
Originally Posted by
OmnysValefor
ITT: People in FFXI don't know what killing things a bunch is like? Most of us are very familiar with it. The problem, in its entirety, is that you have to hope that the rest of the server cares about the task, and that the people who choose to come come on the right jobs. Seriously. 5 hour hurkan at 100% should be impossible, but if it can happen, this early. It's going to happen a lot more often as people get their rewards/stop caring.
You could not have paid me to go to an Achuka/Tchakka before the update. Why? Because they were six hour fights and the rewards sucked.
(This quote was not in reply to me, I know) I don't have my defending ring. It was on my shopping list, but I didn't expect it to eb made easier. Yes, I'm taking full advantage of the login campaigns, but meh. Is that how you got your Dalmy+1's Abj? It would be sensible if you needed it.
Oh, that's how you got it. But no, Dalmy +1 is nothing very very special these days. The augments are nice, but they may not last much longer.. and some people just stop caring, along with the number of people who just don't wanna go in the first place. I know a number of people who've never been to a Naakual.
Improvements to bad design. Also, this POV is why I wish they'd just raised level cap. This gear is powerful against Tojil, his ilk, and any lesser mob you want to unleash your fury on, but the thing is, when you get to new Delve, your power is going to be diminished. New Delve will expect you to be in gear like this.
Luckily, I'm a paladin, and SE has forgotten I existed, but is it fair to a monk in my position, if he's gone several times and has only managed to get the grip and bullet? It's taken me weeks to do 8 hurkans. In VW's day, you could do 80 Uptalas, or what'shisname in KRT.
I'm blinded by the aspects of the event like there being no auto-translate for "Please, everyone, stay dead so that the boss goes passive. I'm talking to you Twilight Zombie.". Seriously, I picked up a Hurkan at 3 in the afternoon, well before raid time, and it rode over LS {Gather Together} time by an hour. "Luckily", several of the ls were there, and nobody expected a Hurkan to last that long, so we rode it out. Also, not to brag, really, but I was the only paladin there that could withstand his damage. If I left, it woulda made it much worse for the rest of the group. And no, there was no RUN able to tank this one either.
They have done several things to improve colo rate, bayld gain, etc, but the loot system is still bad. It is.