Most people skill level outside or inside Abyssea (with LS members) or at least the players who want more than just to say "OMFG, I HAS 90". And as mentioned before, there are countless youtube videos, forums and guides to teach you how to play a job within a few hours which doesn't require the months of getting from level A to B instead. And at 90, you can experience and try out all abilities at once. Not just building slowly and mastering one ability only being able to use that for another 5-10 levels until you get another and repeat the proccess.
I may try that one day, I was too busy trying to do other things to even think of that.
Since the entery of 30 already did its damage, I guess your right, but could it be reversed if it was raised?
There is no way to answer that, we can spit out thoeries till we are blue in the face but no idea unless it happens.
I still think making it 1 is a turn off for new people though, that new people will be level 90 to fast to see some of the chalanges of the game that might offer.
the other bad thing is this, if someone starts new, and does 1-90 in abyssea what is the point of old areas? it be like FFXIV then where its so much the same area to level and I do not like that.
I think one nice thing about leveling is seeing different area as you level.
Didn't someone suggest that? I believe that to be the superior idea. If you are worried about newbies at 90, changing the level pre-requisites for abyssea to 1 versus starting everyone at 99 for all jobs. I see no difference aside from removing the time-sink which is, of course, the goal of THIS thread... removing the time sink (not the learning process) of leveling to 30. I state the difference because there is no learning process for a job at 1-30. None. If you play at level 90+ like you did at 30, you're doing it wrong.
The thing of old way of exp you use to cap all the jobs skills except:
guard
parry
summoming magic
*to a lesser exent healing skill and divine, but that depends what you are doing*
SMN magic was a bit easier to level while exping after that one update, and the older update to sheild skill
I would rather drop the need of needing skill points then exp. ( have cap skills for your level when you level)
Not since level sync. With level sync, you still needed to skill outside of EXP; even if you had the policy of not going too far underneath your level when syncing.
Forgot about that, I had most stuff leveled before level sync, cept maybe NIN magic and katna skill. I still managed to keep my skill caped though once I started to move AHU areas.
Ok lets make everyone 1/2 happy.
No skill ups needed ( you get max skills for your level automatically )
abyssea entery is now 75 ( go level a slowish way since you dont have to skill upXD)
double the rate of exp gain in old area party ( on top of the buff already placed)
why do people still say you can not skill up in level sync? you still do but only up to the level you are synced to, and is why you should never sync to low, unless you need to.
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