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  1. #31
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Sarick View Post
    Did you even read my post?
    Barely, but I wasn't talking to you. Your post was mostly assumption on both what's actually going on in the code as well as about the effects your "solutions" would have.

    Setting aside for a minute that the AH may be in a completely seperate memory location with preassigned memory just for it to use, it's different from the inventory in that it's just a list of numbers that's loaded into memory and nothing else. These numbers are then translated to names when they're being displayed (by a hashmap or w/e works fast in this case). The inventory is more than that, it stores metadata for each item as well. It's not just item names (or IDs), but also the quantity of items (irrelevant for the AH list, since there can only be one or a stack, with stack size being predetermined), augment data, charge data, usability check (whether or not you can use/consume them), bazaar check, etc. They're also different in that the items that can be loaded into the AH list are limited, whereas every item in the game can be in your inventory.

    Secondly, you assume people would benefit from unlimited storage, but it would lead to abuse. And I'm not even talking about intentional abuse, but people being careless and flooding both the server as well as their own client and possibly loading items for a minute (and knowing some hoarders out there quite possibly more) every time they zone to download their complete item list with all the attached metadata.

    Thirdly, you're being very vague with saying "database storage". How exactly would database storage work? Do you mean load it in a tree structure instead of a list? Or load it from the hard drive at runtime, through a tree to limit accessing cost? Elaborate on what exactly you mean, because all of the things I could think of have other drawbacks attached to them.

    Regardless of all of that, all I said was that the PS2 is holding back inventory developments. Even if the PS2 wasn't the only reason for that, and changes could be implemented as it is now, that statement would still hold true.

    Quote Originally Posted by Sarick View Post
    Please think about it not to sound rude but its obvious people will believe anything they're told if the developer says it.
    That made me chuckle.
    (3)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  2. #32
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,223
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    I must be the only person who has plenty of space for full gear for several jobs with no active mules. Just don't keep things you don't really need to keep, store old stuff on the available NPCs, and you're fine. unless you're so hardcore that you have all jobs to 99 and a full, complete, pro set of gear for all of them and you don't reuse anything from one job on aother, the storage available to us right now is adequate.
    (1)

  3. #33
    Player Teraniku's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    672
    Character
    Teraniku
    World
    Shiva
    Main Class
    WHM Lv 99
    Quote Originally Posted by Tinuviel View Post
    Stop gear hoarding.
    Welcome to FFXI: post Abyssea.
    (1)

  4. #34
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Zerich View Post
    why would a company want to miss an opportunity to profit?

    am i missing something, or is this thread full of completely naive people?
    They could charge people $$$ a month to add another 300 slots to their main account. It would be a lot more convenient, and SE could still make their money.

    To the "we don't need more space" crowd: Yes you do. Your just not smart enough to know it.
    (11)

  5. #35
    Player Eth's Avatar
    Join Date
    Mar 2011
    Posts
    85
    Character
    Lileth
    World
    Asura
    Main Class
    RDM Lv 99
    There is an alternative to increasing inventory space which players have been asking SE to implement again and again for years: gear consolidation. A very common idea is to allow consolidation of all 8 elemental damage magian staves into one. Side effect: new time sink for BLMs most of whom just have ice and thunder and now need to trial up 6 more staves.
    (1)

  6. #36
    Player Zarchery's Avatar
    Join Date
    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Inventory problems are impossible to solve. Junk expands to fill the space. All that giving you more inventory space would accomplish is that it you would have more junk you don't need that you refuse to throw away.
    (0)

  7. #37
    Player
    Join Date
    Mar 2011
    Posts
    214
    Quote Originally Posted by Zarchery View Post
    Inventory problems are impossible to solve. Junk expands to fill the space. All that giving you more inventory space would accomplish is that it you would have more junk you don't need that you refuse to throw away.
    That's right like the 8 elemental staves, 8 obis, 8 gorgets, 7 spaces of relic currency +various upgrade items, 5 types of forgotten items, 13 mog slips, 8 types of geodes and 8 more avatarites, various seals/+2/empy, the dozens of VW drops that are so rare dropping is nothing short of foolish. (and on the VW note, if they are dropped they cant be used for tickets in the future) Otherwise you have a valid point.
    (7)
    Quote Originally Posted by SpankWustler View Post
    In the FFXI universe, the down of Phoenix is so fine that it quickly broke down into a sort of dust. Smaller than dust, actually. A barely visible particle.

    This down was carried by the winds of Vana'diel. Some people breathed it in and contracted Phoenix Downs Syndrome. Some of those people post on this very board.

  8. #38
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Zarchery View Post
    Inventory problems are impossible to solve. Junk expands to fill the space. All that giving you more inventory space would accomplish is that it you would have more junk you don't need that you refuse to throw away.
    And why do you care how much useless crap I can hold? oh wait. trolling. got it.
    (3)

  9. #39
    Player Sarick's Avatar
    Join Date
    Apr 2011
    Posts
    732
    Character
    Saricks
    World
    Fenrir
    Main Class
    RDM Lv 99
    Quote Originally Posted by RAIST View Post
    it's more an issue of what space is left in memory after everything else is accounted for in the game. The PS2 has a limited amount of memory to use for all operations. It was designed with only so much space reserved for certain registers to ensure assets would be available for other processes. Granted, whether those assets remain unused and could be transferred could be open to debate. There could also be the issue that such unused resources might be needed for future plans, so they are unwilling to release them to something else.

    As for the AH, that's a different animal I guess. Ever notice how long it takes for that list to load? Notice how it loads in chunks? And you can only scroll down so far, then you have to wait for the next block to load? It's like it is stacking blocks...kind of like how you have your normal inventory with the temp items stacked on top in a seperate block. When you auto-sort the temp block, it doesn't auto-sort your normal block--have to select a normal item to sort normal inventory because they are seperate containers. So, even though it may be possible to stack multiple containers in a list view, there is the performance issue that has to be taken into effect. Think about how bad things lag sometimes just loading the AH list. Imagine that happening in the field....mid fight, trying to unpack a toolbag or quiver, or gettting at that item you need right away that isn't on a macro.

    There's a lot more to consider besides just whether it is possible.
    The point is it's possible to have unlimited storage. The space limitations are client side most of the time. AH and mog mail store that data on the server side. It does take longer to load because you download it but it's there.
    (0)

  10. #40
    Player
    Join Date
    Jul 2011
    Posts
    597
    I just want there to be a dedicated furnishings section for the MH (make it 50 slots or so) to put my furniture into that won't take up space from my Mog House. Heck, even do a -1 storage from all furnishings to make up for the lack of real inventory space it won't consume with that adjustment.
    (4)

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