that Wildskeeper is worse????

    Seriously I already told all of you it took me 10 years to finally get a Dalmatica +1. I don't feel like that was unfair because now that I got it, it's the best item I treasure most that means more than any other item I have.
    (This quote was not in reply to me, I know) I don't have my defending ring. It was on my shopping list, but I didn't expect it to eb made easier. Yes, I'm taking full advantage of the login campaigns, but meh. Is that how you got your Dalmy+1's Abj? It would be sensible if you needed it.

    And guess what? I never went back to Odin after I got my ABJ. I'm done with that. Which is exactly why I think people should be present over these events longer. Your presence helps others.
    Oh, that's how you got it. But no, Dalmy +1 is nothing very very special these days. The augments are nice, but they may not last much longer.. and some people just stop caring, along with the number of people who just don't wanna go in the first place. I know a number of people who've never been to a Naakual.

    You know why I don't understand people's anger? It's been addressed already and it's still not good enough.

    Complaining about the drop rate over items as powerful as these.
    Improvements to bad design. Also, this POV is why I wish they'd just raised level cap. This gear is powerful against Tojil, his ilk, and any lesser mob you want to unleash your fury on, but the thing is, when you get to new Delve, your power is going to be diminished. New Delve will expect you to be in gear like this.

    Luckily, I'm a paladin, and SE has forgotten I existed, but is it fair to a monk in my position, if he's gone several times and has only managed to get the grip and bullet? It's taken me weeks to do 8 hurkans. In VW's day, you could do 80 Uptalas, or what'shisname in KRT.

    What happened to other aspects of the event? Partying with people and enjoying the game with friends, seeing the new changes the DEVs working hard to provide?

    Appreciation?
    I'm blinded by the aspects of the event like there being no auto-translate for "Please, everyone, stay dead so that the boss goes passive. I'm talking to you Twilight Zombie.". Seriously, I picked up a Hurkan at 3 in the afternoon, well before raid time, and it rode over LS {Gather Together} time by an hour. "Luckily", several of the ls were there, and nobody expected a Hurkan to last that long, so we rode it out. Also, not to brag, really, but I was the only paladin there that could withstand his damage. If I left, it woulda made it much worse for the rest of the group. And no, there was no RUN able to tank this one either.

    They have done several things to improve colo rate, bayld gain, etc, but the loot system is still bad. It is.
    (0)

  3. #113
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Quote Originally Posted by detlef View Post
    Not sure how you can say that it "really doesn't take much effort" when you just described a frustrating 7-8 hour train wreck. Personally I'd just stop going if I got too frustrated. Same result though, one fewer participant.
    Because it didn't take much effort to obtain the bayld at all. And the only reason the wk took so long was because of silly mistakes.
    (0)

  4. #114
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Quote Originally Posted by Demon6324236 View Post
    I am more likely to give up on WK Reives all together with how much of a pain they are and simply wait for the better gear which is obviously on its way in the future, rather than spend my countless hours retrying the fight over and over again and again till I get what I want only for it to be outdated in the next update. The problem with this game changing in the way it is, SE is not making anything easier to get, everything is still a pain in the ass to obtain and takes to much time, while the next update kills it off anyways, which leaves very little motivation to do things which are heavily time taking like WK when you can get better drops from the Delve version of the fights when they are released.
    I doubt I will ever get any delve boss drops any time( if ever) soon.
    (0)

  5. #115
    Player
    Join Date
    May 2013
    Posts
    1,521
    Quote Originally Posted by OmnysValefor View Post
    ITT: People in FFXI don't know what killing things a bunch is like? Most of us are very familiar with it. The problem, in its entirety, is that you have to hope that the rest of the server cares about the task, and that the people who choose to come come on the right jobs. Seriously. 5 hour hurkan at 100% should be impossible, but if it can happen, this early. It's going to happen a lot more often as people get their rewards/stop caring.

    You could not have paid me to go to an Achuka/Tchakka before the update. Why? Because they were six hour fights and the rewards sucked.



    (This quote was not in reply to me, I know) I don't have my defending ring. It was on my shopping list, but I didn't expect it to eb made easier. Yes, I'm taking full advantage of the login campaigns, but meh. Is that how you got your Dalmy+1's Abj? It would be sensible if you needed it.



    Oh, that's how you got it. But no, Dalmy +1 is nothing very very special these days. The augments are nice, but they may not last much longer.. and some people just stop caring, along with the number of people who just don't wanna go in the first place. I know a number of people who've never been to a Naakual.



    Improvements to bad design. Also, this POV is why I wish they'd just raised level cap. This gear is powerful against Tojil, his ilk, and any lesser mob you want to unleash your fury on, but the thing is, when you get to new Delve, your power is going to be diminished. New Delve will expect you to be in gear like this.

    Luckily, I'm a paladin, and SE has forgotten I existed, but is it fair to a monk in my position, if he's gone several times and has only managed to get the grip and bullet? It's taken me weeks to do 8 hurkans. In VW's day, you could do 80 Uptalas, or what'shisname in KRT.



    I'm blinded by the aspects of the event like there being no auto-translate for "Please, everyone, stay dead so that the boss goes passive. I'm talking to you Twilight Zombie.". Seriously, I picked up a Hurkan at 3 in the afternoon, well before raid time, and it rode over LS {Gather Together} time by an hour. "Luckily", several of the ls were there, and nobody expected a Hurkan to last that long, so we rode it out. Also, not to brag, really, but I was the only paladin there that could withstand his damage. If I left, it woulda made it much worse for the rest of the group. And no, there was no RUN able to tank this one either.

