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  1. #1
    Player Emitremmus's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    104
    Character
    Dinah
    World
    Phoenix
    Main Class
    BLU Lv 99
    My ideas were merely suggestions. The only thing I don't like seeing any of you say is that you don't expect something to happen. At this point with a new expansion coming out that everyone was CERTAIN couldn't happen, I would say anything is possible anymore.

    I agree that our main focus has always been enfeebling, and that is where our strength should lie. But at this point, being able to enfeeble an NM is going to make or break the battle. Being able to have a higher tier slow/para/blind/etc. is going to make things too easy, whereas the slot a RDM would take up could be filled with Resolution to further destroy the enemy.

    When RDM gets "fixed", I think we will see a huge focus on the melee and enspell side of things. Back in the day they added Composure to address this slightly. Perhaps a new JA that takes the focus off of casting and enhances the swordplay abilities of RDM, while adding penalties to spells.
    (1)
    *Dinah logs in to the official forums. Dinah's faith in hume-anity declines by .9*

  2. #2
    Player shantaru's Avatar
    Join Date
    Dec 2012
    Posts
    37
    Character
    Shantaru
    World
    Asura
    Main Class
    RDM Lv 99

    please read the posts on RDM new IDEAS by shantaru and the reply to rdm and haste II

    i posted what i think on RDM and haste II (i made a reply to thread)
    and also i posted 2 new JA ideas that are not at all stupid to consider. and it based on the current enhancing magic skill method that rdm is known for (500 cap) . check it out and reply pls i want input on if this would work (it basically giving the rdm a decent ability to boost the party but not at all as much as COR and BRD do to imcrease partys stats since BRD or COR will still be in party. i know AOE is not a rdm thing as main but SE need consider the FIX to rdm may require this aoe JA for attack up based on enhancing gear equiped. the 2 new JA i posted on RDM new ideas and the reply to RDM and HASTE II. also some little thought into a few spells needed beside haste II (dispelga perhaps 2 buff removed minimum 1 cast and se seems to think dia III is pretty good but DIA IV may be needed to revive RDM. let me know i have been RDM from day 1 and decaying daily. SE please help us out
    (0)
    Last edited by shantaru; 02-26-2014 at 10:10 AM.

  3. #3
    Player shantaru's Avatar
    Join Date
    Dec 2012
    Posts
    37
    Character
    Shantaru
    World
    Asura
    Main Class
    RDM Lv 99

    RDM/NIN is the future! with BRD in chapter #1 SKCbcnm 119+ i parsed 70k in 12 min

    Quote Originally Posted by Emitremmus View Post
    My ideas were merely suggestions. The only thing I don't like seeing any of you say is that you don't expect something to happen. At this point with a new expansion coming out that everyone was CERTAIN couldn't happen, I would say anything is possible anymore.

    I agree that our main focus has always been enfeebling, and that is where our strength should lie. But at this point, being able to enfeeble an NM is going to make or break the battle. Being able to have a higher tier slow/para/blind/etc. is going to make things too easy, whereas the slot a RDM would take up could be filled with Resolution to further destroy the enemy.

    When RDM gets "fixed", I think we will see a huge focus on the melee and enspell side of things. Back in the day they added Composure to address this slightly. Perhaps a new JA that takes the focus off of casting and enhances the swordplay abilities of RDM, while adding penalties to spells.
    yes RDM/NIN is still broke but MAXed out i show laksmi server that i can still DD and ALOT MORE with cap fascast shadow -10% neck on all they could say was OK... im tossing hate on the rdm HAHA. fix rdm main SE and it on like a BIG DONG! you know? my WS acc is 920+ with soul +1. where close SE but read my posts where still seen as week and not WANTED... all want to battle through it so help RDM enter the ARENA again and IT BE THE MOST FUN ONCE DEVELOPED ALMOST ever! RDM/nin with cap Fascast and -10% neck on. try it out im running shadows all say long no cast lock. all we need know it faster sword JOB specific weapons need added to game anyway at 119. NIN katana so fast. give rdm a faster weapon to rock n roll finally. 1 faster JSPEC weapon with ecaliber or almace whatever be on like a big dong! i cant wait to see rdm fixed and from my post and what is needed to even compete with cor or brd with only 1 in the party and a RDM going melee and heal/enfeeble if needed it will take something simular to the JA ideas i posted and haste II single targeted still. aoe the gain spells not stacking with like boost from whm be fine and dandy!! JA DUELaga aoe attack to party memebers in effect even 10% be something with gains/or TEMPER chance rate on Double attack aoe'd be much desired even based on ehancing magic equiped to be poper RDM form and under composure last 2.5 min max on a 5 min timer. IT BE PROPER and server would accept usi f haste II from RDM on melees and on RDM/nin could then PARSE damage properly. im close but some jobs but still it not proper DAMage as it should be to fill a spot in a DAMAGE THROUGH IT SETUP as all new contetnt 6mans seem to be. tweek RDM!!!! SE read my posts
    (0)
    Last edited by shantaru; 03-01-2014 at 04:00 PM.