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  1. #31
    Player
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    May 2013
    Posts
    1,521
    Dopped off Hurkan
    Hunahpu
    Description: DMG:140 Delay:288 STR+12 DEX+12 Axe skill +188 Parrying skill +188 Pet: Accuracy+30 Haste+3%

    Weapon Information
    Races:All Races
    Weapon Skill:Axe
    Damage:140
    Delay:288
    DPS:29.17
    TP/Hit:7.6
    Level:99
    Jobs: Beastmaster

    VS.

    Dropped off Morta
    Aytanri


    VS.

    Earned from Delve
    Kerehcatl
    Description: DMG:156 Delay:288 Accuracy+28 Attack+25 Pet: Accuracy+28 Attack+28

    I wonder how much damage would Hunahpu deal with 140 Damage, 12 STR & 188 Axe skill? Would this surpass the 156 Base DMG Kerehcatl and the rank upgrade maxed at 15? I'm not a math guy and I'm too lazy to actually do the research and try to figure out this however the point of bringing up these 3 weapons...

    What are the possibilities of obtaining each item? How long would it take? Do they really have such a huge difference in the time it takes to earn one?

    What about REM?
    (0)
    Last edited by Daemon; 08-06-2013 at 04:50 PM.

  2. #32
    Player
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    May 2013
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    1,521
    Quote Originally Posted by OmnysValefor View Post
    The boots and cap are certainly amazing right now, however, all gear is going to look this amazing because they're artificially inflating our level and making this absurdly complex.

    I would so much just rather be level 110 than all this crazy gear.
    Yeah I'd rather SE incorporated power through level and stats than have more gear added on to the inventory crisis..
    (3)

  3. #33
    Player Fynlar's Avatar
    Join Date
    Aug 2012
    Location
    Windurst
    Posts
    352
    Character
    Fynlar
    World
    Lakshmi
    Main Class
    WHM Lv 99
    I've done Qilin over 2,000 times and still didn't get a coruscanti. That's a reason to compare and surpass your example of saving 25-50k Bayld. Although I thought it was 50-75k Bayld but compare the stats from gear off Nakuaals to coruscanti?
    You should be getting back 25k bayld from the fight unless you're a COR, which means it only ends up costing 25-50k.

    And I thought if you earned enough ki's you can still get what you wanted unlike Voidwatch.
    Only one item, from one mob, once. If it was repeatable (and it really should be), there'd be less of a gripe because you could still make sure progress toward the items you wanted.

    And that's not Godly?
    Not really, no. It just looks that way right now because that was some of the only gear (along with Ixtab and the other weapons) to have their item level stats fully implemented upon release. Now that all ilvl gear has their proper stats, these things look much less impressive in comparison.

    And again, as soon as these zones' Delve variants come out, these items will all be considered trash again, and Wildskeeper v2 will go the way of the dodo just as quickly as Wildskeeper v1 did, if not sooner.

    By the way, Coruscanti was never a top tier dagger even when it originally came out. Glowiness or rarity does not a good weapon make.

    I wonder how much damage would Hunahpu deal with 140 Damage, 12 STR & 188 Axe skill? Would this surpass the 156 Base DMG Kerehcatl and the rank upgrade maxed at 15?
    1) Delve MB gear cannot be mezzotinted. What you saw on the weapon is what you got
    2) Item level gear now has their proper stat/skill boosts on it, so now Kere is the definite superior mainhand weapon. Prior to this patch, it's arguable that Huna would have been the better mainhand unless *possibly* if you were using one of the newer jug pets that can exceed level 114, because having Kere in the mainhand would have allowed them to go up to 119.
    (1)
    Last edited by Fynlar; 08-06-2013 at 04:58 PM.

  4. #34
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Daemon View Post
    And that's not Godly?
    Look at every piece of Adoulin gear after todays update, you will quickly notice how these are not so far above what SE expects to be average in Adoulin content. Do not get me wrong, good gear still, great gear at that, but it is not such great gear that it is 'godly' and deserves this level of torment.

    Quote Originally Posted by Daemon View Post
    I wonder how much Gil does a person spend doing colonization rieves to earn Bayld vs a person with 0 VW stones & cruor wasting half the day joining an abyssea exp party to earn cruor to buy cells and purchase Voiddust with Gil spamming Qilin more than 12 hours a day to reach 2,000 kills and still not get a dagger.
    0, but that's not an important comparison. You could sit around and do nothing and the next day you would have more Voidstones waiting for you to pick them up, WKs do not. Qilin also took 18 people, 5 minutes a kill, and the time it took to get the dust or gil to buy the dust was minimal, especially if you go by back in the days of Blinkers. Now on the other hand, WKs you have to work for Bayld constantly, unlike VW stones the Bayld will not simply come back in time, the time spent on a pop is much greater fight times can be as long as 10 hours or more depending on if people come, and how many, and the amount of people needed is much, much greater than simply 18.

