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  1. #71
    Player Return1's Avatar
    Join Date
    May 2011
    Posts
    231
    Character
    Brians
    World
    Leviathan
    Main Class
    RDM Lv 12
    Love the idiots who think this was aimed at RMT instead of Economic regulation.

    Love how idiots think this is the first time npcing has been nerfed.

    Love the idiots pretending it's the end of the world when they know in a few months something will be implemented that sells just like Blinkers, and no one will care about said blinkers.

    Love how idiots think this won't affect them.
    (10)

  2. #72
    Player Crimson_Slasher's Avatar
    Join Date
    Jul 2011
    Location
    San d'Oria
    Posts
    356
    Character
    Grievor
    World
    Sylph
    Main Class
    RDM Lv 99
    Cant speak for other servers. but even with major gil influx on sylph, most products remained reasonable prices and sold well, economy was fairly stable over here.
    (1)

  3. #73
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    I have seen no problems on Phoenix with anything except I was making money & was content with making what progress I could.
    (2)

  4. #74
    Player Fupafighter's Avatar
    Join Date
    Feb 2012
    Location
    AMERICA
    Posts
    433
    Character
    Fupafighters
    World
    Siren
    Main Class
    SAM Lv 99
    This makes me sad. Learned a little bit reading this thread about how our ingame economy works. Just SE, give us a decent way of making gil and please from now on, think about how it will effect us. You already knew things like mass killing existed. You could have started off by making only the red monster give experience(should have done this over a year ago when cleaving RMT's started). Remake how you could obtain chocobo blinkers. Like make it so you need to do a mission in sea or some crap. That would make it very lengthy for RMT to get to the damn quest. Put better items on the auction house. I miss the days where you could wear very good gear if you had the gil for it. Now it's all about the voidwatch drops or nyzle isle drops. HELP CRAFTERS. More higher end gear will be put on the auction house if people can afford to make it, or even attempt to make it(this is mainly my point with ammunition).
    On a side note, make cruor convertable to voidwatch stones, even if each stone costs 30k cruor or something. That would help people's voidstones stocks greatly. No one wants to pay 120k to do an event where there return will be 20-30k gil 95% of the time....
    (1)

  5. #75
    Player Fupafighter's Avatar
    Join Date
    Feb 2012
    Location
    AMERICA
    Posts
    433
    Character
    Fupafighters
    World
    Siren
    Main Class
    SAM Lv 99
    Quote Originally Posted by Crimson_Slasher View Post
    Cant speak for other servers. but even with major gil influx on sylph, most products remained reasonable prices and sold well, economy was fairly stable over here.
    Give it a month or two.
    (1)

  6. #76
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    "Give us a way of making gil." What? 2M daily in Dynamis isn't enough? 4M daily with both Dynamis and Salvage isn't enough?

    People seem to misunderstand what "making gil" is, especially the "making" part. Dynamis and Salvage and even FC parties are great because they don't create any new gil, but just shift the gil within the economy around. The same isn't true for cruor. Cruor actually "made" gil, out of nothing. In regulated amounts, this is good and productive, if the player population supports it. The only reason some people didn't notice the influx of money reflect badly on their own gameplay was because the player population went up significantly after the SoA announcements, so there were people ready to consume all that money. As soon as that would have calmed down, you would notice it tremendously, because the supply would be going down, because less people are doing relevant content, while the money keeps going up, and we'd end up in the same crapper we've been a few years ago when people were asking 100M for a Thief's Knife and not getting laughed at for being retarded.

    Tl;dr it's a very bad thing if everyone can afford everything, regardless of how good it sounds in your head.
    (4)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  7. #77
    Player Tsuneo's Avatar
    Join Date
    Mar 2011
    Posts
    163
    Character
    Tsuneo
    World
    Odin
    Main Class
    WAR Lv 99
    That's cool and all, but most people bought bazaared items with cruor gil, so it's quite possible sales will suffer as a result. We can't all be sellers; who would be buying at that point?
    (2)
    Last edited by Tsuneo; 10-23-2012 at 01:43 PM.

  8. #78
    Player Kriegsgott's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    260
    Character
    Kriegsgott
    World
    Leviathan
    Main Class
    MNK Lv 99
    Good Job SE! finally something you did right!
    (4)

  9. #79
    Player Mefuki's Avatar
    Join Date
    Aug 2011
    Posts
    224
    Character
    Mefuki
    World
    Fenrir
    Main Class
    BLU Lv 99
    I think most of us can agree that this was a change that had to be made to stem the tide of inflation. Still, I wish SE could be a little more...I don't know, tactful with these sorts of changes. Sort of let people down easy.
    (1)

  10. #80
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    And as we have to sell things for less, the things we buy will start costing proportionally less too.

    We might have "felt" rich with all the cruor gil, but the fact is that unless you're one of those few who generated the highest amounts of gil from cruor, your relative wealth was constantly decreasing, even if your gil-figure in the game was rising.
    (4)
    Last edited by Mirage; 10-23-2012 at 01:53 PM.

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