I'm an ex hardcore HNM player, and I hella enjoyed znms, gave me the same thrill of fun big team fights with no time constraints or limits and the rewards were awesome, and at decent drop rates. Gave the same fun as HNM and a need for a LS, pls reintroduce!!!
It was fun. But, they screwed it up with that stupid picture taking. I understand some of the grinding stuff. But, that just took the wind out of everyone's sails. I know they raised the value of the photo's now. And, at 99, it should be easier for players to hold a mob to snap photos. But, I know a lot of people who won't return to it as long as that component exists. Just left a bad taste in everyone's mouth.
All Jobs 99
GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
Playing Since NA PS2 Release
That ZNM idea had a lot of potential--later realized in Abyssea--but for that curveball S-E threw with the picture-taking system which basically added up to a gil sink no matter how you slice it. That pretty much sapped any motivation for me to get into that content.
I thought the same way about the Mythic weapon quests when they were first mentioned. Any alternative to shoveling obscene amounts of gil for a trophy is welcome to me. However, SE again threw that 12-6 curveball in the form of absurd amounts of Alexandrites (combined with making the acquisition of said items ridiculously slow), absurd amounts of event currency from events that have little (if any) relevance to the Mythic weapon storyline, and requiring items dropped from top-tier ZNMs. Again, any motivation I had was taken down to 0. About the only thing S-E got right was allowing an alternate quest for the Mythic Weapon Skills which, oddly enough, they got quite wrong in regards to Empyrean weapon skills.
Hayward: Cerberus-San d'Oria
5/5 +1: Cirque [4/5], Tantra [4/5], Ferine [4/5], Estoqueur's [1/5], Sylvan, Navarch's [1/5], Savant's, Orison [1/5], Charis [2/5]
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Why not, instead of having a ridiculously large window, have a small window at a specific time of day, or during the week.
The camping aspect is 100% lame, for addicts only. But that doesn't mean all NMs should be easy, and making NMs appear infrequently is fine.
by the way my set of questions is something you should Always think of when making a suggestion. SE (or any other company) need good reasons too look into content making as it does take time and money to make. More thought out your idea/suggestion is more SE as to work with to make it how everyone likes it. To suggest something based on your self is never wise.
So if anyone in agreement with tuna, can you please reply the questions. It well help your cause out greatly.
Honestly, I really didn't care before if certain players wanted free-roaming hnms back. I had a pretty live and let live attitude towards it. But over the last week or so, the supporters have been so trollish, obnoxious, and just downright offensive that it just pissed me off. I honestly don't give a #@!* if they quit the game because they don't feel like they're being catered to (but lol ya right). In fact, I think the game would be better off without them.
Player
Figured id answer and retort with questions of my own, considering youve asked these questions like 4 times with no response.
1. They dont need to be on timers that are obnoxiously long, whomever says they need to needs to realize a lot of us are not teenagers anymore. Secondly if content is made readily available to obtain the same crap, why do you care so much?
2. You asked the same question practically three times. How is easy mode content beneficial to the game other than temporary satisfaction because it becomes beaten so quickly?
3. To answer # 2-3 here since they are practically the same, it benefits the people who want it, it sparks linkshell activity, which ultimately benefits a lot of people in the long run, considering alternative content is added like the old days with the same/Equivilent gear, people get to stop duoing and soloing and start to rebuild strong groups for raids. just the like old days of big linkshells, this is an MMO, not a single player/small lobby online game. On my server specifically i know of 2 large linkshells on the entire server, this is unacceptable, as the rest are between 6-10 people linkshells. Tell me how does a small 6 man LS do things like legion, Provenance, New limbus, New Odin, without having to worry about pick up group people ninjaing everything? Linkshells having a point and meaning again yes please.
4. KSNM, BCNM, ect. have been out from the beginning, and have always been nice for everyone. And they more than likely will continue to be. If you want to be technical about it, Back when HNMs were out, Limbus held Homam which was really great gear for a ton of jobs, and it came from an instanced event. The same would be held true to ZNMs if people had the patience to zeni farm which im sorry really wasnt that bad if you compare it to competing for a fafnir. Einherjar was instanced event too, Odin as well, Odin dropped HNM gear along with his own stuff that was awesome. Tell me, BESIDES WAIT TIMES IN BETWEEN ENTRIES. How were any of the above bad content to accompany HNMs massive c**kblock?
Not tryin to troll you, im making a point however, for a self proclaimed veteran and hardcore FFXI gamer, you complain HNM content along with non HNM content that actually serves as a relief from them and a means to gain great items, im unsure exactly where youre coming from. You cant tell me Voidwatch how it is at the moment is better than how sea, sky, einherjar, limbus, ZNM were as non HNM related content back when. Voidwatch in itself is a bigger c**kblock than trying to get a ridill on 95% of occasions unless you have insane luck, or now, obnoxious amounts of money to buy what you need.
You asking how instanced events and such would be beneficial outside HNM content makes me wonder why youre even screaming about HNMs in the first place.
Edit:
Notice i didnt add salvage? *#&$ salvage drop rates massive rng f**k system.
Forgot to add Nyzul Isle, that crap was fun as hell and dropped hella great stuff! Neo Nyzul does too!
Last edited by Winrie; 07-12-2012 at 01:53 PM.
@ winnie
Instead off tossing venom, you may want to see who you are replying to then what "flag" they fall under. I thank you for replying to my questions. But no need for the venom. That is how fights start and threads close.
My opinion has been and will always be that we should have hnm.. but in away that everyone can kill them. With out worry about botting and drama.
I have suggested several means of spawning hnm that does not include 24+hr cool downs and 3 hour windows. Even as a Hard core I thought this to be rediculous.
Only reason I want hnm more so on shorter spawn times is to liven the world up. One of my fav moments in the past and me and my then b/f was going to bearclaw pinical. (sp?) it was a blizzard and as we walked a massive dragon like creature came into view. We avoided it and made our way to one of the most beautiful views in vana'diel.
I also stated many times I want this content, to have something to do. I am personally not looking to this for the rewards I may get.
Last edited by Rosina; 07-13-2012 at 12:20 AM.
I've been staring at this post for a good amount of time now.
It would keep the players who have no desire to perform beyond full-timing AF3 from obtaining them.
He already stated his idea and POV (along with solutions) in his OP.
Please skill up your reading comprehension and try again.
It takes "hardcore" dedication to suck this hard. I want to cry.
Last edited by Zerich; 07-12-2012 at 05:14 PM.
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