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  1. #91
    Player Merton9999's Avatar
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    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Quote Originally Posted by Eyeballed View Post
    You mean it's no longer an RPG? Ok, can't disagree there.
    You can't, by any stretch, equate an RPG with a six-months-to-a-year requirement to level a single job of 20. That's a gross oversimplification or twisting of the definition. The game as it exists now has every element of traditional RPGs. You're adding a required measurement that was never present in single player RPG video games that defined the genre.

    Everyone knows that measurement was enforced pre-Abyssea to force subscription length until people got bored enough that they stopped tolerating that dupe. If you still enjoy that aspect, fine. But stop taking that personal preference for a 10-year-old process and elevating it to a moral principle or official definition.
    (6)

  2. #92
    Player Falseliberty's Avatar
    Join Date
    Jul 2011
    Posts
    60
    Character
    Falseliberty
    World
    Shiva
    Main Class
    THF Lv 99
    Quote Originally Posted by Eyeballed View Post
    If "endure" is the word you have to use to describe your experience, then perhaps you're playing the wrong game?
    listen things have changed since '03 what was new and exciting back then isn't now. All things change.
    I too was one of those people who played a DD job and waited weeks for a invite. please remove the googles... WOTG was the WORST GODDAM THING EVER
    (2)

  3. #93
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Eyeballed View Post
    In all other cases of RPG's I've ever played, the world monsters played a key role that, in this game, have pretty much been stood down to the title of novelty outside of a few key zones. Now imagine if your next FF title, that you paid good money for, had 2-3 areas of interest and the rest were boss battles? Does that sit well with you? Does that sound like a finished game? Does it sound like an RPG?
    Well~... in most cases of gear hunting which has become a massive focus on this game. Most RPGs the best gear comes from crafting, quests, or bosses, being that its what your mainly describing, yes, sounds exactly like a RPG.

    Now you ask about the other areas of interest, I assume you mean for leveling, admittedly yes, leveling is gone, dead, and pointless for the most part because of how fast it has gotten. But then again ask yourself, if you were a brand new player to FFXI, would you want to really spend months to get to a place good enough to enjoy the game with most of the playerbase? I understand the idea of not liking how leveling has gone, but it is something that I think needed to be done for anyone to join this game.

    Also it was the only way to stop forcing people to level certain jobs through long periods for certain events. An Example of this is I main RDM, yet few people use my RDM for much of anything in endgame today. I have BLU, DRK, COR, and BRD as well however which I can use for endgame, before that would have been impossible for me because I don't have alot of interest in the jobs and wouldn't have wanted to level them. Now days I can, and then use them in endgame to get things I need for my RDM such as Nyzul gear, or VW gear.

    Any areas you see that arnt used heavily for leveling or something of that sort are used for endgame of some sort or for quests, making all areas worth something, but I will admit alot of areas have their existence forgotten about due to how leveling became, and it regrettable even if necessary.
    (3)

  4. #94
    Player Sp1cyryan's Avatar
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    Mar 2011
    Posts
    1,113
    Quote Originally Posted by Lynchilles View Post
    I think I speak for a lot of people here when I say I really wish you would stop posting since you are so narrow-minded and constantly abuse inferential logic.
    Rosina's constant lack of any sense and inability to learn anything of note from the discussions on here is incredibly disturbing to the community. But, hey since she does not intend to be that way she will get to stay as long as she wants. A good analogy to notice is when you try to be the village idiot the village guards kick you out, but when you are the village idiot unintentionally the guards let you stay.

    When I asked for Mr. Matsui to read, but not grant any forum requests she was one of the reasons I said that.
    Baby out with the bathwater!!



    Meanwhile: 'They are all against me! They must all be wrong since they can not see it my way!'
    (6)

  5. #95
    Player Eyeballed's Avatar
    Join Date
    Apr 2012
    Posts
    312
    Character
    Eyeballed
    World
    Asura
    Main Class
    THF Lv 99
    Quote Originally Posted by Merton9999 View Post
    You can't, by any stretch, equate an RPG with a six-months-to-a-year requirement to level a single job of 20. That's a gross oversimplification or twisting of the definition. The game as it exists now has every element of traditional RPGs. You're adding a required measurement that was never present in single player RPG video games that defined the genre.

    Everyone knows that measurement was enforced pre-Abyssea to force subscription length until people got bored enough that they stopped tolerating that dupe. If you still enjoy that aspect, fine. But stop taking that personal preference for a 10-year-old process and elevating it to a moral principle or official definition.
    ...To a year? Are you serious? To level 20? Did I read that right, because if I did, I'd take up the challenge right now to level WHM solo 1-75 in less than six months without a book. Besides, isn't that what RPG's have always been known for, taking up lots of time? If that's not the type of game you have the time/patience to play, then what are you doing here in the first place?

