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  1. #101
    Player
    Join Date
    Mar 2011
    Posts
    283
    if they nerf embrava i saw someone say change the tp spell adloquium that would be nice i still want shcolar to have the spell haste without rdm or whm sub
    (2)

  2. #102
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Although I've been on the record since the implementation that I love Embrava, I wouldn't mind a nerf as long as other adjustments still allow me to play SCH as much as I do now. My problem is the 76-99 stretch pre-Embrava was pure awful as an attempt to give SCHs something unique and useful. With that history, I'm not optimistic about the future SCH popularity. Maybe the new producer will do it right, who knows.

    My fear is that there's going to be a lot of praise for the science of game design and balance that takes the Embrava requirement out of the picture, but the only important reality for me will that I end up never using SCH again. I'd just cancel until GEO rather than slum it on BLM or WHM every night again.
    (3)

  3. #103
    Player Dantedmc's Avatar
    Join Date
    Sep 2011
    Posts
    77
    Character
    Danntay
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Merton9999 View Post
    Although I've been on the record since the implementation that I love Embrava, I wouldn't mind a nerf as long as other adjustments still allow me to play SCH as much as I do now. My problem is the 76-99 stretch pre-Embrava was pure awful as an attempt to give SCHs something unique and useful. With that history, I'm not optimistic about the future SCH popularity. Maybe the new producer will do it right, who knows.

    My fear is that there's going to be a lot of praise for the science of game design and balance that takes the Embrava requirement out of the picture, but the only important reality for me will that I end up never using SCH again. I'd just cancel until GEO rather than slum it on BLM or WHM every night again.
    This is my concern. All the schs who are talking about nerf embrava, must have forgotten what it was like during the abyssea days when sch was straight up useless. At 75 we didn't even have haste. Added to the fact that SE gives us things like libra, enmity spells that are "too powerful" to stack with our -enm strats, and 1 tic regain that can't even stack with monarchs, I'm extremely skeptical of sch being invited if they don't get something unique and useful. I would rather be only invited because of Tabula Rasa, than never invited to play sch at all.
    (2)

  4. #104
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Ezikiel View Post
    if they nerf embrava i saw someone say change the tp spell adloquium that would be nice i still want shcolar to have the spell haste without rdm or whm sub
    Why would they nerf a spell to power-up another spell!?
    (1)

  5. #105
    Player
    Join Date
    Mar 2011
    Posts
    283
    Quote Originally Posted by Daniel_Hatcher View Post
    Why would they nerf a spell to power-up another spell!?
    .......................balance?
    (0)

  6. #106
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Ezikiel View Post
    .......................balance?
    It wouldn't be balance to remove it from a 1 hour~30 minute JA spell and put it on a "at all times" spell, or at least not SE balance.
    (1)

  7. #107
    Player Siiri's Avatar
    Join Date
    Mar 2011
    Posts
    233
    Character
    Siiri
    World
    Bismarck
    Main Class
    WHM Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    It wouldn't be balance to remove it from a 1 hour~30 minute JA spell and put it on a "at all times" spell, or at least not SE balance.
    Actually the spell adloquium is really bad. It's 1 tp regain, and doesn't stack. Its worthless. I have corsair and I usually only use tp roll during breaks , pops etc, but I am not going to let anything less than 3 tp/tick ride. With the navarch frac +2 it gives an additional 1 tp to every roll as well. I think adloquium should be increased and would not hurt balance.
    (0)

  8. #108
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Ezikiel View Post
    if they nerf embrava i saw someone say change the tp spell adloquium that would be nice i still want shcolar to have the spell haste without rdm or whm sub
    Its current fixed potency of 1tp/tick is the issue. I would like to see them have it scale with enhancing magic to a cap of ~5 or so (depending on how powerful Embrava ends up being).
    (0)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  9. #109
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Siiri View Post
    Actually the spell adloquium is really bad. It's 1 tp regain, and doesn't stack. Its worthless. I have corsair and I usually only use tp roll during breaks , pops etc, but I am not going to let anything less than 3 tp/tick ride. With the navarch frac +2 it gives an additional 1 tp to every roll as well. I think adloquium should be increased and would not hurt balance.
    my point isn't that the spell isn't weak, it's simply that nerfing a spell that is on 1 hour~30 minutes to add it to a spell available at all time wouldn't make sense when used with the argument "Balance".
    (1)

  10. #110
    Player Thorbean's Avatar
    Join Date
    Aug 2012
    Location
    Windurst
    Posts
    51
    Character
    Thorbean
    World
    Phoenix
    Main Class
    MNK Lv 99
    Original poster has no ability to be useful on the most useful job in the game (IMO)... Please fix this.
    (5)

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