I brought up having worked on 360 games because you brought up Googling the requirements. No requirements are ever made public because they change and well exceptions are made all the time. Having that available as common knowledge to the customers just doesn't benefit either party (developer or console company).
- WotG - was an expansion which as you mentioned a few extra Achievements.
- ACP/AMK/ASA Add-ons - would qualify as a paid patch, well would qualify for an exception as it wasn't a paid patch though XBL.
- Abyssea Add-ons - same as above.
- 2008 The Vana'diel Collection - disc release.
- 2009 Ultimate Collectors Edition - same as above.
I might be missing a collectors disc release but you get the idea 1 out of 5 (up to 9 if you count the add-ons separately) chances to add achievements.
You're more than likely correct in saying there will be achievements for the new jobs + story line. Is that something that would really need to be announced?
I guess I should explain my view of "achievements" they should actually be something that quantifies having completed more than would be considered the basic part of the game, those are fine but there should be more. So I would like to see achievements in the realm of:
- Complete Story mission. (given)
- Get new jobs to 99. (given)
- Kill X HNM. (7 of these at least based on what's been released)
- Complete endgame event. (one for w/e they add that's like dynamis/limbus/etc.)
So yeah if they went to that degree then yes releasing a list ahead of time would become a spoiler list.


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