You're missing the point. All jobs should be valued in a balanced manner. there shouldn't even BE "mainstream" and non-mainstream jobs. That person who wants to do voidwatch in PUP should be able to particpate in it and do a perfectly fine job- not because someone feels sorry and wants to invite someone who isn't "mainstream," but because they are actually effective enough to contribute. The whole point of this thread is that all jobs should be wanted- not just have 5 that are "mainstream" and the rest used only as filler.Snowflakes are people who refuse to do things like others because they won't want to be "mainstream". The guy who wants to do voidwatch on PUP for example.
Think about it. making parties for content would be so much easier if we didn't have to say " 3/6 WAR WHM MNK only" but could say "2 attacker and support" instead.
It's not impossible. You don't have to make all jobs the same. All it takes is some bug fixing and number tweaking. This isn't "MAKE ALL JOBS 100% EQUAL DAMMIT", it's "make all jobs viable for a majority of content." There is no point at all in having 22 jobs in the game if only 5 of them are "mainstream." That's not even 25% of the jobs. That's a pathetic rate. Few if any other MMOs have it so bad. Out of FFXIV's 7 main combat jobs, only one was used measurably less than the others, and even then, it wasn't "unwanted," it just had more specialized uses but really shined in those situations.Simply put, your asking for the impossible then getting pissed when SE developers, being human, fail to deliver your impossible demand.

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