    On top of all of that, I know you did a ton of Qilin and got no dagger, but why use that as a defense for this kind of content? This kind of screwing of the players? If anything you should use this as the exact reason its unfair and broken to do this kind of thing. All this sort of stupidity does in this game is cause people anger and annoyance when they complete the same battle over and over with no true reward of value. No matter how bad you had it before, its no reason to with the same sort of hell and pain on others in a different event.
    (3)

  5. #35
    Player sc4500's Avatar
    Join Date
    Mar 2011
    Posts
    187
    Um? Do the quest order up and then if do the first 3 nak fights get to choose a piece of gear in the library then after you do the next 2 harder nak fights then get to choose again. So You able to choose wisely what you need. I went 5/5 on all the drops with fame 5 and 3 coalitions at contrib , have not repeated them though to see if that effect the drop.

    Also if do all the seekers quest and stuff get the KI for the fights to around 35k for first 3 and 60k balyd for last 2.

    One dude got his down to 25k and 55k, but a few of my buddies were not sure if , it coalitions the amount at contributers equal your fame. or dude lying. Im at 35k KI first 3 and 60k on last 2, with fame 5 and 3 coalitions at contributers.
    (0)
    A Mind that has been stretched will Never Return to its original Dimension....
    (author unknown)

  6. #36
    Player Linku's Avatar
    Join Date
    Mar 2011
    Posts
    20
    Character
    Linku
    World
    Sylph
    Main Class
    WAR Lv 99
    I don't understand why people are against making a guaranteed drop in WKRs. You spend hours, along with usually 100 or more people, and a bunch of bayld. You should get an item.

    I've done Yumcax about 10x now, and have gotten Ocachi Gorget and Pahtli Cape. The two worst drops for me.

    It's rediculous to have it this way. It's not like anything else in the game where you can take 6 or 18 people from your LS or a shout and get it done. You need a big effort by a ton of people to do WKR, and right now a lot of people are feeling ripped off.
    (5)

  7. #37
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    May 2013
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    Quote Originally Posted by OmnysValefor View Post
    VW fights are also incomparably faster. Even when some were hard, you had a half hour and that was that.

    Also, if you wiped, you lost nothing. The popper would lose his Voidstone but noone else did.
    Yeah fights are faster, drop rate IMO are not.
    (0)

  8. #38
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    May 2013
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    Quote Originally Posted by Linku View Post
    I don't understand why people are against making a guaranteed drop in WKRs. You spend hours, along with usually 100 or more people, and a bunch of bayld. You should get an item.

    I've done Yumcax about 10x now, and have gotten Ocachi Gorget and Pahtli Cape. The two worst drops for me.

    It's rediculous to have it this way. It's not like anything else in the game where you can take 6 or 18 people from your LS or a shout and get it done. You need a big effort by a ton of people to do WKR, and right now a lot of people are feeling ripped off.
    Seriously look at what you are saying? How long would it take if everyone on the entire server got what they wanted every fight? Then what? Devs cannot keep pumping out content every week...

    I wonder how the economy would be effected when RMT could leech off 1 WR and do minimal work to get such items?

    Then again how many lazy people will show up gimp and do the same?
    (0)
    Last edited by Daemon; 08-06-2013 at 05:28 PM.

  9. #39
    Player
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    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    I'm just going to say this now, if you bring 'Order Up' up as a solution to this issue then your an idiot. That only works for people who need only a single drop! I need 7 drops from these NMs, in 9 fights I have yet to get a single one of them, Order Up will give me 1 single item I need from these 7, 1, why would I be stupid enough to waste that right now and risk getting repeat drops on my choice later, when I can save it to get my last item I need? I wouldn't, and wont, besides that, a single choice does not help me get my other 6 drops either. This 1 quest and its other rewards are not a solution to this issue, not unless it can be repeated...
    (5)

  10. #40
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    May 2013
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    1,521
    Look, wanting everything easier I get it. Wanting it effortless is another. Even I've made rants about the game but I also see it from the DEVs POV too.
    (1)

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