Quote Originally Posted by cidbahamut View Post
Seen that a long time ago, but hey let's take a good look at it and see just why it's wrong:

Quote Originally Posted by Bluegatr
Physical WS Damage Calculation:
WD: Base damage of your WS
D: Base damage of your weapon (e.g., Espadon = 43)
fSTR: difference between your STR and target's VIT. This can be capped (see below).
WSC: Secondary attribute like STR_30 (30% of your STR).
fTP: Multiplier (Please see chart below).
PDIF: (your ATK/target’s DEF) Caps at 2.4 for melee attacks and 3 for ranged attacks.
Let's focus on fSTR, the difference between your STR and your target's (as in the mob's) VIT. Let me clarify just why this particular part of the equation is flat out wrong: Show me the link where (say) Akvan's VIT is shown with any certainty. Can't do that? How about the one with the book's (that which I cheerfully call Necronomicon) VIT? Can't do that either? How about Voidwrought's? Any of the LWNM? Any mob at all? Can't do that?

Want to know why? Because they're not known. The entire equation (while well thought out) has an unknowable unknown, thus it's unreliable. Which also applies to the part with pDIF, because since all other attributes can only be guestimated on the equation is worthless.