    They have done several things to improve colo rate, bayld gain, etc, but the loot system is still bad. It is.
    DJ took me to Hurkaan last week. I actually joined the party before it started but since I never went to that map I had to walk there, get waypoints and then do the climbing quest. By the time I got there HP was down to about 30%. It died in less than 3 hours since it popped.

    I was on scholar so the first thing I did was use TR and spam Kaustra and Ice helix. I also saw other scholars spamming Kaustra but on our way to the site we saw parties taking down reives which were in the way.

    Point is, I think the new adjustment allowing colonization rate stay up longer made a significant improvement than before. Yet I see people saying these bosses take 10-27 hours longer I'm not understanding why it took only 3 hours for us.

    Especially when it died from 30% in 20 minutes upon arriving.

    The point is I'm not understanding how people say it takes soooooooo long making me believe its such a horrible event but when I went there it wasn't sooooooooooo horrible as I heard it to be. Unless people over exaggerated it on the forums.

    Which is fine if people want to do that but if I was a DEV and implemented it to be easy and someone came here making sound like its not then I wouldn't take any of the feedback seriously. Devs are not stupid.

    So unless I encounter a 10-27 hour fight, I can't complain. One thing I know about FFXI is that there are certain conditions that need to be met and for those who spent 10-27 hours doing these. Maybe you are doing something wrong.

    And in my eyes, doing something right means the Devs did implement a way.
    (0)
    Last edited by Daemon; 08-08-2013 at 04:37 AM.

  6. #116
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by svengalis View Post
    Because it didn't take much effort to obtain the bayld at all. And the only reason the wk took so long was because of silly mistakes.
    Oh you were talking about accumulating Bayld. Well I won't disagree with you on that, although the effort adds up when you have to repeat the fight many times. When I was talking effort, I was referring to the fight itself.

    Quote Originally Posted by svengalis View Post
    I doubt I will ever get any delve boss drops any time( if ever) soon.
    You'll still be affected when players decide not to fight the current naakuals and focus on their Delve counterparts instead.

    Quote Originally Posted by Daemon View Post
    It died in less than 3 hours since it popped.

    Yet I see people saying these bosses take 10-27 hours longer I'm not understanding why it took only 3 hours for us.

    Especially when it died from 30% in 20 minutes upon arriving.
    You have fought one naakual. One. You are lucky you had a good experience. Realize also that 3 hours is still a pretty long time considering the current state of the game.

    Try Yumcax and you'll find that some fights are quick and painless while others could be used to extract secrets from suspected terrorists.
    (2)

  7. #117
    Player
    Join Date
    May 2013
    Posts
    1,521
    Quote Originally Posted by detlef View Post
    Oh you were talking about accumulating Bayld. Well I won't disagree with you on that, although the effort adds up when you have to repeat the fight many times. When I was talking effort, I was referring to the fight itself.

    You'll still be affected when players decide not to fight the current naakuals and focus on their Delve counterparts instead.

    You have fought one naakual. One. You are lucky you had a good experience. Realize also that 3 hours is still a pretty long time considering the current state of the game.

    Try Yumcax and you'll find that some fights are quick and painless while others could be used to extract secrets from suspected terrorists.
    Well I never spoke out on how it takes too long to fight a boss. My argument was about making items a guarantee drop. Meaning i dont agree to those who say they deserve to get the best rare all because they have all the other drops like grip, cape etc for spending 10 hours to fight a boss. I personally don't think there is a problem with drop rate. Rares are suppose to be just that "RARE."

    If that's the case then I deserve a coruscanti and every other rare I've ever hunted for wasting all that time so I can stop playing those areas and have a better reason to no longer play FFXI after I get everything.

    This was my entire point. It's not that I'm trying to put myself in the spotlight for 5 minutes. I just think the game is starting to shape up to be better than before which I haven't felt like that in a long time since ToAu.

    But I do read and respond to people with respect. It's not that I like to read my own post but I've been criticized, put down, and humiliated by mean players for taking my words, twisting them around to make me look like a horrible person so that's why I try to re-read what I write and make sure I'm presenting my words carefully.
    (1)
    Last edited by Daemon; 08-08-2013 at 04:51 AM.

  8. #118
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Honestly? For the effort you put in you DO deserve a Coruscanti.
    (2)

  9. #119
    Player Bamph's Avatar
    Join Date
    Apr 2013
    Posts
    127
    Quote Originally Posted by Daemon View Post
    Well I never spoke out on how it takes too long to fight a boss. My argument was about making items a guarantee drop. Meaning i dont agree to those who say they deserve to get the best rare all because they have all the other drops like grip, cape etc for spending 10 hours to fight a boss. I personally don't think there is a problem with drop rate. Rares are suppose to be just that "RARE."
    We need a bubble, like the rare bubble, that says "uber-rare." The lucky people can get it on the first drop, but the rate is just so bad on dropping. I'd love to have gear like that!
    (1)

  10. #120
    Player
    Join Date
    May 2013
    Posts
    1,521
    Quote Originally Posted by Bamph View Post
    We need a bubble, like the rare bubble, that says "uber-rare." The lucky people can get it on the first drop, but the rate is just so bad on dropping. I'd love to have gear like that!
    Yeah like how VW drops have the star next to it.
    (0)

Page 12 of 70 FirstFirst ... 2 10 11 12 13 14 22 62 ... LastLast