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Thread: Waypoints

  1. #31
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    Quote Originally Posted by Dreamin View Post
    Heck, it would be more convenient if we were to just log on, all the gears that we wanted (AF3+2 items), all the relics, all the empy, etc etc just shows up in the dbox. Sure, all for the convenient because I'm too lazy to go do them myself. Why bother to even leave the MH.
    Asking for less travel time and warps of all sorts to be implemented into a single source = wanting all gear to be accessible any time from my MH, totally see the logical connection...
    (2)

  2. #32
    Player Yinnyth's Avatar
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    Quote Originally Posted by yankeestom View Post
    Yeah, because that's a natural conclusion to this line of logic.

    I'd like to spend more time playing the game, and less time maneuvering my character to a place at which I play the game. Oh, and "gear" is already plural; you don't need to add an 's' to the end of it. But I guess dropping that 's' is too easy and streamlined, and therefore you don't like it.
    And if enough players agree with this line of thinking, you will probably get your wish and transportation will slowly become more and more streamlined. I'm personally ok with the fact that I have to do a little legwork in order to get to the next fight. I think the game is at a good place right now with its ease of transportation.

    Also, raising criticisms about one's inefficient or improper use of spelling and grammar opens you up to similar attacks. Not that it bothers me, but there are some situations in which a comma before the word 'and' is considered improper and a waste of one's time to use. English is an annoying language to master.
    (1)

  3. #33
    Player Dreamin's Avatar
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    Quote Originally Posted by Demon6324236 View Post
    Asking for less travel time and warps of all sorts to be implemented into a single source = wanting all gear to be accessible any time from my MH, totally see the logical connection...
    It's simple:

    1. Warping and transportation - it's already exist. it's not like there's no pretty easy method in accomplishing what is asked for. These alternatives only takes 'time and effort' in doing.

    2. Gears - at least the ones I've listed, all already have existing and pretty straight forward path in obtaining. It only takes 'time and effort'.

    See in both cases, we're all just talking about 'time and effort' and making things more convience for ppl. So if we do one, why can't we do the other?

    One can agrue the 'value' of one over the other, sure, but again, it's the same logical progression of why make things convience for one thing but then not the other. i.e. Make easy mode easier.
    (0)

  4. #34
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    I remember back in the day, if you needed to get somewhere you only had seven methods of transportation:
    Airship
    Death and HPing
    Chocobo
    Warping (mage or scroll)
    Teleporting
    Out Post teleport
    Walking

    I remember the amount of time it took to get to old school EXP party zones. Level 70+ Bibiki Bay EXP?
    Fastest Way: Teleport Yourself (either you were a mage who could or you had to pay someone) >> pay to rent a chocobo (this is before chocobo raising)
    Second Fastest: Outpost Teleport >> walk
    Third Fastest: Chocobo from Windurst
    etc.

    Seems ridiculous now, right? This was an everyday thing before Chocobo Raising and eventually ToAU.

    You want to get from your starter city from Jeuno? Airship, Teleport, Chocobo, Walk, or Outpost Warp from Jugner/Marshlands/Mountains. Those didn't take 3 minutes or less to do the journey, most of these methods of transportation took double digit minutes or more. I'll gladly take 3 minutes over 15 minutes to get to my MH.

    From someone who did it the old school way for years, doing Jeuno >> Book >> Home City is NOTHING. Heck spending the 1,000 cruror for an abyssea warp to right outside of any starting city is cheaper than paying someone to teleport you to a crag and renting a chocobo!

    We have so many methods of transporting now to get to and from place to place, it just seems silly to request development time to add way-points to starting cities. I doubt it is going to happen. Look at were these points are at. They are in all out-of-the way areas (sans a few), in Outlands, in caves people rarely venture into, etc. They are all way out there.

    I'm sorry that some of you view that the current methods of travel are inconvenient for you. For me, using multiple methods to get somewhere fast is fine with me, even if I actually have to zone in to the starting city on foot. This is coming from someone who used to think that using an airship to a starting city was FAST.
    (5)

  5. #35
    Player Alhanelem's Avatar
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    Quote Originally Posted by BigPapaBlueJay View Post
    The main issue here is having to zone several times to use other warp systems. And difficulty is generally associated with battle or quest content with significant rewards; quality of life improvements should be easy.
    As I was getting at, making certain things too easy doesn't end up being a quality of life improvement- it just facilitates laziness. Is our "quality of life" better if we never have to walk anywhere, or never have to zone more than once? Honestly I don't think so. No point in creating a giant world to explore if you never have to take more than a few steps to get there.

    There's no discounting the fact that travel is already WAAAAY more convenient than it used to be. You can go almost anywhere from the Voidwatch NPCs- a suitable side reward for playing through that content- Many places you couldnt get to easily before with the waypoints, variety of teleport spells and items, etc.

    I think that SE might feel like the old cities to jeuno and vice versa is the only traversal left that takes some time (unless you're a bit clever). Perhaps they don't want to completely obsolete the airships, or they want one slightly less convenient travel destination just so you still see a bit of the world in between these two places. Either way, this has been this way for a long time. Almost every other locaiton has gotten easier to reach. Still, you can use the voidwatch NPCs to jump between any of the cities with just a little walking- thus I don't really think this has to change. I wouldn't be entirely opposed to it either- I'm simply trying to show you both sides of the story.
    (1)
    Last edited by Alhanelem; 02-12-2013 at 10:11 AM.

  6. #36
    Player Jackstin's Avatar
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    Quote Originally Posted by Alhanelem View Post
    As I was getting at, making certain things too easy doesn't end up being a quality of life improvement- it just facilitates laziness. Is our "quality of life" better if we never have to walk anywhere, or never have to zone more than once? Honestly I don't think so. No point in creating a giant world to explore if you never have to take more than a few steps to get there.

    There's no discounting the fact that travel is already WAAAAY more convenient than it used to be. You can go almost anywhere from the Voidwatch NPCs- a suitable side reward for playing through that content- Many places you couldnt get to easily before with the waypoints, variety of teleport spells and items, etc.

    I think that SE might feel like the old cities to jeuno and vice versa is the only traversal left that takes some time (unless you're a bit clever). Perhaps they don't want to completely obsolete the airships, or they want one slightly less convenient travel destination just so you still see a bit of the world in between these two places. Either way, this has been this way for a long time. Almost every other locaiton has gotten easier to reach. Still, you can use the voidwatch NPCs to jump between any of the cities with just a little walking- thus I don't really think this has to change. I wouldn't be entirely opposed to it either- I'm simply trying to show you both sides of the story.
    I'm sure you are aware how much of an embarrassing extension of logic this is. This isn't aetherite, it's just being able to travel to the starter cities. It also amazes me how much people value time sinking over actual skilful play, which is what this game is going towards. Making basic convenience adjustments does not affect how skilful you are. It just weeds out people without enough patience to continue playing. From an elitists point of view this is a good thing, but its not good for the game. This game will stop if only a few die-hards willing to see past this game's massive-flaws continue to play.
    (1)

  7. #37
    Player Alhanelem's Avatar
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    Quote Originally Posted by Jackstin View Post
    I'm sure you are aware how much of an embarrassing extension of logic this is. This isn't aetherite, it's just being able to travel to the starter cities. It also amazes me how much people value time sinking over actual skilful play, which is what this game is going towards. Making basic convenience adjustments does not affect how skilful you are. It just weeds out people without enough patience to continue playing. From an elitists point of view this is a good thing, but its not good for the game. This game will stop if only a few die-hards willing to see past this game's massive-flaws continue to play.
    Sometimes convenience is taken too far and facilitates laziness. Reasonably conveninent is "having various transportation options that you can seek out.' Not reaosnable is "I want to go to everywhere from one place." This is the reason why we have different travel methods that aren't all right next to eachother. Another reason is to balance the crowds. If you have too many things accessible from one point, you end up with tons of people gathering around that point (hello abyssea) and that can be unpleasant when severe enough.

    Yes- this idea probably doesn't rise to that level, but it's easy to ask for this and that in the name of convenience while it gets taken too far.
    (1)

  8. #38
    Player Yinnyth's Avatar
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    Quote Originally Posted by Jackstin View Post
    I'm sure you are aware how much of an embarrassing extension of logic this is. This isn't aetherite, it's just being able to travel to the starter cities. It also amazes me how much people value time sinking over actual skilful play, which is what this game is going towards. Making basic convenience adjustments does not affect how skilful you are. It just weeds out people without enough patience to continue playing. From an elitists point of view this is a good thing, but its not good for the game. This game will stop if only a few die-hards willing to see past this game's massive-flaws continue to play.
    Like it or not, transportation is part of the game just like pre-requisite quests, combat, and skill-ups. The opinion of each player regarding what "too hard" or "too easy" for each of these is will vary.

    I'm ok with where transportation currently is. Where do you choose to draw the line yourself? The absolute extreme would be just thinking about where you want to be, and you'd be taken to any coordinates in any zone. Oh, and it would have no cost attached to it. Convenient as hell, no?

    Please don't misunderstand, I'm not saying that you're wrong to request these things. I'm just saying that I'm ok with the way transportation currently works, and I'm curious what level you wish it would be elevated to.
    (0)

  9. #39
    Player yankeestom's Avatar
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    Quote Originally Posted by Alhanelem View Post
    Another reason is to balance the crowds. If you have too many things accessible from one point, you end up with tons of people gathering around that point (hello abyssea) and that can be unpleasant when severe enough.
    This is precisely what I'm trying to address with this request. I would like transportation from the starter cities to be as convenient as it is from Jeuno so that I don't have to set my home point there with 95% of the rest of the population.
    (1)

  10. #40
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    Quote Originally Posted by Alhanelem View Post
    Not reaosnable is "I want to go to everywhere from one place." This is the reason why we have different travel methods that aren't all right next to eachother.
    Jeuno has Abyssea in two different areas, Waypoints, four accessible VW warp NPCs right outside of the city from any of the four exits, is the most populated and easiest to get a Tele/Recall/Retrace from, and Meeble Burrows warps. The only way to get around you can not access from Ru'Lude Gardens or Port Jeuno are the Campaign warps, past VW warps, and OP warps. Two of those are actually accessible from Jeuno if you count in the fact you have a few warps near maws and Retrace easily accessible to you. That leaves OP warps, which are the hardest to reach from Jeuno. Everyone lives in Jeuno because its got the most ways to get around and is the central city right now for events of any sort. If it were easier to get from the cities to Jeuno at least it might make it so people may live in their home city a bit more often, though for that to really happen, Yells have to be expanded to them as well.
    (0)

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