Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 41
  1. #11
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    1,053
    No reason RDM shouldn't get them. Signed.
    (3)

  2. #12
    Player Muse's Avatar
    Join Date
    Mar 2011
    Posts
    64
    Character
    Thenomadgrey
    World
    Siren
    Main Class
    RDM Lv 99
    I can live without Seraph Strike as it is a Club Weaponskill.

    As for Red Lotus Blade, Seraph Blade, and Sanguine Blade. {Yes please!}

    I was more then curious when I saw that Sanguine Blade wasn't on my Red Mage's Weaponskill list. I don't see any reason these couldn't be added to a Red Mage's repertoire.
    (4)
    Last edited by Muse; 07-17-2012 at 05:02 PM.

  3. #13
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Totally agree, RDM should get more sword weapon skills, as well as a few exclusive one, it is after all the same league as Blue Mage when it comes to the "mage" title. This is extremely unfair to be honest, now that unmentionable is no longer the visionary leader over there, let's bring back RDM Super Power to the upfront and center!! Make it work!!
    (4)

  4. #14
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Luvbunny View Post
    Totally agree, RDM should get more sword weapon skills, as well as a few exclusive one, it is after all the same league as Blue Mage when it comes to the "mage" title. This is extremely unfair to be honest, now that unmentionable is no longer the visionary leader over there, let's bring back RDM Super Power to the upfront and center!! Make it work!!
    All we can hope for is someone that loves RDM as much as "he" loved SAM.
    (2)

  5. #15
    Player Rooj's Avatar
    Join Date
    Jun 2012
    Posts
    128
    I was pretty unhappy when I realized Sanguine Blade wasn't useable by RDM... I was surprised. I'm kinda surprised they allowed us to have Energy Drain... Love that WS.
    (1)

  6. #16
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    RDM/NIN with Sanguine Blade is mildly un-killable. But against real NMs, that goes out the window. Of the 3 main sword wielding jobs, we are the most proficient at Sanguine Blade, much like we are the most proficient at Requiescat. We have the gear, spells, and traits to support it.
    (2)
    I'm a RequieSCAT-MAN!

  7. #17
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Camate / Community Reps.

    If your reading this could you please ask the devs about opening on the EX Weapon Skills for RDM's use. Specifically Red Lotus Blade / Seraph Blade and Sanguine Blade. Though Vorpal would be nice if it's not too much to ask.
    (4)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  8. #18
    Player Trumpy's Avatar
    Join Date
    Mar 2011
    Posts
    451
    Character
    Trumpy
    World
    Shiva
    Main Class
    DNC Lv 99
    i believe there is a weapon skill revamp comin tho. not as in improvin weapon skills. but adding particular skills where they should be and maybe balancing the levels. (for example: maybe adding staff to rdm since they use staves for spellcasting but have 0 skill on it NOTE: they did not say they are adding that. just an example.)
    or adding various weaponskills to other jobs so lowmannin proc things is much easier.
    (1)

  9. #19
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    I hope they are, would be a nice change to RDM... except the staff skill being added part, that can stay where it is. Getting WSs we have been denied for so long would be great though ^_^
    (1)

  10. #20
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Demon6324236 View Post
    I hope they are, would be a nice change to RDM... except the staff skill being added part, that can stay where it is. Getting WSs we have been denied for so long would be great though ^_^
    Well seeing as Shattersoul exists and RDM has tons of INT gear, giving RDM a B in staff wouldn't be a bad idea. It's a "2H" weapon and thus enjoys the 4:3 bonus for attack / acc along with the 2.2 ratio cap, would get the 10% bonus of hasso to go with it. Shattersoul actually has some use for the -MDB and can put out big numbers if you've got the INT to back it up, not Resolution numbers but not savage blade numbers either.

    Just an idea.
    (2)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast