I am assuming its this set, however I just made that guessing by the fact its 2 Ares, 1 Ker, and 2 Phorcys. Could be wrong, but it looks about right, and with /SAM gives exactly 20TP/hit.
I am assuming its this set, however I just made that guessing by the fact its 2 Ares, 1 Ker, and 2 Phorcys. Could be wrong, but it looks about right, and with /SAM gives exactly 20TP/hit.
well depending on how much int and matt you have i think Akasha Chaps would fight for the best leg slot for sanguine blade int+13 and matt+6 is nasty with its i think dintx2 (could be wrong on this). and on req i would figure Thaumas boots and legs which the +2 str and +2mnd set effect would skew it a little more
For nuking on RDM and BLM the best so far as I know is Nares Head, Morri+1 Body, Morri+1 Hands, Akasha Legs, and Morri+1 Feet. For SCH you replace the Morri+1 Feet with AF3+2 Feet so long as you have the correct weather on, and replace the Nares Head with the AF3+2 Head if you are using Ebullience. The set bonus from Morrigan's +1 puts the hands above Nares, not to mention its massive Magic Accuracy to help avoid resists. Thats just so far as I know though.
Hands and Feet, http://www.ffxiah.com/item-sets/286612. It misses quite a lot of double and triple attack, but it would look amazing, caps haste and 20tp/hit so it works, and well at that. Better than a lot of people use these days.
I had one hell of a guess! XD
Haha that was pretty amazing! It's exact lol
While that is 20.0 tp per hit, you will get less than 20 tp back from your WS meaning it will take 5 more hits to reach 100 tp. Ideally you want your TP set to allow you to hit 100% tp in 4 hits on top of the tp return from a WS.
Stardiver is 4 hit, and ws'ing in DRG AF3+2 body along with everything else you ws with should give you the tp return you need from a ws in order to give you your 5 hit. You'd miss the ws dmg + from Phorcys body so like I said, it's not "perfect" but I also said before I didn't want perfect, and I'm sure somebody would be able to make it perfect. My point was there was a use for Ares+1 and yes people will strive for perfection but seeing as NNI is still hard really unless you're WAR DRK or SCH, Ares is a nice alternative.
Just made this up also http://www.ffxiah.com/item-sets/286616. Pretty much perfect tp wise and using Ares hands+1. I'm sure you could substitute some of the store TP for double and triple attack to make it perfect but I was just seeing what I could make using at least 1 Ares, proving my point that it is still useful even in the best sets. I wouldn't use this set though, I love the look of the first set I made.
Well I can't argue with that. If you use AF3+2 body and all 4 hits connect then it works.
Depending on how well-geared you are something could either be a huge upgrade or not worth a second glance. Looking at things that way, the existence and use of almost any piece of armor in the game can be justified. My situation is my own, others' mileage may vary.
NNI isn't hard btw, and if you aren't capped on gear there you should seriously consider getting back into it now. 2 SCH is very much the norm but you can get by with any set up of DDs and still win frequently enough to gear yourself. Embrava plus bigger average jumps plus reduced lamp waiting time means you should go right now. It is much easier to obtain a single Nyzul piece compared to a single +1 Salvage piece. With repetition and a competent group. If you can't find 5 other competent people who can communicate then yeah I can see how it would be a struggle.
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