Yeah the 2 jobs they announced already sound that they will suck. One is a fake bard only useful if people constantly stay at the same position (useless most of the thing right now) and the second one is a DD-tank that will never pull good damage because 1) his weapon is a sword and 2) no empy.
Ultimate DPS simulator
https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit
Tehy said they will have AF3+2 and no empy.
Ultimate DPS simulator
https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit
Read the post again and stop being so high.
Rune is going to fail for a different reason entirely. It uses Great Sword as its main weapon, while it would be good for DD, it was announced as a Magic Tank. The very ideal that it could be a Magic Tank is broken, PLDs can hit -87.5% MDT I think, and thats basically taking to down to nothing, especially when you put in Magic Defense Bonus. Basically, without having Reflect the job will have no tank use because its very foundation is flawed. Its DD will be shit unless it gets the OAT GS, Resolution, and enough good DD gear to support it doing good damage. Even then, the fact its supposed to be a tank means its damage will likely be weaker by default due to lower STR/Attack than your average DD.
Geo sounds like it will be screwed because it has 2 types of auras. The buff auras are either on the Geomancer, in which case it acts as a sphere effect, in which the Geo must stand near the people its buffing. The problem with this is that thanks to the mass of AoEs we currently have, and will likely have later on as well, the Geo is sentencing itself to death in order to buff people. The other is placed on the ground, however they can be destroyed by AoEs and damage, which is again, a problem with mobs having such high amounts of AoEs. Debuffs are the same I believe however the 1st targets the mob not the Geo, which means its better but also is worse thanks to the fact its Enfeebling, which is generally worthless.
Are we sure it is using GS ? the pic show them using one hand only.
Ultimate DPS simulator
https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit
He is correct. The 2 new jobs will have AF, Relic, and Emp gear, as well as access to Mythic weapons. However they will not have a Relic or Emp weapon, due to the fact the weapons were balanced for the jobs they are on, adding 2 new jobs to them would cause SE to go back to them and rebalance the weapons for the new jobs as well. This is the same reason Relics have not been expanded to jobs which can not access them, such as DNC getting Mandau or BLU getting Excalibur.
In either case, these are not the reasons why the jobs are doomed to fail anyways, Geo has hope at least, and is the least effected by this anyways because its mainly a mage type job, unlike Rune which is built on the ideal of being a tank which is broken if a few different ways, and would need great weapons to put it in a DD position.
I never said they'd be added to Empyreans or Relics, the dev post mentioned a different set of super weapons entirely. You know, ones that are not Relic or Mythic or Empyrean. It's an expansion after all, shouldn't it have different content and new systems?
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