No reason RDM shouldn't get them. Signed.
No reason RDM shouldn't get them. Signed.
I can live without Seraph Strike as it is a Club Weaponskill.
As for Red Lotus Blade, Seraph Blade, and Sanguine Blade. {Yes please!}
I was more then curious when I saw that Sanguine Blade wasn't on my Red Mage's Weaponskill list. I don't see any reason these couldn't be added to a Red Mage's repertoire.
Last edited by Muse; 07-17-2012 at 05:02 PM.
Totally agree, RDM should get more sword weapon skills, as well as a few exclusive one, it is after all the same league as Blue Mage when it comes to the "mage" title. This is extremely unfair to be honest, now that unmentionable is no longer the visionary leader over there, let's bring back RDM Super Power to the upfront and center!! Make it work!!
I was pretty unhappy when I realized Sanguine Blade wasn't useable by RDM... I was surprised. I'm kinda surprised they allowed us to have Energy Drain... Love that WS.
RDM/NIN with Sanguine Blade is mildly un-killable. But against real NMs, that goes out the window. Of the 3 main sword wielding jobs, we are the most proficient at Sanguine Blade, much like we are the most proficient at Requiescat. We have the gear, spells, and traits to support it.
I'm a RequieSCAT-MAN!
Camate / Community Reps.
If your reading this could you please ask the devs about opening on the EX Weapon Skills for RDM's use. Specifically Red Lotus Blade / Seraph Blade and Sanguine Blade. Though Vorpal would be nice if it's not too much to ask.
Doing damage is for WAR's, DRK is about soloing 75 content yo.....Originally Posted by Raelix
i believe there is a weapon skill revamp comin tho. not as in improvin weapon skills. but adding particular skills where they should be and maybe balancing the levels. (for example: maybe adding staff to rdm since they use staves for spellcasting but have 0 skill on it NOTE: they did not say they are adding that. just an example.)
or adding various weaponskills to other jobs so lowmannin proc things is much easier.
I hope they are, would be a nice change to RDM... except the staff skill being added part, that can stay where it is. Getting WSs we have been denied for so long would be great though ^_^
Well seeing as Shattersoul exists and RDM has tons of INT gear, giving RDM a B in staff wouldn't be a bad idea. It's a "2H" weapon and thus enjoys the 4:3 bonus for attack / acc along with the 2.2 ratio cap, would get the 10% bonus of hasso to go with it. Shattersoul actually has some use for the -MDB and can put out big numbers if you've got the INT to back it up, not Resolution numbers but not savage blade numbers either.
Just an idea.
Doing damage is for WAR's, DRK is about soloing 75 content yo.....Originally Posted by Raelix
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