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  1. #11
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Its just the JPs being angry as usual. DRK is only really useful on ONE Salvage II zone, and only because SE programmed the boss's AI to spam Pyric Bulwark. Otherwise DRK is the same as any WAR or SAM in the other zones, generic meat shield that can wear a DT/PDT set and put out high damage. Technically they should be angry at PLD for the same reason. A PLD can do the same thing all three of those jobs do but also has the option to fall back to Shield Master + Requiescat spam to by pass shields and -PDT.

    I go DRK and BLU to Salvage II, which job I go highly depends on the zone.
    (1)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  2. #12
    Player Dreamin's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    510
    Character
    Dreamin
    World
    Ragnarok
    Main Class
    MNK Lv 99
    Quote Originally Posted by Demon6324236 View Post
    What was nerfed about BST?
    When they whack TH off our THF pets. And when they turn BST into Jugmaster. And they still haven't addressed jug pet zoning (every other pet job's pet can zone with them). Yes, they gave us some BS answer but it's not a legit answer imo.

    And to the DRK's. RDM, SMN, PLD RNG all want to welcome you to the club.
    (2)

  3. #13
    Player Cabalabob's Avatar
    Join Date
    Mar 2011
    Posts
    321
    Nothing's actually getting nerfed on drk, at least not directly. The changes to attack and level correction screwing over both last resort and berserk is the only real damage that's being done to drk seeing as drk/war will now be a very dangerous combo. The haste change to last resort does nothing but give SAM a new sub job option and give level 15+ drks 15% haste while not lowering the overall haste from 5/5 desperate blows. And they haven't made any finalised decisions on what to do with the twilight scythe yet. They could still just decide to leave it as it is.
    (1)

  4. #14
    Player Aeonk's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    136
    Character
    Aeonknight
    World
    Carbuncle
    Main Class
    PLD Lv 99
    Quote Originally Posted by Dreamin View Post
    When they whack TH off our THF pets. And when they turn BST into Jugmaster. And they still haven't addressed jug pet zoning (every other pet job's pet can zone with them). Yes, they gave us some BS answer but it's not a legit answer imo.

    And to the DRK's. RDM, SMN, PLD RNG all want to welcome you to the club.
    This. I'd personally love to know why Atonement is still nerfed. 750ish dmg would be pretty trivial compared to the #'s we see nowadays, but it'd at least be competitive with a magian 2-4 sword. Now the answer is literally Empy/Relic/Mythic onry for PLD's.
    (0)

  5. #15
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Dreamin View Post
    When they whack TH off our THF pets. And when they turn BST into Jugmaster. And they still haven't addressed jug pet zoning (every other pet job's pet can zone with them). Yes, they gave us some BS answer but it's not a legit answer imo.

    And to the DRK's. RDM, SMN, PLD RNG all want to welcome you to the club.
    Nerfing BST's TH was not a real nerf, you get a few less items, oh no, that does not effect the party being able to participate in a job. Also, THF's best unique thing is TH, its often the entire reason the job is brought, in my opinion no other job should have more than TH1 so that THF is not entirely stepped over. Not allowing things to be charmed in Abyssea I think was something to do with lore, and pets not zoning with the master is not a nerf, its just them not willing to make simple adjustments which should be made, that is rarely useful for combat, and mostly is a complaint to save BSTs money.

    The only real nerf here is TH, as it was at a time higher, and then they lowered it. The rest are things already implemented which are not being buffed/improved. None of these really effect a BST's combat ability, it effects their wallet. DRK's may be losing something unique to the job, Twilight Scythe and its non-elemental damage. So as you can see, these two types of nerfs are vastly different in overall effect, as one hurts a jobs combat abilities and the other hurts item drops without a THF and saves a BST some money via Charm or keeping pets while zoning.
    (2)

  6. #16
    Player Malthar's Avatar
    Join Date
    Mar 2011
    Posts
    674
    Character
    Malthar
    World
    Shiva
    Main Class
    BST Lv 99
    You don't get it, do you? The fact that very few stood up against the bst nerf made it easier to nerf other jobs just as easily. i.e. drk.

    First they come for your neighbors...
    I see they've taken your neighbors but haven't come for you yet.
    (0)

  7. #17
    Player
    Join Date
    Jul 2012
    Posts
    96
    Are you seriously comparing ANYTHING in an MMO to the rise of Nazi Germany? Get some perspective.

    Jobs have always had high and low points, nerfs and buffs. Get over it.
    (4)

  8. #18
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Honestly they aren't really doing anything to DRK. What the OP is looking for is on the JP forums and it has very little to do with anything.
    (0)
    I'm a RequieSCAT-MAN!

  9. #19
    Player Muras's Avatar
    Join Date
    Mar 2011
    Posts
    96
    Character
    Muras
    World
    Leviathan
    Main Class
    RUN Lv 99
    Quote Originally Posted by ManaKing View Post
    Honestly they aren't really doing anything to DRK. What the OP is looking for is on the JP forums and it has very little to do with anything.
    It's true they're not nerfing anything (Yet), since the changes to Last Resort and Desperate Blows will still yield the same result in the end. I think the problem everyone is having is that all the stuff SE said they were going to do isn't going to happen anymore because people on the JP forums think DRK is already "too strong".

    For example, they were giving DRK a Dark Magic version of Elemental Celerity and getting rid of the Absorb decay (Which were going to be implemented as shown in the roadmap). They were really going to add this stuff until, presumably, that discussion started in the JP forums.

    It also brings up worries like DRK will never get any new adjustments that help better define the job, like new absorbs that do more unique things and help enfeeble the mob in a more valuable way (Like Absorb-ATK, Absorb-DEF, Absorb-SPD).

    In regards to BST, I assume people weren't up in arms over the nerf at the time because SE said they would add TH+ items for pets. Now I know SE has since said they never promised such a thing, but the wording they chose at the time says otherwise. I still think there's a small chance they're planning on holding that gear for Adoulin content but who knows at this point...
    (0)

  10. #20
    Player
    Join Date
    Jul 2012
    Posts
    131
    Quote Originally Posted by Muras View Post
    I think the problem everyone is having is that all the stuff SE said they were going to do isn't going to happen anymore because people on the JP forums think DRK is already "too strong".

    For example, they were giving DRK a Dark Magic version of Elemental Celerity and getting rid of the Absorb decay (Which were going to be implemented as shown in the roadmap). They were really going to add this stuff until, presumably, that discussion started in the JP forums.
    The additions for DRK that are on the roadmap as well as other things on there were postponed because Seekers of Adoulin came into the picture. Not because the JP made a thread discussing DRK's strength.

    Producer Akihiko Matsui responded to that thread saying:
    Quote Originally Posted by Camate View Post
    There are two large principles that the development team is keeping in mind:
    • To make job adjustments by comparing aspects collectively to close the gap between dark knight
    • To not make adjustments by comparing only fire-power to leave dark knight behind
    (0)
    Tanama - Monstrosity Enthusiast

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