No point of playing as "paying beta tester" - I ain't going to suck it up and deal with it, it's best to avoid the content till more adjustment is being made. We all know it's not going to get better after 4-5 updates anyway - they generally ignores our feedback - we can keep trying but unless it's happening in the japanese forum, not much is gonna get done.
It's good that you are overtly optimistic though. I am surprised you wanna bear and grind it for 3 months lol. Crap content is crap content, you can't dress up turds and expect it's going to start tasting like caviar. At least some updates and adjustments are being made, I suppose baby steps...
Last edited by Luvbunny; 04-21-2013 at 05:51 AM.
Then simply don't play it, just stop going into every single fucking thread about the expansion complaining how it sucks and is going to continue to suck. If you haven't noticed, they have actually been changing the content a bit in accordance with feedback and making it better over the last month rather than simply leaving it as is, so apparently in this case they are actually doing something with our feedback.
I think in the time I have posted on these forums I have made it quite clear I am against pointless grinds and highly luck based events, so its not like I ''wanna bear and grind it for 3 months" I just want people to shut up and give it time. I'm tired of seeing both people I know and people I don't going and leaving this game because of stupid issues they have without any patience to see what happens. People keep whining about Reives, or about lack of content, or about RMEs not being the top, people need to suck it up and wait. If you expect everything to be perfect on release, your an idiot, if you are leaving or giving up early, your a fool. I am not optimistic, I am waiting, and I am being patient rather than simply insulting the expansion in every thread about the expansion, unlike you, who seem to say something negative about it every single possible chance you get even when its not related to the topic, while you praise the amazing Abyssea all the same.It's good that you are overtly optimistic though. I am surprised you wanna bear and grind it for 3 months lol. Crap content is crap content, you can't dress up turds and expect it's going to start tasting like caviar. At least some updates and adjustments are being made, I suppose baby steps...
Basically, if you can not be patient and wait for a bit, go away, stop bitching before we see how it turns out, if in a few months its not better than now, then you have every reason to complain. Also, this is not a beta test, that would insinuate that we are testing basically everything, the game is still there, the only thing that changed is there is a new expansion, and a few old rules changed like Defense and Enmity, simply adapt, go back to Abyssea and hide out there, maybe in a few months you will think its worth doing, till then take your pessimism elsewhere...
There are still easy bayld to do, those tags are not going to go wasted, even RMT are acknowledging this lol. Glad you are very optimistic about this half baked expansion. I know that MMO is always evolving and adjustments are constantly being made. The thing that is beyond my reasoning is that these same developers have done very similar content with besieged, campaign, and walk of echoes. These are like a good 3-5 years experience, along with Abyssea, Voidwatch and Meeble.
They are not a bunch of juniors and interns (or maybe they are, who knows....) so when SoA launched which is a full fledged expansion and not add ons, it baffles me that they have not learned anything from all their past failures and successes. And then expect us to "just wait it out" and go play test it. It's one thing if Reives - a brand new way of playing unlike anything we have ever seen before (Besieged when it was first launched, and still laggy even after 7 years). But Reives is campaign lite version 2.0. and not a very good one at that.
At least they are fixing and tweaking it, hopefully this April update would be a good meaty one. Otherwise you should take a long hard look at WoTG expansion, which share similar ideas of player's co-operation in advancing contents and areas - and see where it gets us, at this point, everywhere in the past is owned by beastmen pretty much. I sure do hope they are fully testing the upcoming content fully and thoroughly before releasing it. Whatever happened to the test server? They used to put a lot more stuffs in there and get feedbacks and fixing a lot of the contents before being released.
In this age, 2013, first impression is everything, people are not gonna sit and wait patiently and paying for months for updates when there are plenty of newer, better, faster pace game out there that are competing for their attention, time, and money. SoA failed to impress on first impression and on the get go, granted this may not be their intention and perhaps it is suppose to be "slow burn" type of expansion. They should have made Reives very compelling, addictive and fun, so people will leave abyssea and grind on those activities and exploring the new areas more.
Last edited by Luvbunny; 04-21-2013 at 10:10 AM.