    Who felt duped? Who are you speaking for? Ten years or 10,000, it doesn't matter; What I enjoy just might be the same that many more do, as well.
    (0)

  6. #96
    Player Behemothx's Avatar
    Join Date
    Mar 2011
    Location
    Leviathan
    Posts
    120
    OP should learn about the search function, there are TONS of threads about that crap.

    Also, OP should learn to type.
    (4)
    Behemothx - Leviathan
    WAR - DNC - BLM - SMN - THF - WHM - SCH - BLU - RDM - BRD - BST - COR

  7. #97
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
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    4,310
    Quote Originally Posted by Eyeballed View Post
    ...To a year? Are you serious? To level 20? Did I read that right.
    No, he said 1 job of 20, meaning a single job out of the 20 possible options.
    (6)

  8. #98
    Player Eyeballed's Avatar
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    Apr 2012
    Posts
    312
    Character
    Eyeballed
    World
    Asura
    Main Class
    THF Lv 99
    Quote Originally Posted by Demon6324236 View Post
    Well~... in most cases of gear hunting which has become a massive focus on this game. Most RPGs the best gear comes from crafting, quests, or bosses, being that its what your mainly describing, yes, sounds exactly like a RPG.

    Now you ask about the other areas of interest, I assume you mean for leveling, admittedly yes, leveling is gone, dead, and pointless for the most part because of how fast it has gotten. But then again ask yourself, if you were a brand new player to FFXI, would you want to really spend months to get to a place good enough to enjoy the game with most of the playerbase? I understand the idea of not liking how leveling has gone, but it is something that I think needed to be done for anyone to join this game.

    Also it was the only way to stop forcing people to level certain jobs through long periods for certain events. An Example of this is I main RDM, yet few people use my RDM for much of anything in endgame today. I have BLU, DRK, COR, and BRD as well however which I can use for endgame, before that would have been impossible for me because I don't have alot of interest in the jobs and wouldn't have wanted to level them. Now days I can, and then use them in endgame to get things I need for my RDM such as Nyzul gear, or VW gear.

    Any areas you see that arnt used heavily for leveling or something of that sort are used for endgame of some sort or for quests, making all areas worth something, but I will admit alot of areas have their existence forgotten about due to how leveling became, and it regrettable even if necessary.
    The problem with "how fast it's gotten" is that rate of progression has never before been a contributing factor in determining level of enjoyment. Ever, in any scenario. Because the devs are charged with coming up with new content in a certain, reasonable period of time, this almost seems counter-productive.
    (0)

  9. #99
    Player
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    Mar 2011
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    4,310
    Quote Originally Posted by Eyeballed View Post
    The problem with "how fast it's gotten" is that rate of progression has never before been a contributing factor in determining level of enjoyment. Ever, in any scenario. Because the devs are charged with coming up with new content in a certain, reasonable period of time, this almost seems counter-productive.
    But they don't add content at the mid way point, or beginning, even the new expansion they said is going to be for high level players. This means that in the end high levels are required for fun most of the time, and rather than bore players with slow ways of getting to the fun, this allows people to get to that fun faster.
    (4)

  10. #100
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Quote Originally Posted by Eyeballed View Post
    ...To a year? Are you serious? To level 20? Did I read that right, because if I did, I'd take up the challenge right now to level WHM solo 1-75 in less than six months without a book. Besides, isn't that what RPG's have always been known for, taking up lots of time? If that's not the type of game you have the time/patience to play, then what are you doing here in the first place?

    Who felt duped? Who are you speaking for? Ten years or 10,000, it doesn't matter; What I enjoy just might be the same that many more do, as well.
    To level a single job OF 20. I could have stated it as "to level a single job, out of 20 possible jobs, to level 75." I don't remember my RPGs for taking up time. I remember them for stories, memorable characters and ability and equipment progression, all of which can still be enjoyed in FFXI. If RPGs were based solely on the necessity to take up exorbitant amounts of time, then I'd drop them today. I'll apply patience to my career and family. I'll treat my games like I do my nights at the bar with friends. I'd leave the bar if it took 6 months to get my beer and they made me work for it. Thankfully SE made a world where I can still have the unique experience with friends and family in a FF world and treat it like a game.

    I'm glad you enjoyed the old stuff for 10 years. I wish more people would just say they enjoyed it and leave it at that. But you're not. You're making statements that if people don't enjoy it anymore then they have bad work ethics, don't work for their achievements, and shouldn't be playing. It's shallow, narrow-minded and silly.
    (8)

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