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  1. #1
    Player Mittenz's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Hekuteku
    World
    Asura
    Main Class
    WHM Lv 99

    Salvage profit and you

    I have been wondering for some time about why people do not do salvage for profit much like a vast majrity of the server does dynamis. From my asking around I have found that most think that dynamis profitabilty is far better and salvage is not worth the time.

    I figured I would post some information and seek out more information on what exactly people see making salvage once again viable to farm (at least until neo salvage comes out).

    I am hoping this thread can avoid derailing/flaming and can stay on topic as this is mostly to spread and gather information.

    Dynamis

    In a typical dynamis run a person will average about 150 coins spread across 3 types of currency, this is true in both a group setting (150 per person) or solo (maybe slightly less than 150)

    A typical currency price average on my server is about 6.8k per 1 currency or a little over 1M for 2hrs work (silly shells bringing the average down)

    This assumes however optimal conditions (not an overfarmed time, decent proc speed, and no deaths/afk's)

    At this time however currency prices (at least on this server) are slowing down do to a large abundance of people farming it to sell so prices are not guarenteed and it may take time to push it out without lowering your profit.

    Salvage

    One major issue with salvage is the fact that it requires 3 people to enter both the assault and salvage itself and this alone can be a big put off for people. However a positive to this is though is that 1 assault will last you 3 days and once inside its just those 3 and not those 3 and 30 others fighting over whos hippogryph it was you just provoked.

    An average run of Silver Sea Remnents will net about 90 pieces (this does not include boss pouches) which are 15-20k each.

    The optimal route in SSR for alexandrite farming is Hammerblow -> Powderkeg -> Gyroscopic Gears (Triple not single) Citadel Chelonian -> boss

    This path guaretnees about 30 alex from single drops and 4 pouches that are 100% drop rate

    This path takes about 1hr to complete possibly 70-80mins if you choose to farm the archaics in the first and west room on floor 3 for a few extra alexandrites

    This being said its about 30 pieces per person which would range from 450-600k per person for about 80mins of work not counting the boss pouch which can add 50-99 alex to the run and is about a 1/3 drop chance.

    Also note that this can be done duo (by either bringing a mule to warp out or DC) though I found farming AR as SCH/THF and a heavy DD to be better duo since we could easily clear that in 70mins and still get 60-70 alex

    That makes this superiour to dynamis for time to gil wise unless dynamis is met with optimal results every time.

    So I am wondering why less people farm salvage and more choose to farm dynamis or even still why people dont consider both. At what point would salvage become profitable enough to lure more players into doing it in its current state as a way to make gil as dynamis has become?
    (5)
    Last edited by Mittenz; 06-09-2012 at 02:38 PM.

  2. #2
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Why wonder, when you can just as well keep it to yourself and profit nicely while keeping the Alex market low? Or are you a mythic builder and wanna encourage people to spam it so Alex prices drop? Not many people do it because not many people know it's profitable, it's as simple as that. And incidentally, it's profitable precisely because not many people know. By spreading awareness of it, it will cease to be.

    Also 90 Alex/run without purse is exaggerated, average is at about 75. Can't tell me you get more than that, because I kill every mob that can drop Alex with TH6 or higher, so it's statistically impossible. Although my drop rate on the boss is also extremely low, maybe I just suck at Salvage somehow.
    (2)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  3. #3
    Player Mittenz's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Hekuteku
    World
    Asura
    Main Class
    WHM Lv 99
    Doing salvage every day I can safetly say my average is indeed about 90 per SSR run (our low runs are 65ish) I dont know if maybe your unlucky with the pouches or perhaps you just are not tagging every mob/rampart (I have had bad experience doing the AE method of tagging large groups and more success with drops personally tagging each and every mob but this may just be random luck).

    I am indeed a mythic builder hoping to stimulate a dead market but no I am not hoping for price drops as that would cause the market to once again die (making the event less profitable would be the worst thing to do at this stage ). I am simply wanting more supply to go into the market as there is very little supply to really even call it a market to begin with. At this time the supply is low enough that even if you bought all the alexandrites coming up for sale on Leviathan it would still take 3 months for 1 person to complete the mythic and I am certain I am not the only one buying them. So more Alexandrite coming into the market at this point would not cease its profitability it would stay stable probably for quite some time (unless neo salvage happens to start throwing alex out by the thousands per run).
    (0)

  4. #4
    Player Monchat's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    471
    Character
    Mdkuser
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    I've done salvage farming and dynamis farming a lot. salvage will not be worth it unless alex jump at 30k+ for a single. A solo run thf/dnc in SSR should yield ~50 coins on average not counting singles. And you wont kill everything (not the boss at least).
    (0)

  5. #5
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Monchat View Post
    I've done salvage farming and dynamis farming a lot. salvage will not be worth it unless alex jump at 30k+ for a single. A solo run thf/dnc in SSR should yield ~50 coins on average not counting singles. And you wont kill everything (not the boss at least).
    Getting to the boss is harder than killing the boss with /DNC. With a mule to 2box you can clear everything. And people seem to forget they can do Dynamis and Salvage.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  6. #6
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Fishing is more profitable.
    (1)