Well so far as player cooperation, they seem to understand the speed needs adjusted for Adoulin, and have changed it up a bit so we can advance through it, I hope if it slows down, they will do what is needed to keep it good enough to work. As for the test server, not enough people did things on it so far as I could tell, it was mostly abused for .dat mining and learning things like that, so for the most part I think it was a failure unless I missed something and they basically left it alone and abandoned.
I agree, first impressions matter, and I have no problem with people taking a break and coming back later to see if things get better, but people I know have been selling their accounts, quiting completely and abandoning the game. There are also people who come here like you do and simply complain about it, rather than offering true constructive criticism which might improve it. For instance your comment at the end of this entire thing which I will make sure to point out right now.In this age, 2013, first impression is everything, people are not gonna sit and wait patiently and paying for months for updates when there are plenty of newer, better, faster pace game out there that are competing for their attention, time, and money. SoA failed to impress on first impression and on the get go, granted this may not be their intention and perhaps it is suppose to be "slow burn" type of expansion.
This is not constructive criticism in my opinion, its telling them some very vague goals, goals of which I am sure they already had set and did not need to be told about. This is much easier said than done, but rather than giving them some ideas, telling them how to change it exactly so it would be funner, and more appealing, you simply say 'make it like abyssea!' which says nothing to them. You say you do not like simply bashing roots, ok, so what could they do to make it funner? How would they go about making it better for you and more enjoyable? When you can tell them that and make posts about it, I will welcome your feedback, because thats what it will be, feedback, rather than mindless ranting about how it sucks, which is what you seem to be doing now.They should have made Reives very compelling, addictive and fun, so people will leave abyssea and grind on those activities and exploring the new areas more.
You want to know what's fun, and addictive, even though it is just pure grind fest? And the sad part is, they did manage to somewhat re-create it but then as usual put all these nonsense limitations.... Phantasy Star Online. Which they managed to copy with Assaults but then never fully fleshed out and you have to deal with the damn tags. They made another attempt with Moblin Maze, which is a wonderful idea on paper, and yet again with those damn tags, and rewards were a sore miss, so no one does it. Campaign is better than Reive. Walk of Echoes is also better than Reive. The lag is horrible on both events. Meeble is great, but for some reasons no one bother to do it, and then you have those damn tags again. Desire of Emptiness BCNM type is actually fun, and yet they made you climb all the way up instead of warped direct there. Voidwatch is good, but the RNG is not, simply giving people points so they could trade for gears of their choice like Meeble, Legion or Assault would be great. There are plenty of examples of how they managed to do somewhat good job, but then you have to deal with another damn tags. SoA 6 hours = 1 tag is not too bad. They should just create a bunch of different mini events where you have 30 mnts to complete objectives using your tags, for 3-6 people - some sort of expedition. That would be a lot more fun.
Well, you're doing something wrong, because I don't have any of these problems. If you're truly a master of every corner of the job you'd have the good judgement to choose the right targets and melee without dying. There is a technical issue with hate right now but once you get a feel for it you can return to (mostly) normal behavior.WHY I DON'T MELEE:
Unfortunately, my staff skill as a career summoner is badass because I use the job for literally everything, and there are plenty of times I can safely melee with my avatar. Therefore my staff is accurate, although not stronger than an avatar's Assault. However, if it's a monster, I still die due to Edyth's enmity spiking despite her avatar dealing more damage, or the monster dies before I whack 4 times with my staff due to bonafide melee jobs attacking the monster. If it's the main target I'm fighting, meleeing with my avatar gets me killed due to danger all around me.
That's great! Glad you found something you enjoy. How about playing that instead of trolling us?You want to know what's fun, and addictive, even though it is just pure grind fest? And the sad part is, they did manage to somewhat re-create it but then as usual put all these nonsense limitations.... Phantasy Star Online.
While Healing can be good, you have to depend on others taking damage. When Reives become overcrowded or there are many self sufficient jobs its hard to rack up points. Sometimes on Sch I have to pull mobs just so they can damage me in order to have hp to cure. Only problem with that is others will come fight them for points as well.
The only reason I even have to focus on healing is because nuking gives fewer points for more effort.
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