  7. #7
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    I make about 1mil/hr dualboxing Salvage, which is approximately what I get from Dynamis. I love the lack of competition, though. The downside is that you need 3 bodies to trigger entry.
    (1)

  8. #8
    Player Reiterpallasch's Avatar
    Join Date
    Mar 2011
    Posts
    388
    Character
    Korialstrasz
    World
    Leviathan
    Main Class
    DRG Lv 99
    I just wish SE would remove the minimum entrant requirement to assault and salvage. Sure, the event might end up not being all that profitable when suddenly there's tons of alexandrite on the market, but mythics no longer costing 450-600 million gil wouldn't exactly be a bad thing.
    (2)
    ~ The OF motto ~
    If someone has more gil than me, they bought it.
    If someone outclaims me, they're botting.
    If someone is more successful than me, they cheat.

  9. #9
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Mittenz View Post
    I have been wondering for some time about why people do not do salvage for profit much like a vast majrity of the server does dynamis.This being said its about 30 pieces per person which would range from 450-600k per person for about 80mins of work not counting the boss pouch which can add 50-99 alex to the run and is about a 1/3 drop chance.

    Also note that this can be done duo (by either bringing a mule to warp out or DC) though I found farming AR as SCH/THF and a heavy DD to be better duo since we could easily clear that in 70mins and still get 60-70 alex
    Because a single dynamis run will give you 6 marrows to split between 6. Aside from good players, the solo dynamis is still better and doesn't require 3 persons to enter ; now if you base your comparison on dual/tri boxing capabability, go brd/THF/mnk and suck less.

    All solo run i've done in salvage (no dual box) have very slow progression, 70 coins is not possible on everage, the boss rarely EVER drops anything worth your time. Typically you get 50 alex but that's because you bothered clearing every dumb mob.
    (0)
    Last edited by MarkovChain; 06-10-2012 at 05:18 AM.

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  10. #10
    Player
    Join Date
    Mar 2011
    Posts
    274
    Quote Originally Posted by Mittenz View Post
    I have been wondering for some time about why people do not do salvage for profit much like a vast majrity of the server does dynamis. From my asking around I have found that most think that dynamis profitabilty is far better and salvage is not worth the time.

    I figured I would post some information and seek out more information on what exactly people see making salvage once again viable to farm (at least until neo salvage comes out).

    I am hoping this thread can avoid derailing/flaming and can stay on topic as this is mostly to spread and gather information.

    Dynamis

    In a typical dynamis run a person will average about 150 coins spread across 3 types of currency, this is true in both a group setting (150 per person) or solo (maybe slightly less than 150)

    A typical currency price average on my server is about 6.8k per 1 currency or a little over 1M for 2hrs work (silly shells bringing the average down)

    This assumes however optimal conditions (not an overfarmed time, decent proc speed, and no deaths/afk's)

    At this time however currency prices (at least on this server) are slowing down do to a large abundance of people farming it to sell so prices are not guarenteed and it may take time to push it out without lowering your profit.

    Salvage

    One major issue with salvage is the fact that it requires 3 people to enter both the assault and salvage itself and this alone can be a big put off for people. However a positive to this is though is that 1 assault will last you 3 days and once inside its just those 3 and not those 3 and 30 others fighting over whos hippogryph it was you just provoked.

    An average run of Silver Sea Remnents will net about 90 pieces (this does not include boss pouches) which are 15-20k each.

    The optimal route in SSR for alexandrite farming is Hammerblow -> Powderkeg -> Gyroscopic Gears (Triple not single) Citadel Chelonian -> boss

    This path guaretnees about 30 alex from single drops and 4 pouches that are 100% drop rate

    This path takes about 1hr to complete possibly 70-80mins if you choose to farm the archaics in the first and west room on floor 3 for a few extra alexandrites

    This being said its about 30 pieces per person which would range from 450-600k per person for about 80mins of work not counting the boss pouch which can add 50-99 alex to the run and is about a 1/3 drop chance.

    Also note that this can be done duo (by either bringing a mule to warp out or DC) though I found farming AR as SCH/THF and a heavy DD to be better duo since we could easily clear that in 70mins and still get 60-70 alex

    That makes this superiour to dynamis for time to gil wise unless dynamis is met with optimal results every time.

    So I am wondering why less people farm salvage and more choose to farm dynamis or even still why people dont consider both. At what point would salvage become profitable enough to lure more players into doing it in its current state as a way to make gil as dynamis has become?
    150 per dynamis is extremely low... We make over 600 with THF/DNC + BLU/DNC duo + mule (300 per person). The gil made from dynamis currency so far exceeds salvage that it's not worth it to do only salvage (if that's what you're suggesting). If you're suggesting doing both, well... duh, of course you can; you don't lose anything by doing both.

    But, in answer to your question: less people farm salvage because the reward is so much less than dynamis. 60 minutes vs 120 minutes is somewhat irrelevant considering both events can only be done once per day. If you could spam them back to back, then it would be an interesting point, but you can't.
    (0)

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